The Pink Flumph was a theater in the Castle Ward of Waterdeep. It featured plays of different genres in afternoon and evening sessions.[1]


The theater's façade featured a sign with its name and posters advertising the featured shows.[1]


The lobby was decorated with a red carpet and wooden mannequins dressed as characters from several famous plays. Entrance into the auditorium was granted through two ticket booths with individual ticket offices one on each side. Offstage, the theater contained seven separate dressing rooms, a wing that stored numerous props, the stage manager's office, and a green room that connected the office, the dressing rooms, and the wing.[2]

The auditorium had a total capacity of 140 seats, laid out in seven rows of 20 cushioned seats each. The wooden stage rose 5 feet (1.5 meters) from the ground, with a large red curtain and several backdrops for the featured plays.[2]


The interior of the Pink Flumph was lit by lanterns enchanted with continual flame spells. Within the theater and backstage, the lights could be dimmed and raised via command words known to the stage managers.[2]


Admission to any of the theater's plays cost 1 shard per person. On any given day, each performance typically drew an audience of between 20 and 200 paying customers.[2]

In the spring of 1492 DR,[note 1] the two plays featured in the Pink Flumph were the following:[1]


The theater was originally owned by Algondar Daliano and passed on to his wife Iokaste after his death sometime in the late 15th century DR. Lacking her late husband's passion for theater, Iokaste saw the business as a way to interact with and gain the favor of important citizens of Waterdeep. She delegated all artistic and management decisions to the theater's directors.[1]


The violet faerie dragon Wishes was originally Algondar's companion and continued working in the theater following his death. The dragon used its magic to provide special effects for the plays and donated all its earnings to Waterdhavians in need, by flying throughout the city while invisible and leaving coins at different locations.[1]


See AlsoEdit


  1. Canon material does not provide a year for the events described in Waterdeep: Dragon Heist, but Christopher Perkins answered a question via Twitter and stated the year was 1492 DR. Unless a canon source contradicts this assertion, this wiki will use 1492 DR for events related to this sourcebook and Waterdeep: Dungeon of the Mad Mage (which is referenced on pages 5 and 98 of Dragon Heist).


Waterdeep: Dragon Heist


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