The Ogre language,[3][4] also referred to as Ogrish[5][2][6] or Jogishk in Jotun, was a patois of the Jotun language spoken[7] by Faerûnian ogres,[3][4] Maztican ogres,[8] and Zakharan ogres.[2] The language was not spoken by the ogres of the Northern Wastes though, nor those found in most of Kara-Tur, as they instead spoke the ogre mage language.[9]
Speakers[]
Beyond ogres themselves, Ogrish was commonly spoken as either a primary or secondary language among related races, such as half-ogres,[10][11] ogrillons,[10] the ogre giants of Zakhara,[12] ogre mages,[13][1] and sea ogres.[1] Some annis hags were also known to speak the language.[14]
Some specialty priests in the Realms were known to learn Ogrish as a secondary language.[15][16] These included the authlims of Iyachtu Xvim[16] and the dreadmasters of the Church of Bane.[15] In terms of regions, Ogrish was somewhat common as a secondary language among warriors in Thar.[17]
Derivatives[]
- Annis
- Some believed that the language of hags as a whole, referred to by many scholars as "Annis", was an offshoot of Ogrish.[18]
- Merrow
- Sea ogres possessed their own dialect of Ogrish[1][19] that was similarly guttural.[19]
- Zakharan
- The Ogrish spoken by Zakharan ogres was far more robust than the base language spoken in Faerûn, having a far expanded vocabulary. Consequently, Faerûnian Ogrish was considered by Zakharan ogres to be primitive by comparison.[2]
Phonology[]
Ogrish had some similarities to the Minotaur language, to such an extent that proficiency in either tongue could allow one to quickly pick up the intricacies of someone speaking the other.[20]
Notable Speakers[]
- Laurinda Brozik, a human Theskian fortune teller at the Jack Mooney & Sons Circus, counted Ogrish among her known secondary languages.[5]
Appendix[]
Appearances[]
Adventures
Novels & Short Stories
Organized Play & Licensed Adventures
Twilight of the Dirty Turtles
References[]
- ↑ 1.0 1.1 1.2 1.3 Doug Stewart (June 1993). Monstrous Manual. (TSR, Inc), p. 273. ISBN 1-5607-6619-0.
- ↑ 2.0 2.1 2.2 2.3 Monstrous Compendium included in Tim Beach, Tom Prusa and Steve Kurtz (1993). City of Delights. (TSR, Inc). ISBN 1-56076-589-5.
- ↑ 3.0 3.1 Doug Stewart (June 1993). Monstrous Manual. (TSR, Inc), p. 272. ISBN 1-5607-6619-0.
- ↑ 4.0 4.1 Ed Greenwood, Julia Martin, Jeff Grubb (1993). Forgotten Realms Campaign Setting 2nd edition (revised), A Grand Tour of the Realms. (TSR, Inc), p. 25. ISBN 1-5607-6617-4.
- ↑ 5.0 5.1 Jean Rabe, et al. (August 1990). Inside Ravens Bluff, the Living City. Edited by Jean Rabe, Skip Williams. (TSR, Inc.), p. 23. ISBN 1-56076-048-6.
- ↑ R.A. Salvatore, The Seven Swords (March 1999). The Accursed Tower. Edited by Dale Donovan. (TSR, Inc.), p. 6. ISBN 0-7869-1337-1.
- ↑ Thomas M. Costa (1999). “Speaking in Tongues”. In Dave Gross ed. Dragon Annual #4 (TSR, Inc) (4)., p. 29.
- ↑ Douglas Niles (August 1991). “A Journey to the True World”. Maztica Campaign Set (TSR, Inc.), p. 38. ISBN 1-5607-6084-2.
- ↑ Mike Pondsmith, Jay Batista, Rick Swan, John Nephew, Deborah Christian (1988). Kara-Tur: The Eastern Realms (Volume I). (TSR, Inc), p. 93. ISBN 0-88038-608-8.
- ↑ 10.0 10.1 Doug Stewart (June 1993). Monstrous Manual. (TSR, Inc), pp. 274–275. ISBN 1-5607-6619-0.
- ↑ Bill Slavicsek (1993). The Complete Book of Humanoids. (TSR, Inc), p. 46. ISBN 1-5607-6611-5.
- ↑ Jeff Grubb (August 1992). Land of Fate (Monster Sheets). (TSR, Inc). ISBN 978-1560763291.
- ↑ Bill Slavicsek (1993). The Complete Book of Humanoids. (TSR, Inc), p. 48. ISBN 1-5607-6611-5.
- ↑ Doug Stewart (June 1993). Monstrous Manual. (TSR, Inc), p. 182. ISBN 1-5607-6619-0.
- ↑ 15.0 15.1 Julia Martin, Eric L. Boyd (March 1996). Faiths & Avatars. (TSR, Inc.), p. 39. ISBN 978-0786903849.
- ↑ 16.0 16.1 Julia Martin, Eric L. Boyd (March 1996). Faiths & Avatars. (TSR, Inc.), p. 84. ISBN 978-0786903849.
- ↑ John Terra (February 1996). Warriors and Priests of the Realms. Edited by Steven E. Schend. (TSR, Inc), p. 43. ISBN 0-7869-0368-6.
- ↑ Steve Miller (2000). “Witches”. In Roger E. Moore, Harold Johnson eds. Van Richten's Monster Hunter's Compendium Volume Three (Wizards of the Coast), p. 207. ISBN 0-7869-1613-3.
- ↑ 19.0 19.1 Elaine Cunningham (March 2003). Tangled Webs. (Wizards of the Coast), chap. 9, p. ?. ISBN 0-7869-2959-6.
- ↑ Anthony Gerard (December 1986). “The Ecology of the Minotaur”. In Roger E. Moore ed. Dragon #116 (TSR, Inc.), pp. 32–35.
Connections[]
Dwarvish • Elvish (Drow • Drow sign language • Sea elvish • Seldruin) • Gnim (Gnomish) • Luiric (Halfling)
Draconic Languages
Aragrakh • Auld Wyrmish • Draconic • Draconic sign language • Glav (Troglodyte) • Tymantheran (Abeiran) Draconic • Yipyak (Kobold)
Faerie (Sylvan languages)
Brownie • Dryadic • Korred • Nereid • Nixie • Nymph • Pixie • Satyr • Sirine • Sprite • Sylph
Jotun (Giant languages)
Hill giant • Ogre Magi • Ogrish
Miscellaneous Languages
Aarakocra • Aboleth • Blink Dog • Bugbear • Bullywug • Daraktan (Orcish) • Diabolan • Dolphin • Ghukliak (Goblin) • Gith • Gnollish • Grell • Grimlock • Hag • Hobgoblin • Jermlaine • K'azz'jak'n (Neogi) • Kentaur • Ki-rin • Kuo-toan • Lammasu • Lizardfolk • Locathah • Manticore • Merfolk • Minotaur • Modron • Mongrelfolk • Morkoth • Otyugh • Pegasus • Qualith (Illithid) • Quevquel (Beholder) • Saurial • Sahuagin • Selkie • Slaadi • Sphinx • Sshai (Invisible Stalker) • Tabaxi • Thri-Kreen • Treantish • Triton • Trollspeak • Uibilaqthraxx (Ancient Beholder) • Umber Hulk • Unicorn • Vegepygmy • Were-Tongues • Whalesong • Will-o'-wisp • Worg • Yeti • Yuan-ti