Perilous Gateways was a webseries of articles by various authors. The series featured portals found across Faerûn.
Articles[]
Year | Title | Description | Author | Date | URL | Citation |
---|---|---|---|---|---|---|
Voices of the Lost | ||||||
2001 | Voices of the Lost Part I: On Illefarn and Its Portals |
"Illefarn possessed numerous portals." | Roger E. Moore | 2001-01-31 | Archive | [citation template] |
2001 | Voices of the Lost Part II: "Voices of the Lost" |
"A brief description of the elven work, "Voices of the Lost," is necessary to understand how this particular portal system works." | Roger E. Moore | 2001-02-28 | Archive | [citation template] |
2001 | Voices of the Lost Part III: The Portal Stones of "Voices of the Lost" |
"Only a part of the circular "Voices of the Lost" portal network now functions. " | Roger E. Moore | 2001-03-28 | Archive | [citation template] |
2001 | Voices of the Lost Part IV: Activating "Voices of the Lost" |
"Ways to introduce this portal network into your campaign." | Roger E. Moore | 2001-04-25 | Archive | [citation template] |
The Winding Serpent | ||||||
2001 | The Winding Serpent | "A sinister yuan-ti network stretches across Faerûn, from the jungles of Chult to the depths of Skullport." | James Wyatt | 2001-07-11 | Archive | [citation template] |
2001 | Hlondeth | "While the altar in the Pit of Vipers lies empty, a memorial to the long-vanished Sseth who ruled from there a thousand years ago, the altar of the identical temple in Hlondeth is anything but vacant." | James Wyatt | 2001-08-01 | Archive | [citation template] |
2001 | The Black Jungles | "The Black Jungles were once the heart of a yuan-ti empire, or so their legends say." | James Wyatt | 2001-07-25 | Archive | [citation template] |
2001 | Skullport | "In the wretched heart of this subterranean city's mercantile district, a magnificent structure stands out among the nearby homes and taverns: a mansion called "the Snake Pit" by its wary neighbors." | James Wyatt | 2001-07-18 | Archive | [citation template] |
2001 | The Serpent Hills | "In the midst of the Serpent Hills, astride the upper reaches of a small river that feeds the Serpent's Tail Stream, the petrified body of a gigantic serpent lies mostly buried in the ground." | James Wyatt | 2001-07-11 | Archive | [citation template] |
2001 | The Serpent Sibyl | "Yuan-ti prophet" | James Wyatt | 2001-08-01 | Archive | [citation template] |
2001 | Ti-Khana | "Part dinosaur, part snake . . . all evil!" | James Wyatt | 2001-07-25 | Archive | [citation template] |
2001 | Zstulkk Ssarmn | "Slave lord of Skullport" | James Wyatt | 2001-07-18 | Archive | [citation template] |
2001 | Ophidian | "Cursed serpent-folk, slaves of the yuan-ti" | James Wyatt | 2001-07-11 | Archive | [citation template] |
Portals of Lantan | ||||||
2001 | Portals of Lantan | "Lantanese traders usually sail to other ports rather than accepting traders in their own port, and no commonly known portals take travelers there." | Jeff Quick | 2001-09-19 | Archive | [citation template] |
2001 | The Welcome Gates | "The Welcome Gates is a large, clearly labeled (but never advertised) portal leading from the Lantan Embassy in Waterdeep to an area known as the Visitors' Vale right outside Anchoril on Lantan’s southern isle." | Jeff Quick | 2001-09-19 | Archive | [citation template] |
2001 | Lantan to Samarach | "Aside from a small amount of native iron, Lantan is resource-poor. Yet serious invention requires considerable resource expenditure." | Jeff Quick | 2001-09-26 | Archive | [citation template] |
2001 | The Lamstrand family portal | "Tilnacci Lamstrand has been attempting to create a mechanically based portal in her seaside home-workshop for years." | Jeff Quick | 2001-10-03 | Archive | [citation template] |
2001 | Lantan to Pirate Isle | "Gimlet Watersprecht assembled a small crew of pirates and had a portal constructed to open a pirate trade route between the Sea of Fallen Stars and the Trackless Sea." | Jeff Quick | 2001-10-10 | Archive | [citation template] |
2001 | Vale Sounders | "The ultimate home defense system" | Jeff Quick | 2001-09-19 | Archive | [citation template] |
2001 | Silky the Cat | "A familiar without a master, seeking bloody vengeance" | Jeff Quick | 2001-10-03 | Archive | [citation template] |
2001 | Gimlet Watersprecht | "Gimlet Watersprecht, a "retired" gnome pirate" | Jeff Quick | 2001-10-10 | Archive | [citation template] |
Emerald Enclave Portals | ||||||
2001 | Emerald Enclave Portals | "The Emerald Enclave is a druidic organization that has existed for almost 1,000 years, and it protects the interests of nature in the face of resource despoilers." | Jeff Quick | 2001-11-07 | Archive | [citation template] |
2001 | The High Forest | "The High Forest is dense with nothingness. Unprepared wanderers can travel for days without finding a friendly face, or even an unfriendly one." | Jeff Quick | 2001-11-07 | Archive | [citation template] |
2001 | Cormanthor | "Amlaruil Moonflower has been secretly establishing ties with governments and organizations across Faerûn. The Emerald Enclave is one of those organizations." | Jeff Quick | 2001-11-14 | Archive | [citation template] |
