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The Order domain was a domain granted by deities associated with discipline and obedience, with respect for method and hierarchy above all else.[1]

Deities[]

Spells[]

Clerics who chose this domain were granted free access to these spells (they could cast them at any time without having to prepare them in advance):[1][3] command, heroism, hold person, zone of truth, mass healing word, slow, compulsion, locate creature, commune, and dominate person.

Other Powers[]

In addition, Order domain clerics gained access to the following powers:[1]

Channel Divinity[]

Clerics with the Order domain gained the ability to use the channel divinity power called order's demand, which allowed the caster to exert a commanding influence over others.[1]

Other Powers[]

Other abilities included voice of authority, which could command immediate actions from an ally in the battlefield; embodiment of the law, which empowered magic from the enchantment school aimed at controlling others; divine strike, which infused a weapon with divine energy so it also dealt damage to its target's mind; and order's wrath, which cursed a designated creature to waste away at each of the cleric's allies' strikes.[1]

Appendix[]

References[]

Connections[]

Deity Domains
3rd, 3.5, and 5th Editions
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