Order's wrath was an evocation spell unique to clerics with the Law domain. It harmed and dazed creatures of chaos.[1]
Effect[]
The caster channeled lawful power in the form of a three-dimensional grid composed of energy over a cube 30 feet (9.1 meters) on each side, up to medium range. This affect only chaotic and neutral beings, and left lawful ones unharmed. Chaotic creatures, especially chaotic outsiders, were harmed according to the power of the caster, and stunned for several seconds, if they lacked the will to resist. Neutral creatures were hurt only half as badly, and were not dazed.[1]
Components[]
It required verbal and somatic components.[1]
Appendix[]
Appearances[]
References[]
- ↑ 1.0 1.1 1.2 1.3 Jonathan Tweet, Monte Cook, Skip Williams (July 2003). Player's Handbook v.3.5. (Wizards of the Coast), pp. 187, 258. ISBN 0-7869-2886-7.
- ↑ James Wyatt (October 2001). Oriental Adventures (3rd edition). (Wizards of the Coast), p. 93. ISBN 0-7869-2015-7.