2001 | The Wealdath | "For once, logging and mineral resource exploitation are not cause for the Emerald Enclave's involvement. Rather, the exact definition of "monster" is of concern." | Jeff Quick | 2001-11-21 | Archive | [citation template] |
2001 | The Forests of the Great Dale | "The situation in the Forests of the Great Dale is practically archetypal: People outside the forest are attempting to exploit the forests' resources with no regard for the balance or long-term usefulness of the trees, animals, and mineral resources they harvest." | Jeff Quick | 2001-11-28 | Archive | [citation template] |
The Trail of Tears | ||||||
2001 | The Trail of Tears | "A portal network connecting at least four famous battlefields of Faerûn on which humans battled one another." | Eric L. Boyd | 2001-12-05 | Archive | [citation template] |
2001 | The Fog of War | "On nights when the portal appears, a small company of 20 Cormyrean swordwraiths appears atop the hill at dusk." | Eric L. Boyd | 2001-12-05 | Archive | [citation template] |
2001 | A River of Blood | "The portal from the Fields of the Dead exits amidst the cavern network beneath the Abbey of the Sword, now heavily guarded by soldiers from the fortress above." | Eric L. Boyd | 2001-12-12 | Archive | [citation template] |
2001 | The Scourge of Pestilence | "The one-way portal from Swords Creek in Mistledale leads to the center a long-abandoned ring of standing stones in the Fields of Nun, on a low hillock on the southern bank of the River Nun. " | Eric L. Boyd | 2001-12-19 | Archive | [citation template] |
2001 | Death Before Dishonor | "The one-way portal from the unnamed barrow in the Fields of Nun exits atop a low hillock on the south bank of the River Thazarim." | Eric L. Boyd | 2001-12-26 | Archive | [citation template] |
2001 | Swordwraiths | "Swordwraiths: ghosts of mercenaries who cannot rest" | Eric L. Boyd | 2001-12-05 | Archive | [citation template] |
2001 | Malik yn Memnon adh Shoon | "Undead mameluk commander" | Eric L. Boyd | 2001-12-05 | Archive | [citation template] |
2001 | Bloodstained creatures | "Legacies of a blood-soaked land" | Eric L. Boyd | 2001-12-12 | Archive | [citation template] |
2001 | Plague Bearers | "Contagious carriers of pestilence" | Eric L. Boyd | 2001-12-19 | Archive | [citation template] |
2001 | The Darkcrypt | "Ancient Mulhorandi dungeon" | Eric L. Boyd | 2001-12-26 | Archive | [citation template] |
2001 | Kethoth Uuthrakt of Delhumide | "Spectral Red Wizard" | Eric L. Boyd | 2001-12-26 | Archive | [citation template] |
2001 | Ramathanhur | "Incarnation of Anhur" | Eric L. Boyd | 2001-12-26 | Archive | [citation template] |
Aarakocran Portals | ||||||
2002 | Aarakocran Portals | "See how the aarakocra of Faerûn have been using portals that you never knew existed." | Jeff Quick | 2002-01-02 | Archive | [citation template] |
2002 | The Internest Portal | "In exchange for some timely aerial reconnaissance service, a powerful sorcerer created a portal between two aarakocra colonies." | Jeff Quick | 2002-01-02 | Archive | [citation template] |
2002 | Elemental Plane of Air Portal | "To facilitate travel to and from the Elemental Plane of Air, the aarakocras created a portal." | Jeff Quick | 2002-01-09 | Archive | [citation template] |
2002 | The Portal of the Dead | "Only the shaman knows the rite of final passage to the Open Sky. What even the shaman does not realize is that the rite of final passage is the elaborate key to open a portal to another place." | Jeff Quick | 2002-01-16 | Archive | [citation template] |
2002 | The Slaves' Escape Portal | "A Harper runs a secret 'underground railroad,' moving slaves out of Mulhorand to Harper compatriots in Tethyr. " | Jeff Quick | 2002-01-23 | Archive | [citation template] |
Portals in Ruins | ||||||
2002 | Portals in Ruins | "Four ruins that contain portals to places far away." | Robert Wiese | 2002-02-06 | Archive | [citation template] |
2002 | The Assam Portal | "Shortcut to the far east." | Robert Wiese | 2002-02-06 | Archive | [citation template] |
2002 | The Farsea Marsh Portal | "No one knows for sure, but someone placed a portal deep within the ruined structures of the Farsea Marshes." | Robert Wiese | 2002-02-13 | Archive | [citation template] |
2002 | The Longsaddle Portal | "Sitting at the edge of Longsaddle is a crumbling arch made of stone." | Robert Wiese | 2002-02-20 | Archive | [citation template] |
2002 | The Isle of Prespur Portal | "The portal on Prespur is a two-way, continuous portal that emerges on the island nation of Tharsult in the Shining Sea." | Robert Wiese | 2002-02-27 | Archive | [citation template] |
Great Rift Portals | ||||||
2002 | Great Rift Portals | "The gold dwarves in the Shaar have numerous portals in and around the Great Rift to defend and simplify their lives. " | Jeff Quick | 2002-03-06 | Archive | [citation template] |
