Parchment was a high-quality writing surface made from animal hide, capable of holding ink, paint, and other pigments.[4][5][1]
Description[]
Parchment was similar to other writing materials like vellum, paper, and papyrus, and was relatively commonplace. It was made of animal hide, often goat or sheepskin.[4][5][1]
Availability[]
Aurora's Whole Realms Catalogue offered high-quality parchment sheets for 1 gp each, alongside various other writing surfaces and tools.[3] It also sold packs of 50 sheets of gridded parchment for 45 gp, for use in mapmaking.[6]
In Waterdeep, the League of Skinners and Tanners handled all aspects of tanning and leatherworking, including the production of parchment.[7][8]
Calaunt was a great producer and exporter of leatherwork including parchment.[9]
Usage[]
Projects such as building plans, maps, academic treatises, and wizard's tomes used parchment scrolls and books.[5][10]
Parchment was a fine material for creating spell scrolls, producing more reliable results than papyrus, though not as well as vellum.[11]
Spell Components[]
- Rope trick used a twist of parchment.[12]
- Shield of faith used a small piece of parchment with holy text.[13]
- Ventriloquism used a piece of parchment rolled into a cone.[14]
Appendix[]
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Appearances[]
Video Games
External Links[]
- Parchment article at the Neverwinter Wiki.
- Parchment article at Wikipedia, The Free Encyclopedia.
References[]
- ↑ 1.0 1.1 1.2 1.3 Jonathan Tweet, Monte Cook, Skip Williams (July 2003). Player's Handbook v.3.5. (Wizards of the Coast), pp. 127, 128. ISBN 0-7869-2886-7.
- ↑ Robert A. Nelson (January 1987). “Dungeoneer's Shopping Guide”. In Roger E. Moore ed. Dragon #117 (TSR, Inc.), p. 24.
- ↑ 3.0 3.1 Jeff Grubb, Julia Martin, Steven E. Schend et al (1992). Aurora's Whole Realms Catalogue. (TSR, Inc), p. 70. ISBN 0-5607-6327-2.
- ↑ 4.0 4.1 Ed Greenwood (January 1983). “Runestones”. In Kim Mohan ed. Dragon #69 (TSR, Inc.), p. 13.
- ↑ 5.0 5.1 5.2 Cryptic Studios (June 2013). Neverwinter. Perfect World Entertainment.
- ↑ Jeff Grubb, Julia Martin, Steven E. Schend et al (1992). Aurora's Whole Realms Catalogue. (TSR, Inc), p. 69. ISBN 0-5607-6327-2.
- ↑ Ed Greenwood (1987). Waterdeep and the North. (TSR, Inc), p. 41. ISBN 0-88038-490-5.
- ↑ Ed Greenwood and Steven E. Schend (July 1994). “Who's Who in Waterdeep”. City of Splendors (TSR, Inc), p. 48. ISBN 0-5607-6868-1.
- ↑ Jeff Grubb and Ed Greenwood (1990). Forgotten Realms Adventures. (TSR, Inc), p. 80. ISBN 0-8803-8828-5.
- ↑ Jonathan Tweet, Monte Cook, Skip Williams (July 2003). Player's Handbook v.3.5. (Wizards of the Coast), p. 130. ISBN 0-7869-2886-7.
- ↑ Gary Gygax (1979). Dungeon Masters Guide 1st edition. (TSR, Inc.), p. 117. ISBN 0-9356-9602-4.
- ↑ Jonathan Tweet, Monte Cook, Skip Williams (July 2003). Player's Handbook v.3.5. (Wizards of the Coast), p. 273. ISBN 0-7869-2886-7.
- ↑ Jonathan Tweet, Monte Cook, Skip Williams (July 2003). Player's Handbook v.3.5. (Wizards of the Coast), p. 278. ISBN 0-7869-2886-7.
- ↑ Jonathan Tweet, Monte Cook, Skip Williams (July 2003). Player's Handbook v.3.5. (Wizards of the Coast), p. 298. ISBN 0-7869-2886-7.