|This does not cite its references or sources.
Please help improve this by introducing appropriate citations. If you are using this information for your own research, campaign, or general interest, you should not rely on its accuracy.
Orogs were descended from the Skullbiter Tribe of mountain orcs who once lived in the Spine of the World mountain range. When they, along with other mountain orcs, invaded Netheril in −3605 DR, they were cut off from their retreat route and cornered between the elven and Netherese armies. They sought refuge in a narrow cave at the end of a valley which, unbeknownst to them, led to the Underdark. They became lost but felt safe in the knowledge that they would not be followed by their enemies, delving further underground whenever they could. Eventually they came across a veritable jungle of luminous fungi and decided to settle there. They bred in great numbers and expanded into many surrounding caverns like a virulent plague. They subjugated the creatures already living there and eventually split into a dozen different tribes, discovering rich veins of metal and ore.
The collapse of the elven empires led to the orogs venturing back to the surface in large numbers, bullying their mountain orc cousins into subservience and arming them for war with weapons made from Underdark metals.
- A Dish Best Served Cold
- The Ark of the Mountains
- Assault on Maerimydra
- Out of the Abyss
- Outlaws of the Iron Route
- Pool of Radiance Resurgent
- Raiders of the Twilight Marsh
- Sons of Gruumsh
- Storm King's Thunder
- Suits of the Mists
- Visitors from Above
- Waterdeep: Dungeon of the Mad Mage
- Video Games
- Baldur's Gate II: Shadows of Amn
- Baldur's Gate II: Throne of Bhaal
- Baldur's Gate: Siege of Dragonspear
- Dungeon Hack
- Pool of Radiance: Ruins of Myth Drannor
- ↑ 1.0 1.1 1.2 1.3 Wizards RPG Team (2014). Monster Manual 5th edition. (Wizards of the Coast), p. 245.247. ISBN 978-0786965614.
- ↑ 2.0 2.1 2.2 2.3 2.4 2.5 2.6 2.7 2.8 Reynolds, Forbeck, Jacobs, Boyd (March 2003). Races of Faerûn. (Wizards of the Coast), pp. 71–73. ISBN 0-7869-2875-1.
- ↑ Doug Stewart (June 1993). Monstrous Manual. (TSR, Inc), p. 281. ISBN 1-5607-6619-0.
- ↑ Christopher Perkins (November 2018). Waterdeep: Dungeon of the Mad Mage. Edited by Jeremy Crawford. (Wizards of the Coast), p. 244. ISBN 978-0-7869-6626-4.