2002 | The Deeperdown Reservoir Portal | "The portal is delimited by a 1-foot diameter ring of stones, which are carved with runes and arranged in shapes of larger runes. It is one-way and always open, allowing a constant flood of water through." | Jeff Quick | 2002-03-06 | Archive | [citation template] |
2002 | Warriorgates Portal | "The Warriorgates network of portals facilitates quick military response or civilian evacuation to both edges of the Great Rift." | Jeff Quick | 2002-03-13 | Archive | [citation template] |
2002 | Durgen's Folly Portal | "The portal is more of a tourist destination than a useful part of anyone's life." | Jeff Quick | 2002-03-20 | Archive | [citation template] |
2002 | Wyrmtrap Portal | "The genius of the Wyrmtrap portal is not in its construction or design, but its destination." | Jeff Quick | 2002-03-27 | Archive | [citation template] |
One-Way Portals in Amn | ||||||
2002 | One-Way Portals in Amn | "Discover the secrets of these one-way portals in Amn." | Gwendolyn F.M. Kestrel | 2002-04-03 | Archive | [citation template] |
2002 | The Dusty Rat | "Baldy Spryth, the owner of the Dusty Rat bar in Athkatla, Amn, found that his cellar had a one-way portal. " | Gwendolyn F.M. Kestrel | 2002-04-03 | Archive | [citation template] |
2002 | Through the Dusty Rat Portal | "The portal is a one-way creature-only means of transport." | Gwendolyn F.M. Kestrel | 2002-04-10 | Archive | [citation template] |
2002 | Submerged Portal | "Another little-known one-way portal is at the top of the Elethephryn Falls near Lake Esmel in Amn. The portal is submerged, though it's near the usual surface of the water." | Gwendolyn F.M. Kestrel | 2002-04-17 | Archive | [citation template] |
2002 | Spy Network | "Based in Athkatla and disguised as a gold dwarf jeweler, Panma, a rakshasa, operates an international spy ring -- the Ears." | Gwendolyn F.M. Kestrel | 2002-04-24 | Archive | [citation template] |
The Dragons' Claw Portals | ||||||
2002 | The Dragons' Claw Portals | "Valraxaxath, a dragon wizard who has build a portal network for the use of evil dragons." | Robert Wiese | 2002-05-01 | Archive | [citation template] |
2002 | The Great Swamp Portals | "Valraxaxath discovered the Great Swamp of Rethild in his travels, and he felt it was a perfect site for an unreachable lair." | Robert Wiese | 2002-05-01 | Archive | [citation template] |
2002 | The Small Teeth Mountains Portal | "Creating portals is expensive and requires costly materials. Thus, Valraxaxath needed a portal near a trade center where wealth was prized above all things. The Small Teeth Mountains in the south of Amn were perfect." | Robert Wiese | 2002-05-08 | Archive | [citation template] |
2002 | The Forest of Wyrms Portal | "The portal here is deep within the Forest of Wyrms itself, marked by two large trees and set high in the branches so that flying dragons can use it easily." | Robert Wiese | 2002-05-15 | Archive | [citation template] |
2002 | The Dragonspine Mountains Portal | "The portal here is the most obvious of all those in the network, but it is atop a peak that few but dragons ever ascend." | Robert Wiese | 2002-05-22 | Archive | [citation template] |
2002 | The Dragonjaw Mountains Portal | "The portal is located, like the others in this network, in the highest peaks. This one, however, is in a cavern that once served as the lair of a copper dragon." | Robert Wiese | 2002-05-29 | Archive | [citation template] |
2002 | Valraxaxath | "Black Dragon portal builder" | Robert Wiese | 2002-05-01 | Archive | [citation template] |
Portals of the Frozen Wastes | ||||||
2002 | Portals of the Frozen Wastes | "Four portals form a trail connecting four frigid regions of Faerûn's northern wilderness." | James Wyatt | 2002-06-05 | Archive | [citation template] |
2002 | The Sea of Moving Ice | "On a small, ice-covered island in the endless expanse of crashing icebergs that is the Sea of Moving Ice, five smooth, greenish stones jut up from the frozen earth like the fingers of a gigantic hand." | James Wyatt | 2002-06-05 | Archive | [citation template] |
2002 | The High Ice | "Ice hangs in dense flows from the walls of a vast cavern below the High Ice. Frost-rimed stalagmites tower up from the cavern floor, and among them seven columns of lustrous pale blue hardly stand out." | James Wyatt | 2002-06-12 | Archive | [citation template] |
2002 | The Great Glacier | "An apparently featureless sheet of ice deep in a crevice of the Great Glacier holds the key to unlocking the secrets of uncounted millennia." | James Wyatt | 2002-06-19 | Archive | [citation template] |
2002 | Jhothûn | "Somewhere in the Endless Ice Sea, nestled in a frozen valley carved from solid ice, a glorious city of graceful crystal towers once stood." | James Wyatt | 2002-06-19 | Archive | [citation template] |
2002 | Thurghom | "An evil orc druid of the Sea of Moving Ice" | James Wyatt | 2002-06-05 | Archive | [citation template] |
2002 | The Red Worm | "Half remorhaz, half dragon, all bad" | James Wyatt | 2002-06-12 | Archive | [citation template] |
2002 | Tosvin | "One of the Icy Claws of Iyraclea" | James Wyatt | 2002-06-19 | Archive | [citation template] |
