Perfect Ten is a one-round adventure module set in the Living City organized play program. It was published in 1999 and is intended for a group of adventurers of any levels.
“
There are few things that are truly perfect, but once you witness something that is, you must quickly grab it or else it may just disappear forever.
”
— Anonymous
Index[]
Characters[]
Anonymous • Billy (Ravenian) • Bobby (Ravenian) • Diaz Tenson • Futatu • Hitotsu • Mittsu • Yottsu • Zehna Tenson
Creatures[]
Items[]
Armor & Clothing
Currency
Food & Drinks
Gemstones
Materials & Substances
Weapons
Miscellaneous
Locations[]
Buildings & Landmarks
Districts & Neighborhoods
Regions
Referenced only
Kara-Tur
Kara-Tur
Settlements
Magic[]
Items
bracers of defense • cloak of protection • dagger of impaling • dust of dispel magic • periapt of proof against poison • ring of protection • ring of teleportation • staff of rapid magi • wand of secret door and trap location
Potions
Spells
cantrip • contingency • continual light • dispel magic • ESP • explosive runes • false vision • fire trap • fool's gold • friends • globe of invulnerability • haste • illusionary wall • magic mouth • mending • passwall • protection from normal missiles • read magic • seeming • sepia snake sigil • stoneskin • teleport • teleport without error • wizard lock • wizard mark
Referenced only
reduce
Referenced only
reduce
Organizations[]
Merchant Watch • To Clan
Miscellaneous[]
Classes
Dates
Languages