The Path of the Zealot was a primal path for those warriors that were said to have distinguished souls destined to battle for all eternity. Known individually as zealots, these barbarians fought with such determined faith that they channeled divine power unto themselves when they entered into a barbarous rage. [1]
Culture[]
Barbarians that walked the path of the zealot were often found among the faithful of Bane, Gruumsh, Tempus, and Tyr.[1][2]
Abilities[]
After beginning down the path of the zealot, these barbarians could channel divine power―in the form of necrotic or holy energy―in the first blow they landed in battle while enraged.[1]
While enraged, more battle-hardened zealots could shrug off effects that would incapacitate lesser warriors. They learned how to inspire zeal in others, bolstering their allies' combat prowess for a short while.[1]
The most veteran zealots could shrug off mortal wounds and keep fighting in a rage of fury. Their injuries would only catch up to them once their rage ended, and it was only then that their life could be claimed by the gods.[1]
Appendix[]
References[]
- ↑ 1.0 1.1 1.2 1.3 1.4 1.5 Jeremy Crawford, Mike Mearls, Robert J. Schwalb, Adam Lee, Christopher Perkins, Matt Sernett (November 2017). Xanathar's Guide to Everything. Edited by Kim Mohan. (Wizards of the Coast), p. 11. ISBN 978-0-7869-6612-7.
- ↑ Jerry Holkins, Elyssa Grant, Scott Fitzgerald Gray (June 18, 2019). Acquisitions Incorporated. Edited by Scott Fitzgerald Gray. (Wizards of the Coast), p. 54. ISBN 978-0786966905.
Connections=[]
Artificer
Alchemist • Artillerist
Bard
College of Glamour • College of Lore • College of Swords • College of Valor • College of Whispers
Ranger
Beast master • Hunter • Gloom stalker • Monster slayer • Swarmkeeper
Rogue
Arcane trickster • Assassin • Inquisitive • Mastermind • Scout • Soulknife • Swashbuckler • Thief
Sorcerer
Aberrant mind • Clockwork soul • Dragon magic • Shadow magic • Storm sorcery • Wild magic
Warlock
Celestial patron • Archfey patron • Hexblade • Fiend patron • Great Old One patron • Undying patron
Wizard
Abjurer • Conjurer • Diviner • Enchanter • Evoker • Illusionist • Necromancer • Transmuter • War mage
Cleric
Death domain • Divine domain • Knowledge domain • Life domain • Light domain • Nature domain • Tempest domain • Trickery domain
Druid
Circle of Dreams • Circle of the Land • Circle of the Moon • Circle of the Shepherd • Circle of Spores • Circle of Stars
Paladin
Oath of the Ancients • Oath of Conquest • Oath of the Crown • Oath of Devotion • Oath of Vengeance
Barbarian
Path of the ancestral guardian • Path of the berserker • Path of the storm herald • Path of the totem warrior • Path of wild magic • Path of the zealot
Fighter
Arcane archer • Battle master • Cavalier • Champion • Eldritch knight • Samurai
Monk
Way of the Drunken Master • Way of the Four Elements • Way of the Kensei • Way of the Sun Soul • Way of the Open Hand • Way of Shadow