Every plaguechanged creature developed different abilities, although all of those abilities shared similar features: they were either fire-based abilities or abilities that could warp or deform reality in some form. In most cases, the abilities displayed by a plaguechanged creature had both attributes at the same time.
The Spellplague distorted everything—stone, flesh, and even the spirit. Creatures affected by the Spellplague were warped and transformed into aberrations, although every creature manifested those changes differently, and thus plaguechanged creatures differed greatly in form and abilities. The single attribute linking all plaguechanged creatures was that all creatures developed some indicator of blue flames. Because of their violent transformation, all plaguechanged creatures lost their sanity during the process.
The term "plaguechanged" was originally coined to describe the first generation of creatures afflicted by the Spellplague of 1385 DR. Most of those creatures died in the following years, although some survived into the late years of the 15th DR.
- ↑ 1.0 1.1 1.2 Bruce R. Cordell, Ed Greenwood, Chris Sims (August 2008). Forgotten Realms Campaign Guide. (Wizards of the Coast), p. 51. ISBN 978-0-7869-4924-3.
- ↑ 2.0 2.1 2.2 2.3 Matt Sernett, Erik Scott de Bie, Ari Marmell (2011). Neverwinter Campaign Setting. (Wizards of the Coast), p. 95. ISBN 0-7869-5814-6.
- ↑ Bruce R. Cordell, Ed Greenwood, Chris Sims (August 2008). Forgotten Realms Campaign Guide. (Wizards of the Coast), p. 46. ISBN 978-0-7869-4924-3.