Ornar of the Claw was one of the Overwizards of the Arcane Brotherhood in the 1360s DR.[1]
Activities[]
Circa 1365 DR, Ornar was famous for the claw-related combat spells he created. He was busy creating some new magic storm spells. He plotted to conquer Hellgate Keep, Silverymoon, Everlund, and Sundabar, using Uthgardt barbarians as fodder.[1]
History[]
In 1371 DR, after Eldeluc and Valkebar's coup against the Archmage Arcane, Arklem Greeth, Ornar pledged his loyalty to the conspirators. When Greeth returned, now transformed into a lich with some new devilish allies, Ornar escaped to a hideout in the Evermoors.[2]
Personality[]
Ornar was an able strategist that never forget a face. He tried to look kind in order to avoid having too many enemies.[1]
Appendix[]
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References[]
- ↑ 1.0 1.1 1.2 1.3 1.4 Ed Greenwood (1993). Volo's Guide to the North. (TSR, Inc), pp. 124–125. ISBN 1-5607-6678-6.
- ↑ Jason Carl, Sean K. Reynolds (October 2001). Lords of Darkness. Edited by Michele Carter. (Wizards of the Coast), pp. 108–116. ISBN 07-8691-989-2.