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Revision as of 03:58, 20 September 2020
This article is currently being worked on by SunderedShor. Please check back later for changes and check if edits made will not disrupt work. This article has been tagged since September 19, 2020. |
Peltasts were a very rare form of amorphous creature.[1][3]
Description
Peltasts had textured, mottled brown skin that resembling worn yet sturdy leather. Their skin had the same feeling of leather and they would weigh roughly the same as anything they mimicked. Their bodies had no visible organs or limbs, they gave no heat or odor, and they radiated no magic.[1][3]
Through their shapeshifting ability, peltasts made themselves resemble a variety of leather clothing or items that would be worn close to the skin. Such as belts, boots, caps, or gloves. Often times they would make themselves resemble an item a suitable host has dropped, quickly hiding the original item. No matter what form they took, a peltast always had a set of tiny flat eyes that they concealed within their form. These were reveled through slits when in use.[1][3]
Biology
The skin of these creatures could sense vibrations, distinguish scents with acute sensitivity,[1][3] and sense other peltasts from up to 40 feet (12 meters) away. Their eyes could see from distances of up to 60 feet (18 meters) with both normal vision and infravision.[1] They moved by creeping along surfaces in a worm-like fashion. They were capable of sticking to surfaces, even when their bodies were oily or wet.[3]
Peltasts exuded a liquid that served as both an anesthetic and tissue softener. They were immune to most forms of poison and capable of neutralizing any within a host's bloodstream, feeding upon the venom itself.[1][3]
Whenever immersed in water a peltast exuded any waste material within themselves. This would stain and poison the water they were immersed in,[1][3] making whoever drank from it nauseated.[1]
Reproduction
Peltasts were asexual creatures and reproduced by means of splitting themselves into two smaller, identical creatures.[3]
Abilities
These creatures possessed a slight degree of magical resistance, which they shared with their hosts. They also had a degree of resistance to fire and blunt weaponry.[1][3]
Combat
Peltats skillfully used their liquid with pinpoint precision, opening small wounds within their host's skin in small, hidden areas. Through these holes they fed upon their host's blood-borne nutrients. Because of their liquid's anesthetic property the chances of a host noticing their feeding was extremely slim. Hosts were never known to take ill from their feeding.[1][3] If removed from a host there was no telltale peeling, pulling, or blood.[1]
Ecology
These creatures were never known to fight against their own kind and would not compete with each other for hosts. If a peltast could tell that one of their kind had already claimed a suitable host, they would leave the host alone.[1][3]
Relationships
Peltasts formed symbiotic relationships with creatures, keeping them alive and protecting them in return for the nutrients they fed from them.[1][3] They were only known to make humans, goblinoids,[1] and humanoid creatures their hosts, considering demihumans like elves and dwarves to be little more than a means of transportation to more suitable hosts. They typically would leave a host that was diseased.[1][3]
Appendix
Appearances
- Adventures
- Halls of the High King
References
- ↑ 1.00 1.01 1.02 1.03 1.04 1.05 1.06 1.07 1.08 1.09 1.10 1.11 1.12 1.13 1.14 1.15 1.16 Jon Pickens ed. (1995). Monstrous Compendium Annual Volume Two. (TSR, Inc.), p. 94. ISBN 0-7869-0199-3.
- ↑ Ed Greenwood (1991). Halls of the High King. (TSR, Inc), p. 45.
- ↑ 3.00 3.01 3.02 3.03 3.04 3.05 3.06 3.07 3.08 3.09 3.10 3.11 3.12 3.13 3.14 Ed Greenwood et al (September 1984). “Creature Catalogue”. In Kim Mohan ed. Dragon #89 (TSR, Inc.), pp. 13–14.