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Personal Mind blank,[1] also known simply as mind blank,[3][4] was a psionic defense mode[5] and devotion of the telepathy discipline that allowed a manifester to hide their mind from psionic attacks.[1][3][4]

Effects[]

Mind blank created a vast featureless void in the psionicist's mind, making it extremely difficult for others to target their mind. Though highly effective against an id insinuation attack, mind blank was susceptible to a mind thrust.[3][4]

Display[]

When this power was used it manifested an olfactory display.[1]

Users[]

This power was learnable by psionicists,[1][3][4] psychic warriors, wilders,[1] and lurks, as well as ardents and divine minds that followed the repose mantle.[2]

Mind blank was innately exhibited as a power by amethyst dragons,[6] brain coral,[7] brain moles,[8] braxat,[9] crystal dragons,[6] dhours,[10] emerald dragons,[6] hollyphants,[11] hook spiders,[12] ikiryo,[13] adult intellect devourers[14][15] and their larval form, ustilagor,[16] observers,[17] ruby dragons, sapphire dragons,[6] shedu,[18] thought eaters,[19] and topaz dragons.[6]

On the desert world of Athas, this power was commonly exhibited by muls.[20]

In psionics terms, it could be known by couatl, duergar, psionically gifted gray oozes, and ki-rin,[21][note 1] mind flayers,[21][22] githyanki and githzerai,[23][24] and yuan-ti,[24][25][26] as well as by astral devas, planetars, and solars among aasimon; by amnizu, cornugons, and gelugons among baatezu; by balors, babau, hezrou, mariliths, nalfeshnee, succubi,[24] and yochlol among tanar'ri;[26][27] and only by arcanaloths among yugoloths.[24]

The duergar goddess Deep Duerra was sometimes known to manifest her influence as a crown-like nimbus of silver light around a creature's head. For the next ten minutes, the target's reservoir of psionic power would quadruple and they would have some kind of psionic defense surrounding them. Mind blank was among the many defense modes this could be.[28]

Known/Notable Users[]

Mind blank was a commonly exhibited power among the avatars of deities, though a select few stood out for having a far more limited selection of psionic defense modes. The deities who counted mind blank among their three psionic defenses were as follows: Gruumsh, the Furies, Osiris, Prometheus, Ratri, Skerrit, Yama.[35][note 2]

Appendix[]

Notes[]

  1. The creatures filed under "in psionics terms" are those who were first stated out with magical powers and rules, which in some cases were described as 'psionics' in fluff text, and then later got stated or revised with actual psionics powers and rules once The Complete Psionics Handbook came out.
  2. These deities are listed in the cited source as being a Class V psionics user. On page 6 of Deities & Demigods and its repackaged printing Legends & Lore, Class V users are listed as having the Psionic Attack/Defense modes "A,B,C,E/F,G,H". According to the 1st edition Players Handbook, page 110, the defense letters correlate to mind blank, thought shield, and mental barrier respectively.

Appearances[]

Adventures

Novels & Short Stories

Organized Play & Licensed Adventures

References[]

