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{{Creature
{{unreferenced}}
 
 
| image = [[File:Earthkin.gif|250px]]
{{Fey
 
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| caption = A pech standing next to a [[sandling]].
| image = [[File:LoDo1_Pech.jpg|250px]]
 
| caption = [[Clacker]] in his true pech form, dead.
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| name = Pech
| name = Pech
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| size5e =
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| type5e =
| alignment = {{alignment grid|off|off|off|off|on|off|off|off|off}}
 
| type = [[Fey]] [[humanoid]]
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| subtype5e =
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| alignment5e =
| location = Subterranean environments
 
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| challenge3e =
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| refs3e =
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| size2e = Small
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| alignment2e = [[Neutral good]]
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| refs2e = <ref name="MM2e-p102">{{Cite book/Monstrous Manual|102}}</ref>
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| size1e =
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| vision =
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| activecycle =
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| location = [[Elemental Plane of Earth]]
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| terrain = Underground
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}}
 
}}
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'''Pech''' ({{Pronounce|petch|refs=<ref name="D93-APG-p28">{{Cite dragon/93/Ay pronunseeAYshun gyd|28}}</ref>}}) were creatures of [[Earth (element)|elemental earth]].<ref name="MM2e-p102"/>
'''Pech''' are earth-aligned fey. They look like [[gnome]]s but with dark brown or dull grey skin, pupilless eyes that reflect light like an owl or cat, and thin, gangly arms that end in abnormally large and powerful hands. They can have wiry hair or a thick mane, the colour of wet clay.
 
   
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==Description==
Pech are naturally affiliated with the earth, so much so that they are often mistaken for natives of the [[Elemental Plane of Earth]]. When they gather together, they can mould stone as if it were clay and conjure walls of it out of thin air. They also have the ability to petrify and un-petrify living things. When on their own though, they easily wield [[pick]]s in their powerful hands.
 
 
They looked like [[gnome]]s with dark brown or dull grey skin, pupil-less eyes that reflected light like an owl or cat, and thin, gangly arms ending in abnormally large and powerful hands. They could have wiry hair or a thick mane, the color of wet clay.<ref name="MM2e-p102"/>
   
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==Activities==
Their affinity with stone and their natural aversion to sunlight make their underground habitats ideal.
 
 
Pech were naturally affiliated with the earth, so much so that they were often mistaken for natives of the [[Elemental Plane of Earth]]. When they gathered together, they could mold stone as if it were clay and conjure walls of it out of thin air. They also had the ability to petrify and un-petrify living things. When on their own though, they easily wielded [[pick]]s in their powerful hands.<ref name="MM2e-p102"/>
   
 
Their affinity with stone and their natural aversion to sunlight made their underground habitats ideal.<ref name="MM2e-p102"/>
{{stub}}
 
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[[Category:Fey]]
 
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==History==
[[Category:Creatures]]
 
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On one of their adventures, the [[ranger]] [[Drizzt Do'Urden]] and [[Belwar Dissengulp]] encountered a pech who had been polymorphed by an evil wizard into a [[hook horror]]. They named him [[Clacker]] and together ventured through the [[Underdark]].<ref name="Exile-p175">{{Cite book/Exile|175}}</ref>
[[Category:Creatures found in underground locations]]
 
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==Appendix==
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{{Incomplete}}
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===Appearances===
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*''[[Exile]]''
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===References===
 
{{Refs}}

Revision as of 16:45, 17 May 2018

Pech (pronounced: /pɛpetch[2]) were creatures of elemental earth.[1]

Description

They looked like gnomes with dark brown or dull grey skin, pupil-less eyes that reflected light like an owl or cat, and thin, gangly arms ending in abnormally large and powerful hands. They could have wiry hair or a thick mane, the color of wet clay.[1]

Activities

Pech were naturally affiliated with the earth, so much so that they were often mistaken for natives of the Elemental Plane of Earth. When they gathered together, they could mold stone as if it were clay and conjure walls of it out of thin air. They also had the ability to petrify and un-petrify living things. When on their own though, they easily wielded picks in their powerful hands.[1]

Their affinity with stone and their natural aversion to sunlight made their underground habitats ideal.[1]

History

On one of their adventures, the ranger Drizzt Do'Urden and Belwar Dissengulp encountered a pech who had been polymorphed by an evil wizard into a hook horror. They named him Clacker and together ventured through the Underdark.[3]

Appendix

Appearances

References

  1. 1.0 1.1 1.2 1.3 1.4 Doug Stewart (June 1993). Monstrous Manual. (TSR, Inc), p. 102. ISBN 1-5607-6619-0.
  2. Frank Mentzer (January 1985). “Ay pronunseeAYshun gyd”. In Kim Mohan ed. Dragon #93 (TSR, Inc.), p. 28.
  3. Warning: edition not specified for Exile