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Planes of Conflict is a 2nd-edition Advanced Dungeons & Dragons boxed set. It is part of the Planescape campaign setting.

On the Great Ring, six planes lie in direct opposition. Above looms the triad of Good, holding fast against the tide of corruption. Below lurks the triad of Evil, stained red by the eternal Blood War. Both resist the pull of Law and Chaos. Any berk who calls them "neutral" planes has never experienced their full extremes!

Dare to enter the conflict and find:

  • Two 64-page books describing each plane and its inhabitants for the Dungeon Master, with details on the monsters, realms, sites, and dangers of each plane.
  • A Player's Guide to Conflict, a 32-page full-color introduction to the wonders and hazards of the planes, for DM and player alike. Featuring sites not described elsewhere.
  • Adventures in Conflict, a 32-page book presenting four complete adventures designed for PCs of low to high levels.
  • Monstrous Supplement, a 32-page, full-color booklet detailing 15 creatures, including master yugoloths, creatures of Oceanus, godly servants, and power-cursed outcasts.
  • Six fully detailed, poster-sized maps illustrating the layers of each plane, with precise maps and text descriptions of important sites.

Description[]

Planes of Conflict was designed by Dale Donovan, Colin McComb, and Monte Cook, and was published by TSR in 1995. The box cover artist is Robh Ruppel, the book cover artists are Tony DiTerlizzi and Robh Ruppel, and the interior artist is Tony DiTerlizzi.

Planes of Conflict contains six maps and five manuals. The set details the Beastlands, Bytopia, Elysium, Carceri, Gehenna, and the Gray Waste. These planes provide the checks and balances that hold all the other planes in place, despite Law and Chaos trying to control these planes and swing the multiverse their way.

Each of these planes drains the lawful and chaotic tendencies from the personalities of characters who spend time on them, each plane bending characters to its own form of neutrality. This set breaks down the nature, inhabitants, and ecosystems of these six worlds using the quotes, pictures, and slang in signature Planescape style, presenting information as a mixture of gossip, observation, and conjecture.

The referee's manual concisely provides a foundation on which to build a game while leaving enough freedom to allow the referee to work creatively. The set includes four quick-start adventures that illustrate what these planes have to offer.

Contents[]

Liber Benevolentiae
  • Into Conflict
  • The Savage Beauty of the Beastlands
  • The Pastoral Splendor of Bytopia
  • The Untarnished Good of Elysium
Liber Malevolentiae
  • The Dark of Conflict
  • The Eternal Prison of Carceri
  • The Fiery Slopes of Gehenna
  • The Endless Despair of the Grey Waste
A Player's Guide to Conflict
  • A Tour of Conflict
  • The Beastlands: Into the Wild
  • Bytopia: Between Two Heavens
  • Carceri: Inside the Prison
  • Elysium: Under Azure Skies
  • Gehenna: Through the Flames
  • The Grey Waste: Within the Glooms
Adventures in Conflict
  • Into the Land of the Dead
  • Militancy Justifies the Means
  • Prison Break
  • Beyond the Forbidden Plateau
Monstrous Supplement
  • Acserpent
  • Asuras
  • Buraq
  • Delphon
  • Diakk
  • Ethyk
  • Gautiere
  • Linqua
  • Ni'iath
  • Phiuhl
  • Quesar
  • Slasrath
  • Vaath
  • Warden Beast
  • Yugoloth, Grearer - Baernaloth

Index[]

Characters[]

Cumulus LongstrideGalvan LongarmsOnazak ThroateaterSadik el-Huari

Gallery[]

Credits[]

Liber Benevolentiae
  • Designer: Dale Donovan
  • Developer and Editor: Michele Carter
  • Creative Director: Andria Hayday
  • Cover Artists: Tony DiTerlizzi and Robh Ruppel
  • Cover Photography: Michael DeHoog
  • Interior Artist: Tony DiTerlizzi
  • Poster Cartography: Rob Lazzaretti (fronts), David C. Sutherland III (back)
  • Art Direction: Bruce Zamjahn
  • Electronic Prepress Coordinator: Dave Conant
  • Typography: Angelika Lokotz
  • Border Art: Robert Repp
  • Graphic Design: Dawn Murin
  • Proofreading: Ray Vallese
Liber Malevolentiae
  • Designer: Colin McComb
  • Editor: Michele Carter
  • Creative Direction: Andria Hayday
  • Proofreading: Keith Strohm
  • Cover Artists: Tony DiTerlizzi and Robh Ruppel
  • Cover Photography: Michael DeHoog
  • Interior Artist: Tony DiTerlizzi
  • Teardrop Palace Map Design: Rob King
  • Poster Cartography: Rob Lazzaretti (front), David C. Sutherland III (back)
  • Art Direction: Bruce Zamjahn
  • Electronic Prepress Coordinator: Dave Conant
  • Typography: Angelika Lokotz
  • Border Art: Robert Repp
  • Graphic Design and Production: Dawn Murin, Greg Kerkman
  • Dedicated to the memory of Roger Zelazny.
A Player's Guide to Conflict
  • Designers: Colin McComb and Dale Donovan
  • Developer and Editor: Michele Carter
  • Creative Direction: Andria Hayday
  • Box Cover Artist: Robh Ruppel
  • Book Cover Artists: Tony DiTerlizzi, Robh Ruppel
  • Interior Artist: Tony DiTerlizzi
  • Cover Photographer: Michael DeHoog
  • Art Direction: Bruce Zamjahn
  • Electronic Prepress Coordinator: Dave Conant
  • Typography: Angelika Lokotz
  • Border Art: Robert Repp
  • Graphic Design and Production: Dawn Murin, Greg Kerkman
  • Special Thanks to Bill Slavicsek
Adventures in Conflict
  • Designers: Colin McComb and Dale Donovan
  • Editor: Michele Carter
  • Creative Direction: Andria Hayday
  • Cover Artist: Robh Ruppel
  • Interior Artist: Tony DiTerlizzi
  • Cartography: Diesel
  • Art Direction: Bruce Zamjahn
  • Electronic Prepress Coordinator: Dave Conant
  • Typography: Angelika Lokotz
  • Border Art: Robert Repp
  • Graphic Design and Production: Dawn Murin, Greg Kerkman
  • Special Thanks to Bill Slavicsek
Monstrous Supplement
  • Designer: Monte Cook
  • Editor: Michele Carter
  • Creative Direction: Andria Hayday
  • Art Direction: Bruce Zamjahn
  • Interior A1tist: Tony DiTerlizzi
  • Electronic Prepress Coordinator: Dave Conant
  • Typography: Angelika Lokolz
  • Border Art: Robert Repp
  • Graphic Design: Dawn Murin, Greg Kerkman
  • Proofreader: Ray Vallese
  • Special thanks lo Dale Donovan, Colin McComb. Ray Vallese, Sue Weinlein, and the original designers of these monsters: Wolf Baur (asuras), Steve Kurtz (buraq), and J. Paul La Fountain (warden beast).

Appendix[]

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Further Reading[]

External Links[]

Disclaimer: The views expressed in the following links do not necessarily represent the views of the editors of this wiki, nor does any lore presented necessarily adhere to established canon.

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