  1. 1.0 1.1 1.2 1.3 1.4 1.5 Bruce R. Cordell (April 2004). Expanded Psionics Handbook. (Wizards of the Coast), p. 118. ISBN 0-7869-3301-1.
  2. 2.0 2.1 Bruce R. Cordell, Christopher Lindsay (April 2006). Complete Psionic. (Wizards of the Coast), pp. 66, 71. ISBN 0-7869-3911-7.
  3. 3.0 3.1 3.2 3.3 3.4 Steve Winter (1991). The Complete Psionics Handbook. (TSR, Inc.), p. 88. ISBN 1-56076-054-0.
  4. 4.0 4.1 4.2 4.3 4.4 Douglas Niles (1995). Player's Option: Skills & Powers. (TSR, Inc), p. 148. ISBN 0-7869-0149-7.
  5. 5.0 5.1 Gary Gygax (1978). Players Handbook 1st edition. (TSR, Inc.), p. 110. ISBN 0-9356-9601-6.
  6. 6.0 6.1 6.2 6.3 6.4 Arthur W. Collins (May 1980). “That's not in the Monster Manual!”. In Jake Jaquet ed. Dragon #37 (TSR, Inc.), p. 7.
  7.  (1998). Monstrous Compendium Annual Volume Four. (TSR, Inc), p. 21. ISBN 0-7869-1212-X.
  8. Doug Stewart (June 1993). Monstrous Manual. (TSR, Inc), p. 29. ISBN 1-5607-6619-0.
  9. Ed Bonny, Jeff Grubb, Rich Redman, Skip Williams, and Steve Winter (September 2002). Monster Manual II 3rd edition. (TSR, Inc), p. 38. ISBN 07-8692-873-5.
  10. Richard Baker (October 1995). Monstrous Compendium Planescape Appendix II. Edited by Karen S. Boomgarden. (TSR, Inc.), p. 24. ISBN 0-7869-0173-X.
  11. Richard Baker (October 1995). Monstrous Compendium Planescape Appendix II. Edited by Karen S. Boomgarden. (TSR, Inc.), p. 50. ISBN 0-7869-0173-X.
  12. Richard Baker (October 1995). Monstrous Compendium Planescape Appendix II. Edited by Karen S. Boomgarden. (TSR, Inc.), p. 99. ISBN 0-7869-0173-X.
  13. Gary Gygax, David Cook, and François Marcela-Froideval (1985). Oriental Adventures. (TSR, Inc), p. 123. ISBN 0-8803-8099-3.
  14. Doug Stewart (June 1993). Monstrous Manual. (TSR, Inc), p. 207. ISBN 1-5607-6619-0.
  15. Steve Winter (1991). The Complete Psionics Handbook. (TSR, Inc.), p. 117. ISBN 1-56076-054-0.
  16. Steve Winter (1991). The Complete Psionics Handbook. (TSR, Inc.), p. 118. ISBN 1-56076-054-0.
  17. Richard Baker (October 1995). Monstrous Compendium Planescape Appendix II. Edited by Karen S. Boomgarden. (TSR, Inc.), p. 70. ISBN 0-7869-0173-X.
  18. Doug Stewart (June 1993). Monstrous Manual. (TSR, Inc), p. 313. ISBN 1-5607-6619-0.
  19. Doug Stewart (June 1993). Monstrous Manual. (TSR, Inc), p. 341. ISBN 1-5607-6619-0.
  20. Tom Prusa, Louis J. Prosperi, Walter M. Bass (1992). Monstrous Compendium Dark Sun Appendix. Edited by C. Terry Phillips. (TSR, Inc.), p. 59. ISBN 1-56076-272-1.
  21. 21.0 21.1 Steve Winter (1991). The Complete Psionics Handbook. (TSR, Inc.), p. 123. ISBN 1-56076-054-0.
  22. Doug Stewart (June 1993). Monstrous Manual. (TSR, Inc), p. 251. ISBN 1-5607-6619-0.
  23. Bruce R. Cordell (March 2001). Psionics Handbook. (Wizards of the Coast), p. 149. ISBN 0786918357.
  24. 24.0 24.1 24.2 24.3 Steve Winter (1991). The Complete Psionics Handbook. (TSR, Inc.), p. 124. ISBN 1-56076-054-0.
  25. Doug Stewart (June 1993). Monstrous Manual. (TSR, Inc), p. 369. ISBN 1-5607-6619-0.
  26. 26.0 26.1 Gary Gygax (August 1983). Monster Manual II 1st edition. (TSR, Inc), p. 130. ISBN 0-88038-031-4.
  27. Richard Baker (October 1995). Monstrous Compendium Planescape Appendix II. Edited by Karen S. Boomgarden. (TSR, Inc.), p. 113. ISBN 0-7869-0173-X.
  28. Eric L. Boyd (November 1998). Demihuman Deities. Edited by Julia Martin. (TSR, Inc.), p. 54. ISBN 0-7869-1239-1.
  29. Jennell Jaquays (February 1988). The Shattered Statue. Edited by Steve Perrin. (TSR, Inc.), p. 26. ISBN 0-88038-498-0.
  30. Richard Rydberg, et al. (August 1989). Gateway to Ravens Bluff, the Living City. Edited by Jean Rabe, Skip Williams, Ed Sollers. (TSR, Inc.), pp. 48–49.
  31. Ed Greenwood, Jeff Grubb (August 1987). “DM's Sourcebook of the Realms”. In Karen S. Martin ed. Forgotten Realms Campaign Set (TSR, Inc.), p. 24. ISBN 0-88038-472-7.
  32. Steve Kurtz (April 1, 1995). The Complete Book of Necromancers. (TSR, Inc), p. 121. ISBN 0-7869-0106-3.
  33. Ed Greenwood and Steven E. Schend (July 1994). “Campaign Guide”. City of Splendors (TSR, Inc), pp. 109–110. ISBN 0-5607-6868-1.
  34. Ed Greenwood and Steven E. Schend (August 1991). “Seeing the Sights in Skullport”. In Roger E. Moore ed. Dragon #172 (TSR, Inc.), pp. 12, 14, 88.
  35. James Ward, Robert J. Kuntz (August 1980). Deities & Demigods. Edited by Lawrence Schick. (TSR, Inc.), pp. 6, 47, 64, 69, 72, 75, 91, 112. ISBN 0-935696-22-9.