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Ochre jellies were a dangerous variety of subterranean ooze.[citation needed] They were favored by the drow deity Ghaunadaur.[6]

Description[]

Ochre jellies resembled giant amoebas, consisting of a thick, golden sludge. The ooze's body was made up of yellow-orange colored acid capable of dissolving any organic material. An ochre jelly could grow to a diameter of about fifteen feet and a thickness of about six inches but could compress its body to fit into cracks as small as one inch wide. A typical specimen weighed about 5,600 pounds.[citation needed]

Combat[]

They lurked in dungeons, slowly creeping along floors, walls, and ceilings and under and through doors and cracks looking for victims. When they were found, the ochre jelly extended itself and latched onto a victim, proceeding to constrict and engulf them. The jelly exuded pseudopods to slam and grapple foes in combat.[citation needed]

Ecology[]

Ochre jellies reproduced asexually, occasionally being found with several of its divided offspring.[citation needed]

Habitats[]

Ochre jellies were known to exist in the dungeon of Xûl-Jarak in Thar.[7] They could also be found in the ruins of the Ulcaster school near Beregost.[8]

In the Abyss, ochre jellies could be found in Shedaklah, the Slime Pits, 222nd layer of the Abyss.[9]

Appendix[]

Appearances[]

Adventures
Ruins of AdventureDungeon #28: "Visitors from Above"Dungeon #30: "...And a Dozen Eggs"Sons of GruumshScepter Tower of SpellgardDragon of Icespire PeakDragon+ #12, "The Barber of Silverymoon"Dragon+ #21, "Six Faces of Death"
Video Games
MenzoberranzanBaldur's GateBaldur's Gate II: Shadows of AmnIcewind Dale IIIdle Champions of the Forgotten RealmsNeverwinter Nights: Darkness over DaggerfordNeverwinter Nights: Tyrants of the Moonsea
Card Games
Adventures in the Forgotten Realms

Gallery[]

Further Reading[]

References[]

  1. Mike Mearls, Jeremy Crawford, Christopher Perkins (2014-09-30). Monster Manual 5th edition. Edited by Scott Fitzgerald Gray. (Wizards of the Coast), pp. 241, 243. ISBN 978-0786965614.
  2. Mike Mearls, Stephen Schubert, James Wyatt (June 2008). Monster Manual 4th edition. (Wizards of the Coast), p. 202. ISBN 978-0-7869-4852-9.
  3. 3.0 3.1 3.2 3.3 Skip Williams, Jonathan Tweet and Monte Cook (October 2000). Monster Manual 3rd edition. (Wizards of the Coast), p. 202. ISBN 0-7869-1552-1.
  4. Doug Stewart (June 1993). Monstrous Manual. (TSR, Inc), p. 278. ISBN 1-5607-6619-0.
  5. Gary Gygax (December 1977). Monster Manual, 1st edition. (TSR, Inc), p. 75. ISBN 0-9356-9600-8.
  6. Sean K. Reynolds (2002-05-04). Deity Do's and Don'ts (Zipped PDF). Wizards of the Coast. p. 11. Archived from the original on 2016-11-01. Retrieved on 2018-09-08.
  7. Christopher Perkins (September 2005). Sons of Gruumsh. (Wizards of the Coast), p. 18. ISBN 0-7869-3698-3.
  8. BioWare (December 1998). Designed by James Ohlen. Baldur's Gate. Black Isle Studios.
  9. Wolfgang Baur and Lester Smith (1994-07-01). “The Book of Chaos”. In Michele Carter ed. Planes of Chaos (TSR, Inc), p. 22. ISBN 1560768746.

Connections[]