2002 | Qorrashi | "Genies of cold" | James Wyatt | 2002-06-26 | Archive | [citation template] |
2002 | The Prince of Jhothûn | "The lost empire's last protector" | James Wyatt | 2002-06-26 | Archive | [citation template] |
Ghostly Portals | ||||||
2002 | Ghostly Portals | "Sometimes spirits become entwined with portals." | Robert Wiese | 2002-07-03 | Archive | [citation template] |
2002 | Rikkine's Portal | "The first portal builders had not perfected the art, and they made some mistakes. The most tragic mistake involved Rikkine, a somewhat reckless archmage. " | Robert Wiese | 2002-07-03 | Archive | [citation template] |
2002 | The Portal of Bones | "Sitting atop a hill in a desolate place is an arch made entirely of bones -- human and elven bones, to be exact." | Robert Wiese | 2002-07-10 | Archive | [citation template] |
2002 | The Ghost Portal | "People across Faerûn report sightings of a stone circle 20 feet in diameter that shimmers like a ghost and spews forth death." | Robert Wiese | 2002-07-17 | Archive | [citation template] |
2002 | Bane's Eye | "Located deep within Zhentil Keep itself and guarded by a legion of Zhent soldiers, Bane's Eye is a huge circular stone structure that marks a very unique portal." | Robert Wiese | 2002-07-24 | Archive | [citation template] |
2002 | The Portal of Blood | "In a castle ruins in Tethyr, deep beneath the surface, sits the Portal of Blood, the last legacy of the terrible Blood Magus Ixin." | Robert Wiese | 2002-07-31 | Archive | [citation template] |
Portal-Master Portals | ||||||
2002 | Portal-Master Portals | "Jhaurmael Riversedge, the self-proclaimed "portal-master," is an elven sorcerer who lives for the challenge of constructing newer, cleverer portals." | Jeff Quick | 2002-08-07 | Archive | [citation template] |
2002 | The Drifting Portal | "Located in the Border Kingdoms, one of Jhaurmael's first portal creations." | Jeff Quick | 2002-08-07 | Archive | [citation template] |
2002 | The Pirate's Escape Portal | "Jhaurmael was hired by a band of sahuagin to create a portal so they could destroy a large triton settlement and take over their territory without a long swim." | Jeff Quick | 2002-08-14 | Archive | [citation template] |
2002 | The Elven Unification Portal | "Jhaurmael began creating portals that alienated him from his own kind for many years to come. He wanted to create an open portal from mainland Faerûn to the island of Evermeet." | Jeff Quick | 2002-08-21 | Archive | [citation template] |
2002 | Avernask, the Sullen Portal | "Fascinated with the idea of intelligent magically enhanced creations, Jhaurmael began researching the creation of an intelligent portal." | Jeff Quick | 2002-08-28 | Archive | [citation template] |
The Shadow Path: A Portal Network | ||||||
2002 | The Shadow Path: A Portal Network | "Four dark portals are the only milestones on this subterranean road, and its travelers are few." | James Wyatt | 2002-09-04 | Archive | [citation template] |
2002 | The Labyrinth | "For a lucky or resourceful few, the paths are made slightly easier by the use of portals within the Labyrinth." | James Wyatt | 2002-09-04 | Archive | [citation template] |
2002 | Oryndoll | "The portal leads to an unremarkable tunnel about a mile north of Oryndoll." | James Wyatt | 2002-09-11 | Archive | [citation template] |
2002 | Iltkazar | "The dwarves of Iltkazar still remember much that would otherwise be lost. Among the secrets that might best be forgotten is an ancient two-way portal. " | James Wyatt | 2002-09-18 | Archive | [citation template] |
2002 | The Unspoken Hall | "A portal in Iltkazar leads to a nondescript cavern in Ammarindar, which also serves as the only place of entry for anyone stumbling upon the Unspoken Hall by way of nearby Underdark tunnels." | James Wyatt | 2002-09-25 | Archive | [citation template] |
2002 | Baphitaur | "Demon-kin residents of the Labyrinth" | James Wyatt | 2002-09-04 | Archive | [citation template] |
2002 | The Life Eater | "A prestige class for demon-worshiping assassins" | James Wyatt | 2002-09-11 | Archive | [citation template] |
2002 | Wiirlan | "An illithid life eater" | James Wyatt | 2002-09-11 | Archive | [citation template] |
2002 | Durhgathu Maendrar | "Would-be leader of a new religious revival" | James Wyatt | 2002-09-18 | Archive | [citation template] |
2002 | The Speaker | "Unwilling heir to an ancient prophecy" | James Wyatt | 2002-09-25 | Archive | [citation template] |
2002 | Gamadurth | "An unholy weapon of malicious intelligence" | James Wyatt | 2002-09-25 | Archive | [citation template] |
Strongholds of Undeath Portals | ||||||
2002 | Strongholds of Undeath Portals | "Zsass Tam created a series of strongholds in the most inhospitable parts of Faerûn, along with a secret network of portals to connect them." | Ramon Arjona | 2002-10-02 | Archive | [citation template] |
2002 | The Cavern in the High Ice | "A portal beneath the ruins of the lich's tower, near Lake Thalambar in Thay, leads to the heart of a cavern complex in the High Ice." | Ramon Arjona | 2002-10-02 | Archive | [citation template] |
