Permanent image, also known as permanent illusion,[5][9] was an arcane illusion spell that conjured an illusion more convincing than its lesser image cousins.[2][3]
Effects[]
This spell functioned in the same manner as silent image, but in addition to providing an image it also included elements of sound, smell and temperature. Furthermore, its duration was unlimited. The caster could let the image move while concentrating, otherwise it remained still.[2][3]
Material components[]
In addition to verbal and somatic components, permanent image required a material component: a small piece of fleece and jade powder of a value of 100 gold pieces in the casting.[2][3]
History[]
The spell was credited to the Netherese arcanist Toscudlo in −1474 DR and was originally called Toscudlo's permanent illusion.[1]
Appendix[]
See Also[]
References[]
- ↑ 1.0 1.1 1.2 slade, Jim Butler (October 1996). “The Winds of Netheril”. In Jim Butler ed. Netheril: Empire of Magic (TSR, Inc.), pp. 24, 27. ISBN 0-7869-0437-2.
- ↑ 2.0 2.1 2.2 2.3 Jonathan Tweet, Monte Cook, Skip Williams (July 2003). Player's Handbook v.3.5. (Wizards of the Coast), p. 260. ISBN 0-7869-2886-7.
- ↑ 3.0 3.1 3.2 3.3 Jonathan Tweet, Monte Cook, Skip Williams (August 2000). Player's Handbook 3rd edition. (Wizards of the Coast), p. 235. ISBN 0-7869-1551-4.
- ↑ Ed Greenwood, Sean K. Reynolds, Skip Williams, Rob Heinsoo (June 2001). Forgotten Realms Campaign Setting 3rd edition. (Wizards of the Coast), p. 64. ISBN 0-7869-1836-5.
- ↑ 5.0 5.1 David "Zeb" Cook (August 1989). Player's Handbook (2nd edition). (TSR, Inc.), p. 180. ISBN 0-88038-716-5.
- ↑ Jeff Grubb and Andria Hayday (April 1992). Arabian Adventures. (TSR, Inc), p. 153. ISBN 978-1560763581.
- ↑ slade, Jim Butler (October 1996). “The Winds of Netheril”. In Jim Butler ed. Netheril: Empire of Magic (TSR, Inc.), pp. 121–122. ISBN 0-7869-0437-2.
- ↑ Gary Gygax, David Cook, and François Marcela-Froideval (1985). Oriental Adventures. (TSR, Inc), p. 91. ISBN 0-8803-8099-3.
- ↑ Skip Williams (2000). Conversion Manual. (Wizards of the Coast), p. 16.