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The Phlan Path was the road along the northern coast of the Moonsea lake that connected the cities of Phlan and Melvaunt.[1][2]

Description[]

While it was one of the most well-developed roads along the northern coast of the sea, for some stretches it was merely a well-trodden dirt path.[3]

Geography[]

The Phlan path intersected with the Iron Route at the bank of the Stojanow River near Phlan.[4]

Traveling east from Phlan, the path intercepted the termination of Toranth's March, the southbound trail from Castle Vathar, before intersecting the Trank River at a lone bridge crossing. It wound through the Moonwatch Hills before finally reaching Melvaunt.[1][5][6]

History[]

In the Year of Rogue Dragons, 1373 DR, group of bandits operating along the Phlan Path slew a lone ogre ravager traveling down from Thar. The ogre carried a unique obelisk made of jade, that was in fact the key that could open up the Tomb of Vorbyx.[7]

Highwaymen continued to plague the road even a century later, as the Merchant's Guild of Phlan suffered a number of robberies along that stretch of the Moonsea North.[8]

Rumors & Legends[]

Around that same time rumors circulated that orcs were assaulting people that traveled along the Phlan Path.[9]

Notable Locations[]

  • Crossing Inn, a stopover establishment located on the south side of the path on the east bank of the Trank River.>[5]

Appendix[]

Appearances[]

Organized Play & Licensed Adventures
The Scroll ThiefDrums in the MarshRaiders of the Twilight Marsh
Referenced only
Tyranny in Phlan

References[]

  1. 1.0 1.1 1.2 Brian R. James and Matt James (September 2009). “Monument of the Ancients”. In Chris Youngs ed. Dungeon #170 (Wizards of the Coast) (170)., p. 56.
  2. 2.0 2.1 Darrin Drader, Thomas M. Reid, Sean K. Reynolds, Wil Upchurch (June 2006). Mysteries of the Moonsea. Edited by John Thompson, Gary Sarli. (Wizards of the Coast), p. 30. ISBN 978-0-7869-3915-2.
  3. Darrin Drader, Thomas M. Reid, Sean K. Reynolds, Wil Upchurch (June 2006). Mysteries of the Moonsea. Edited by John Thompson, Gary Sarli. (Wizards of the Coast), p. 8. ISBN 978-0-7869-3915-2.
  4. Greg Marks (2014-12-01). Tyranny in Phlan (DDEX01-10) (PDF). D&D Adventurers League: Tyranny of Dragons (Wizards of the Coast), p. 28.
  5. 5.0 5.1 Sterling Hershey (2014-10-03). Drums in the Marsh (DDEX1-7) (PDF). D&D Adventurers League: Tyranny of Dragons (Wizards of the Coast), p. 7.
  6. Will Doyle (2014-11-07). Outlaws of the Iron Route (DDEX1-9) (PDF). D&D Adventurers League: Tyranny of Dragons (Wizards of the Coast), p. 33.
  7. Darrin Drader, Thomas M. Reid, Sean K. Reynolds, Wil Upchurch (June 2006). Mysteries of the Moonsea. Edited by John Thompson, Gary Sarli. (Wizards of the Coast), p. 42. ISBN 978-0-7869-3915-2.
  8. Robert Adducci (2015-02-05). Raiders of the Twilight Marsh (DDEX1-12) (PDF). D&D Adventurers League: Tyranny of Dragons (Wizards of the Coast), p. 7.
  9. Darrin Drader, Thomas M. Reid, Sean K. Reynolds, Wil Upchurch (June 2006). Mysteries of the Moonsea. Edited by John Thompson, Gary Sarli. (Wizards of the Coast), p. 17. ISBN 978-0-7869-3915-2.