2002 | The Temple in the Forbidden Jungle | "The second of Zzarka's portalss is located deep in the jungles of Chult." | Ramon Arjona | 2002-10-09 | Archive | [citation template] |
2002 | The Portal of Negative Energy | "Zzarka opened a portal into the Negative Energy Plane itself." | Ramon Arjona | 2002-10-16 | Archive | [citation template] |
2002 | The Illithid Gate | "Among those Zzarka counted as her peer was an ancient alhoun known to posterity as Korid Takazz. So greatly did Zzarka come to value the alhoun's company that she created a portal to join their lairs." | Ramon Arjona | 2002-10-23 | Archive | [citation template] |
2002 | The Portal of Failed Experiments | "The sole purpose of this portal was to provide the lich with a quick avenue of escape should she ever need to depart from Thay quickly." | Ramon Arjona | 2002-10-30 | Archive | [citation template] |
Dark Elf Portals | ||||||
2002 | Dark Elf Portals | "In the ongoing war between the drow deities and the drow themselves, a number of portals have been created to serve the ends of one faction or another." | Ramon Arjona | 2002-11-06 | Archive | [citation template] |
2002 | The Menzoberranzan Portal | "The portal was created a thousand years ago by a powerful cleric of Eilistraee." | Ramon Arjona | 2002-11-06 | Archive | [citation template] |
2002 | The Ched Nasad Portal | "The Ched Nasad portal is a closely held secret of Vhaeraun's clergy." | Ramon Arjona | 2002-11-13 | Archive | [citation template] |
2002 | The Portal of the Demonweb Pits | "This portal was created to transport drow clerics from the city of Menzoberranzan directly to the Demonweb Pits." | Ramon Arjona | 2002-11-20 | Archive | [citation template] |
2002 | The Portal of the Dead Goddess | "The magic used to create this portal must have been powerful, for after so long a period of time the portal continues to function perfectly. Ghaunadaur's magic has perverted the portal, however. " | Ramon Arjona | 2002-11-27 | Archive | [citation template] |
2002 | Chalithra Vinn | "Drow arachne" | Ramon Arjona | 2002-11-27 | Archive | [citation template] |
2002 | Kurolaboath Notepirroth | "Drow slimelord" | Ramon Arjona | 2002-11-13 | Archive | [citation template] |
Portals of Thay | ||||||
2002 | Portals of Thay | "Filled with, and ruled by, the sly Red Wizards, plots of evil that have origin in the lands of Thay have no end. The profusion of wizards means there is a profusion of portals as well." | Robert Wiese | 2002-12-04 | Archive | [citation template] |
2002 | The Imperial Portal | "A portal from the capital in Skuld to the imperial capital in Delhumide." | Robert Wiese | 2002-12-04 | Archive | [citation template] |
2002 | The Portal of Fire | "A permanent portal to the Elemental Plane of Fire." | Robert Wiese | 2002-12-11 | Archive | [citation template] |
2002 | The Slave Underground | "A portal for slaves to escape Thay, located in the basement of the Cracked Glass tavern in Amrutlar." | Robert Wiese | 2002-12-18 | Archive | [citation template] |
2002 | The Undeath Portal | "This portal, a one-way creature-only death trap, is located in a popular tavern in the city of Nethjet in Lapendrar tharch." | Robert Wiese | 2002-12-25 | Archive | [citation template] |
One-Way Portals | ||||||
2003 | One-Way Portals | "Most portal builders want their portals to work two ways, allowing easy round-trip travel between two points. Sometimes though, a portal needs to work only one way." | Jeff Quick | 2003-01-01 | Archive | [citation template] |
2003 | Garbage Hole | "The portal's origins date back to the lizardfolk occupants of Thay before human occupation." | Jeff Quick | 2003-01-01 | Archive | [citation template] |
2003 | Slavery Portal | "The portal delivers its unfortunate cargo into a prison cell in the Mulhorand slave market." | Jeff Quick | 2003-01-08 | Archive | [citation template] |
2003 | Dragon Turtle Portal | "About four miles inland from the shore of the Chultan peninsula, an ornate well serves as a water source and religious center for two separate cultures living in the area." | Jeff Quick | 2003-01-15 | Archive | [citation template] |
2003 | Dungeon Escape Portal | "With the aid of one of the more powerful wizards in Thentia, Phourkin One-Eye, Gelduth Blackturret has installed a one-way portal from the dungeon. " | Jeff Quick | 2003-01-22 | Archive | [citation template] |
Portals of the Moonsea | ||||||
2003 | Portals of the Moonsea | "Thick, frosty rime coats the ancient stonework in a dank, unlit vault buried deep below the floor of the cold Moonsea." | Skip Williams | 2003-02-05 | Archive | [citation template] |
2003 | Northkeep Portal | "The Northkeep portal stands at one end of a vault located below the bottom of the Moonsea, under the ruins of Northkeep." | Skip Williams | 2003-02-05 | Archive | [citation template] |
2003 | Zhentil Keep Portal | "When the rulers of Northkeep built this portal around DR 380, the current city of Zhentil Keep was not yet built and the area was nothing more than a well-used rest stop for caravans and ships." | Skip Williams | 2003-02-12 | Archive | [citation template] |
