Like all common memedi, panaspati were harmless and avoided all combat.
If a human saw a panaspati, they were struck with the effects similar to that of a fear spell. Panaspati breathed illusiory fire. It looked like regular fire but caused no damage nor was it able to ignite materials.
Panaspati were solitary creatures.
Panaspati were summoned to harass and terrify a targeted individual for up to a day. Summoning a panaspati required two individuals and an offering of coins and food. If the offering was deemed insufficient by the panaspati, it vanished. If it accepted the offer, it asked the two individuals whom the target was.
- ↑ 1.0 1.1 1.2 1.3 1.4 1.5 1.6 1.7 1.8 1.9 Rick Swan (July 1990). Monstrous Compendium Kara-Tur Appendix. (TSR, Inc.), pp. 40–41. ISBN 0-88038-851-X.
- ↑ Mike Pondsmith, Jay Batista, Rick Swan, John Nephew, Deborah Christian (1988). Kara-Tur: The Eastern Realms (Volume II). (TSR, Inc), pp. 115–116. ISBN 0-88038-608-8.