Otters were a species of aquatic mammal distantly related to weasels.[5]

Description[edit | edit source]

Otters were very fast moving creatures,[5] both in terms of running and swimming.[4] Those that inhabited oceans were typically larger than their more land-locked kin.[5]

Behavior[edit | edit source]

These creatures were very friendly[4] and had a very playful nature.[5] During storms, sea otters tended to come ashore or swim upriver, searching for shelter inside alcoves or small caves. Some would simply wait on the banks of rivers and wait for the storm to pass.[6]

Biology[edit | edit source]

Sea otters seemingly possessed an innate sense of how severe coming storms would be.[6] They could remain underwater for extended periods of time.[7]

Combat[edit | edit source]

Otters generally tried to avoid combat.[2] They were only known to attack other creatures when threatened, cornered,[5] or their young were threatened.[4]

History[edit | edit source]

Many years prior to 1494 DR,[8][note 1] the wizard Traxigor was polymorphed into an otter. He came to conclude that he preferred his new form to that of his elderly body and used the spell wish to make it permanent.[1]

Sub-Species[edit | edit source]

Giant otter
A monstrous variety of the standard otter.[9]

Rumors & Legends[edit | edit source]

According to weather folklore in Interior Faerûn, the farther upriver a sea otter swam and the more of them that were huddled together indicated how long and severe a storm was going to be.[6]

Ecology[edit | edit source]

Diet[edit | edit source]

Otters primarily ate fish and crustaceans.[7]

Habitats[edit | edit source]

Otters could be found in a variety of fresh and saltwater[6] aquatic environments, including rivers, lakes, and oceans. Ocean otters were typically found near shallow, coastal waters.[5]

They could be found all along the Sword Coast, the coasts of the North, and all their outer islands.[10] They also inhabited the lake Maer Dualdon,[11] the lake Moonsea,[12] and the Delimbiyr River.[13]

In Interior Faerûn they could be found in and around the Sea of Fallen Stars,[14][15] where they sometimes swam up one of its many rivers in search of food.[6] They could also be found in the Cormyr marshes of Farsea, the Marsh of Tun,[16] and The Vast.[17]

In south Faerûn they inhabited the Lake of Steam.[18] And in the Unapproachable East they could be found in the Tannath Gap.[19][20]

Beyond Faerûn, they could be found in the Hordelands at the lowest levels of the Katakoro Plateau.[21]

Relationships[edit | edit source]

Some creatures were known to hunt otters for their pelts.[2][5] The pelts of in-land otters typically sold for around 2 to 3 gp, while those of sea otters fetched prices of around 1,000 to 4,000 gp.[4] In Interior Faerûn, fishing communities often looked to sea otters as indicators of how severe a coming storm was going to be due to their storm-related habits.[6]

They were typically favored as pets by water genasi.[22] Some aquatic rangers were known to have them as animal companions.[23] And some elves were known to have them as familiars.[3]

Otters were often hunted down and fed upon by orpsu.[24]

Trivia[edit | edit source]

Appendix[edit | edit source]

Notes[edit | edit source]

  1. Canon material provides two distinct dates for the events described in Baldur's Gate: Descent into Avernus: the adventure itself, described in chapters 1 through 5, takes place "fifty years" after 1444 DR (1494 DR), according to events mentioned in pages 7 and 47, while the Baldur's Gate Gazetteer describes the city as of 1492 DR (p. 159). It is possible that the designers made an approximation for "fifty years", even though it is stated in an infernal contract. The lead writer for Baldur's Gate: Descent into Avernus later confirmed that the adventure takes place in 1492 DR, and the sequel to the adventure, Baldur's Gate III, also claims that the current year is 1492 DR in multiple places.