2003 | Phlan Portal | "The rulers of Northkeep built this portal long before there was any permanent settlement at the site of the current town of Phlan. " | Skip Williams | 2003-02-19 | Archive | [citation template] |
2003 | Mulmaster Portal | "The rulers of Northkeep built this portal long before there was any permanent settlement at the site of the current city of Mulmaster. " | Skip Williams | 2003-02-26 | Archive | [citation template] |
Racial Portals of Faerûn | ||||||
2003 | Racial Portals of Faerûn | "Riddled with portals that bridge the gulf between planes, the land of Faerûn is a crossroads for all manner of strange beings." | Ramon Arjona | 2003-03-05 | Archive | [citation template] |
2003 | Thayan Portal | "Using one such portal to the Outer Planes, the Red Wizards, under direction of the zulkir Nevron, conducted one of the most perverse and demented rites ever seen in the human lands of Toril. " | Ramon Arjona | 2003-03-05 | Archive | [citation template] |
2003 | Mulhorandi Portal | "This portal is in Raurin, a region frequently called the Dust Desert. It was here that, ages ago, the Mulhorandi waged their war against their Imaskari masters." | Ramon Arjona | 2003-03-12 | Archive | [citation template] |
2003 | Genasi Refuge Portal | "The portal created by the half-elf wizard called Yrrick can be found near Calimshan and is keyed to allow only genasi to activate it." | Ramon Arjona | 2003-03-19 | Archive | [citation template] |
2003 | Lantanese Portal | "The Lantanese Portal is unique in a land filled with oddities -- some would call it an abomination." | Ramon Arjona | 2003-03-26 | Archive | [citation template] |
Portals in Time | ||||||
2003 | Portals in Time | "A great many portals in Faerûn transport people from one place to another. Very few transport through the fourth dimension, however." | Robert Wiese | 2003-04-02 | Archive | [citation template] |
2003 | The Portal Through Time (Part 1) | "Deep in the Orsraun Mountains, southwest of Iron Fang Keep, stands a stone monastery. It is the home of a very reclusive group of monks who reputedly practice a bizarre philosophy." | Robert Wiese | 2003-04-02 | Archive | [citation template] |
2003 | The Portal Through Time (Part 2) | "The time portal constructed and used by the Imperial Society of Historical Study could be a reality only through lost arcane magic." | Robert Wiese | 2003-04-09 | Archive | [citation template] |
2003 | The Portal Through Time (Part 3) | "With knowledge of the spell teleport through time, the researchers found secrets for building portals with temporal destinations." | Robert Wiese | 2003-04-16 | Archive | [citation template] |
2003 | Umberlee's Fist | "Sailors and wizards alike report that somewhere in the seas of Faerûn there exists a giant whirlpool called Umberlee's Fist." | Robert Wiese | 2003-04-23 | Archive | [citation template] |
2003 | The Mishap-Prone Portal | "In the town of Triel in the Western Heartlands, the denizens enjoy the use of a portal that links their town to Selgaunt, the largest city in Sembia." | Robert Wiese | 2003-04-30 | Archive | [citation template] |
Portals of the Triad | ||||||
2003 | Portals of the Triad | "Over five hundred years ago, in the aftermath of the Gathering of the Gods in the Year of the Dawn Rose, the Triad, fearing the increasing incidence of darkness spreading throughout the land, hatched an idea to create a series of portals." | John Terra | 2003-05-07 | Archive | [citation template] |
2003 | Western Heartlands Portal | "When Helm joined in the alliance with the Triad, he chose a site in the Western Heartlands to set the portal." | John Terra | 2003-05-07 | Archive | [citation template] |
2003 | Glister Portal | "When the Triad made plans for the portals, Ilmater chose the one closest to Glister, a northern town known for its tolerance of evil." | John Terra | 2003-05-14 | Archive | [citation template] |
2003 | Cormanthor Portal | "Where the mighty Cormanthor Forest meets the fertile plains of Harrowdale, Torm placed his portal -- a place where his forces could deploy rapidly into the Dalelands when evil dared show itself." | John Terra | 2003-05-21 | Archive | [citation template] |
2003 | Cormyr Portal | "When the Triad created the portals, Tyr himself chose to devote his to the security of Cormyr's borders, particularly with regards to Sembia." | John Terra | 2003-05-28 | Archive | [citation template] |
Portals of Anauroch | ||||||
2003 | Portals of Anauroch | "Within these sands lie the secrets of ages and the artifacts and ruins left behind of less cautious days." | Robert Wiese | 2003-06-04 | Archive | [citation template] |
2003 | The Lost Portal at Hlaungadath | "The portal was created during the heyday of Hlaungadath's glory to ease travel to and from the dwarven city of Ascore, principal city of the powerful dwarven realm of Delzoun." | Robert Wiese | 2003-06-04 | Archive | [citation template] |
2003 | At'ar's Portal Collection | "The sages who spread tales of At'ar's Portal Collection say that At'ar had a fortress in the mountainous Azirrhat. It was here that he would put all the portals that he stole from others, and the two he made himself. " | Robert Wiese | 2003-06-11 | Archive | [citation template] |
2003 | The Parched Portal | "Killashil, a great wizard by asabi standards, conceived the idea of creating a portal to the Plane of Water and replenishing the oasis from the source of all waters." | Robert Wiese | 2003-06-18 | Archive | [citation template] |
2003 | The Sand Dragon Portal | "Valraxaxath, the dragon portal maker, visits the far corners of Faerûn seeking new places to build gates to aid the dragons that he works with." | Robert Wiese | 2003-06-25 | Archive | [citation template] |
Portals of the Written Word | ||||||
2003 | Portals of the Written Word | "Some say that writing is the portal for the mind to fantastic worlds." | Robert Wiese | 2003-07-09 | Archive | [citation template] |
2003 | Delfondar's Map | "Delfondar's map was first discovered in 1310 DR in the pack of an adventurer who died in the Mistmarsh. How it got there no one knows." | Robert Wiese | 2003-07-09 | Archive | [citation template] |
2003 | Kiothun's Portal | "Kiothun's portal stands in the heart of Kagarr, and the town watch guards it. Anyone can use it -- for a price and under conditions." | Robert Wiese | 2003-07-12 | Archive | [citation template] |
2003 | The Great Runes | "Dwarves created a truly remarkable set of standing stones in the plains of what is now the Shaar." | Robert Wiese | 2003-07-16 | Archive | [citation template] |
2003 | Written in Blood | "The blood rune portal, for lack of a better name, was created by beings from another world so they could come to this world and conquer it." | Robert Wiese | 2003-07-23 | Archive | [citation template] |
2003 | The Library of Deneir | "At the temple of Deneir in Waterdeep, the portal is located in the basement where some high-ranking priests have rooms to themselves." | Robert Wiese | 2003-07-30 | Archive | [citation template] |
Portals Under the Black Gauntlet | ||||||
2003 | Portals Under the Black Gauntlet | "Centuries ago, when the Calishite empire still ruled the Lake of Steam region, the rulers ordered that an extensive network of portals be created across the length and breadth of the empire." | Dale Donovan | 2003-08-06 | Archive | [citation template] |
2003 | The Academy Portal | "The Academy portal lies beneath the burnt-out ruins of the Academy of Drawn Sword." | Dale Donovan | 2003-08-06 | Archive | [citation template] |
2003 | The Mage-Tower Portal | "A portal exists in the mansion's secret summoning chamber." | Dale Donovan | 2003-08-13 | Archive | [citation template] |
2003 | The Kzelter Portal | "The portal lies beneath the rubble of the temple to Chauntea on the northern outskirts of Kzelter." | Dale Donovan | 2003-08-20 | Archive | [citation template] |
2003 | Putting These Portals in Play | "Take a look at some plot ideas and adventure hooks that allow you to add these portals to your Forgotten Realms campaign." | Dale Donovan | 2003-08-27 | Archive | [citation template] |
Dwarven Portals | ||||||
2003 | Dwarven Portals | "Portals among the dwarves usually have some unusual feature or meet some unusual need; you just don't find them everywhere." | Robert Wiese | 2003-09-03 | Archive | [citation template] |
2003 | The Soggy Dwarf Portal | "With this portal, which the dwarves call the Mine Portal, the dwarves could continue mining without revealing their presence to any of the inhabitants of the Graypeak Mountains." | Robert Wiese | 2003-09-03 | Archive | [citation template] |
2003 | The Maze Portal | "In a remote location, a noble built a large maze with no entrance and no exit. He arranged for it to be stocked with dangerous plants and animals. Then, he created a portal from within his townhouse to the maze. He would trick unsuspecting people into passing through the portal, and then scry on them as they faced the monsters and deadly plants in the maze." | Robert Wiese | 2003-09-10 | Archive | [citation template] |
2003 | The Rift Gate | "The gold dwarves of the Great Rift knew of the constant troubles of their shield dwarf "brethren," and a group of them decided to create a portal so they could travel north and assist." | Robert Wiese | 2003-09-17 | Archive | [citation template] |
2003 | The Spirit Portal | "Some use portals for good, and some for evil ends. One necromancer in particular, a human named Flemish Bloggid, has been experimenting with different kinds of portals to affect and empower the undead as they passed through. His first experiment, the Spirit Portal, is perhaps his most heinous." | Robert Wiese | 2003-09-24 | Archive | [citation template] |
Moon Portals | ||||||
2003 | Moon Portals | "Long ago, in a conflict that has been forgotten, Selûne had a hand in creating a network of portals that had its nexus in the Moonwood, a forest in the Silver Marches." | Eric Haddock | 2003-10-01 | Archive | [citation template] |
2003 | Mithral Tree Portal | "A portal between the Surbin River and Mithral Hall." | Eric Haddock | 2003-10-01 | Archive | [citation template] |