Appearances[edit | edit source]

Adventures
Baldur's Gate: Descent into Avernus
Video Games
Idle Champions of the Forgotten Realms
Novels
The Shattered Mask

References[edit | edit source]

  1. 1.0 1.1 Adam Lee, Christopher Perkins (September 17, 2019). Baldur's Gate: Descent into Avernus. (Wizards of the Coast), p. 50. ISBN 0786966769.
  2. 2.0 2.1 2.2 2.3 Wolfgang Baur, James Jacobs, George Strayton (September 2004). Frostburn. Edited by Greg Collins. (Wizards of the Coast), pp. 164–165. ISBN 0-7869-2896-4.
  3. 3.0 3.1 James Wyatt (November 2000). “Unusual Suspects”. In Dave Gross ed. Dragon #277 (Wizards of the Coast), p. 65.
  4. 4.0 4.1 4.2 4.3 4.4 David "Zeb" Cook, et al. (1989). Monstrous Compendium Volume Two. (TSR, Inc). ISBN 0-8803-8753-X.
  5. 5.0 5.1 5.2 5.3 5.4 5.5 5.6 5.7 5.8 Gary Gygax (August 1983). Monster Manual II 1st edition. (TSR, Inc), p. 97. ISBN 0-88038-031-4.
  6. 6.0 6.1 6.2 6.3 6.4 6.5 James Butler, Elizabeth T. Danforth, Jean Rabe (September 1994). “Coastal Aquatic Lands: The Sea of Fallen Stars”. In Karen S. Boomgarden ed. Elminster's Ecologies (TSR, Inc), p. 8. ISBN 1-5607-6917-3.
  7. 7.0 7.1 Stephen Inniss (April 1984). “A cast of strange familiars”. In  ed. Dragon #84 (TSR, Inc.), pp. 15–16.
  8.  (September 17, 2019). Baldur's Gate: Descent into Avernus. (Wizards of the Coast), p. 159. ISBN 0786966769.
  9.  (December 1977). Monster Manual, 1st edition. (TSR, Inc), p. 77. ISBN 0-9356-9600-8.
  10.  (April 1996). “The Wilderness”. In  ed. The North: Guide to the Savage Frontier (TSR, Inc.), p. 6. ISBN 0-7869-0391-0.
  11.  (November 19, 2013). “Campaign Book”. Legacy of the Crystal Shard (Wizards of the Coast), p. 30. ISBN 978-0-7869-6464-2.
  12.  (April 1989). Curse of the Azure Bonds. (TSR, Inc.), p. 93. ISBN 978-0880386067.
  13. 13.0 13.1  (February 2014). Scourge of the Sword Coast. (Wizards of the Coast), p. 18.
  14.  (September 1994). “Explorer's Manual”. In  ed. Elminster's Ecologies (TSR, Inc), p. 20. ISBN 1-5607-6917-3.
  15.  (1999). Sea of Fallen Stars. (TSR, Inc), p. 38. ISBN 0-7869-1393-2.
  16.  (September 1994). “Explorer's Manual”. In  ed. Elminster's Ecologies (TSR, Inc), pp. 26–27. ISBN 1-5607-6917-3.
  17.  (September 1994). “The Cormyrean Marshes”. In  ed. Elminster's Ecologies (TSR, Inc), p. 7. ISBN 1-5607-6917-3.
  18.  (June 2001). Forgotten Realms Campaign Setting 3rd edition. (Wizards of the Coast), p. 151. ISBN 0-7869-1836-5.
  19.  (May 2003). Unapproachable East. (Wizards of the Coast), p. 98. ISBN 0-7869-2881-6.
  20.  (June 1995). “Campaign Guide”. In  eds. Spellbound (TSR, Inc.), p. 59. ISBN 978-0786901395.
  21.  (1990). The Horde (Volume II). (TSR, Inc), p. 118. ISBN 978-0880388689.
  22.  (March 2003). Races of Faerûn. (Wizards of the Coast), p. 151. ISBN 0-7869-2875-1.
  23.  (1993). The Complete Ranger's Handbook. Edited by . (TSR, Inc), p. 31. ISBN 1560766344.
  24.  (November 1991). Anauroch. Edited by . (TSR, Inc.), p. 93. ISBN 1-56076-126-1.
  25.  (August 1995). “Arcane Lore: Sea Magic”. In  ed. Dragon #220 (TSR, Inc.), p. 72.
Community content is available under CC-BY-SA unless otherwise noted.