2003 | Cold Portal | "A portal between the Cold Wood and the Moonwood." | Eric Haddock | 2003-10-08 | Archive | [citation template] |
2003 | Ever Portal | "A portal in the Evermoors." | Eric Haddock | 2003-10-15 | Archive | [citation template] |
2003 | Oloster's Portal | "Oloster Bluriman constructed a portal for his beloved god, Selûne, in Sundabar. The key is quite simple: Whenever the moon shines upon the portal, it's active." | Eric Haddock | 2003-10-22 | Archive | [citation template] |
2003 | Moonwood Portal | "It was Hellgate Keep that prompted Selûne to have a portal constructed in the Far Wood. Its location was near the keep but it also allowed entrance into what is now Anauroch, should the need ever arise." | Eric Haddock | 2003-10-29 | Archive | [citation template] |
Portals of the Harvest Gods | ||||||
2003 | Portals of the Harvest Gods | "In Faerûn, some of the harvest gods are associated with portals." | Robert Wiese | 2003-11-05 | Archive | [citation template] |
2003 | The Portal of Plenty | "Though the main temple of Chauntea in Archendale, the Bounty of the Goddess, is located in the city of Archenbridge, shrines for the farmers are also in the countryside villages. Lately, one of these small shrines has become the center of a knotty problem." | Robert Wiese | 2003-11-05 | Archive | [citation template] |
2003 | The Portals of the Gathering | "The temple of Sheela Peryroyl in Beluir became the center point of a small network of portals in Luiren -- the start of a great endeavor masterminded by the priests." | Robert Wiese | 2003-11-12 | Archive | [citation template] |
2003 | The Harvest of Blood | "The Portal of Blood is the centerpiece of a vast arena where orcs fight each other and "the lesser races" upon whom they prey." | Robert Wiese | 2003-11-19 | Archive | [citation template] |
2003 | The Greenhouse Portal | "In the city of Gheldaneth, the priests of Isis and some powerful wizards cooperated on creating a demiplane on the Ethereal Plane for the purpose of studying and breeding plants." | Robert Wiese | 2003-11-26 | Archive | [citation template] |
Bandit Lord Portals | ||||||
2003 | Bandit Lord Portals | "One group, the Bandits of the Iron Wind, knows whether of a ruins that contain a treasure in portals that has greatly increased the bandits' raiding capability." | Robert Wiese | 2003-12-03 | Archive | [citation template] |
2003 | The Hideout Portal | "This portal is located in the basement of a ruined tower that once belonged to a wizard." | Robert Wiese | 2003-12-03 | Archive | [citation template] |
2003 | The Raiding Portals | "Of the many portals that the Bandits of the Iron Wind discovered in the ruins of the lost civilization, the most useful have been the network they call the Raiding Portals." | Robert Wiese | 2003-12-10 | Archive | [citation template] |
2003 | The Escape Portal | "One of the strange items in the records from the city's old library was reference to a continuously active portal located just outside the city limits." | Robert Wiese | 2003-12-17 | Archive | [citation template] |
2003 | The Treasure Cave Portal | "One thing that bandits need is a secure place to store their loot, and the portals from the lost civilization have provided the Bandits of the Iron Wind with a very secure place indeed." | Robert Wiese | 2003-12-24 | Archive | [citation template] |
2003 | The Shrinking Portal | "Besides the ruins and the portals in the lost civilization they found, the Bandits of the Iron Wind have their own treasure hunt going on. Something they found in the ruins indicates that there is a pile of treasure just waiting for them to lay their hands on it, if only they could." | Robert Wiese | 2003-12-31 | Archive | [citation template] |
Portals of the Moonstars | ||||||
2004 | Portals of the Moonstars | "The Moonstars have spent the last few years establishing their own intelligence network, including agents, spies, informants, adventurers, and a system of portals to allow them fast access to any part of Faerûn." | Dale Donovan | 2004-01-07 | Archive | [citation template] |
2004 | The Mulmaster Portal | "The Mulmaster portal exists in a dark corner of the Scarlet Hippogriff Trading Concern's main warehouse." | Dale Donovan | 2004-01-14 | Archive | [citation template] |
2004 | The Luskan Portal | "The local Moonstars portal is located in an archway between the workroom and the storage room of a wheelwright's shop called Wiley's Wheels." | Dale Donovan | 2004-01-17 | Archive | [citation template] |
2004 | The Ankhapur Portal | "The Ankhapuran Moonstars portal lies in a disused portion of the city's sewers, not far from the docks." | Dale Donovan | 2004-01-21 | Archive | [citation template] |
2004 | The Lightsinger Theater Portal | "In the prop room, a rack of costumes runs along one wall. Behind the costumes is a bricked-in 8-foot-high by 4-foot-wide doorway. The theory the actors will spout out is that it used to lead to the cellar. In fact, it did, but it now also serves as a portal entry." | Dale Donovan | 2004-01-28 | Archive | [citation template] |