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The Players Handbook 1st edition, also known as Players Handbook, is the Player's Handbook for the 1st edition of Advanced Dungeons & Dragons.

From the January 1980 printing:

"A wealth of information for the AD&D game player"
— Gary Gygax, creator of the AD&D® game phenomenon and author of this book.
This is it! It's the perfect player's game-playing aid and the best companion to the referee's Dungeon Masters Guide. As a player, this handbook will help you determine your character's abilities such as strength, wisdom and charisma. Character races including elves, halflings, dwarves, gnomes and others are explained in detail to make the adventure fast, fun and exciting. You'll learn the rules for progressing in character levels and the most advantageous mapping and combat procedures. And they're all in this easy to use book.

Description[]

Players Handbook 1st edition was released in June 1978 as a 128-page hardcover. It was written by Gary Gygax and edited by Mike Carr, who also wrote the foreword. The original cover art was by D.A. Trampier, who also provided interior illustrations along with David C. Sutherland III. In 1983, TSR changed the cover art of the Players Handbook 1st edition, although the interior contents remained the same. This printing featured cover art by Jeff Easley. Printings with this cover also bear an orange spine that fits in with other Advanced Dungeons & Dragons books.

Players Handbook 1st edition contained the information needed to play the standard character classes: clerics (including druids), fighters (including rangers and paladins), magic-users (including illusionists), thieves (including assassins), and monks. The book also included information on non-human races, such as dwarves, elves, and halflings, character abilities, armor and weapons, spell descriptions, and optional rules for psionics.

Players Handbook 1st edition does not contain the complete set of rules, but only those for use by players of the game. Additional rules, for use by Dungeon Masters (DMs), who referee the game, can be found in the Dungeon Master's Guide. Many optional rules, such as those governing extremely high-level players, and some of the more obscure spells, are found in other sources.

Contents[]

  • The Game
  • Creating the Player Character
  • Character Abilities
  • Character Races
  • Character Classes
  • Equipping the Character
  • Character Spells
  • The Adventure
  • Appendix I: Psionics
  • Appendix II: Bards
  • Appendix III: Character Alignment Graph
  • Appendix IV: The Known Planes of Existence
  • Appendix V: Suggested Agreements for Division of Treasure

Index[]

Magic
Spells
Aerial servantAffect normal firesAiry waterAlter realityAnimal friendshipAnimal growthAnimal summoning IAnimal summoning IIAnimal summoning IIIAnimate deadAnimate objectAnimate rockAnti-animal shellAnti-magic shellAnti-plant shellAntipathy/sympathyAstral spellAtonementAudible glamerAuguryBarkskinBigby's clenched fistBigby's crushing handBigby's forceful handBigby's grasping handBigby's interposing handBlade barrierBlessBlindnessBlinkBlurBurning handsCacodemonCall lightningCall woodland beingsChange selfChantChaosChariot of SustarreCharm monsterCharm personCharm person/mammalCharm plantsClairaudienceClairvoyancecloneCloudkillColor sprayCommandCommuneCommune with natureComprehend languagesCone of coldConfusionConjure animalsConjure earth elementalConjure elementalConjure fire elementalContact other planeContinual darknessContinual lightControl temperatureControl weatherControl windsCreate food & waterCreate waterCreeping doomCure blindnessCure critical woundsCure diseaseCure light woundsCure serious woundsDancing lightsDarknessDarkness, 15' radiusDeafnessDeath spellDelayed blast fireballDemi-shadow magicDemi-shadow monstersDetect charmDetect evilDetect illusionDetect invisibilityDetect lieDetect magicDetect snares & pitsDigDimension doorDisintegrateDispel evilDispel exhaustionDispel illusionDispel magicDistance distortionDivinationDrawmij's instant summonsDuo-dimensionEarthquakeEmotionEnchant an itemEnchanted weaponEnlargeEntangleEraseESPExorciseExplosive runesExtension IExtension IIExtension IIIFaerie fireFearFeather fallFeeblemindFeign deathFind familiarFind the pathFind trapsFinger of deathFire charmFire seedsFire shieldFire stormFire trapFireballFlame arrowFlame strikeFlyFog cloudFools goldForgetFriendsFumbleGateGaze reflectionGeasGlasseeglassteelGlobe of invulnerabilityGlyph of wardingGuards and wardsGust of windHallucinatory forestHallucinatory terrainHasteHealHeat metalHold animalHold monsterHold personHold plantHold portalHoly (unholy) wordHypnotic patternHypnotismIce stormIdentifyIllusionary scriptImprisonmentImproved invisibilityImproved phantasmal forceIncendiary cloudInfravisionInsect plagueInvisibilityInvisibility, 10' radiusInvisibility to animalsInvisible stalkerJumpKnockKnow alignmentLegend loreLeomund's secret chestLeomund's tiny hutLeomund's trapLevitateLightLightning boltLimited wishLocate animalsLocate objectLocate plantsLower waterMagic jarMagic missileMagic mouthMajor creationMass charmMass invisibilityMass suggestionMassmorphMazeMendingMessageMeteor swarmMind blankMinor creationMinor globe of invulnerabilityMirror imageMisdirectionMonster summoning IMonster summoning IIMonster summoning IIIMonster summoning IVMonster summoning VMonster summoning VIMonster summoning VIIMordenkainen's faithful houndMordenkainen's swordMove earthNeutralize poisonNon-detectionNystul's magic auraObscurementOtiluke's freezing sphereOtto's irresistible danceParalyzationPart waterPass plantPass without tracePasswallPermanencyPermanent illusionPhantasmal forcePhantasmal killerPhase doorPlane shiftPlant doorPlant growthPolymorph any objectPolymorph otherPolymorph selfPower word, blindPower word, killPower word, stunPrayerPredict weatherPrismatic spherePrismatic sprayPrismatic wallProduce fireProduce flameProgrammed illusionProject imageProjected imageProtection from lightningProtection from evilProtection from evil, 10' radiusProtection from fireProtection from normal missilesPurify food & drinkPurify waterPushPyrotechnicsQuestRaise deadRary's mnemonic enhancerRay of enfeeblementRead magicRegenerateReincarnateReincarnationRemove curseRemove fearRepel insectsRepulsionResist coldResist fireRestorationResurrectionReverse gravityRope trickSanctuaryScareSerten's spell immunityShadesShadow doorShadow magicShadow monstersShape changeShatterShieldShillelaghShocking graspSilence, 15' radiusSimulacrumSleepSlowSlow poisonSnake charmSnareSpeak with animalsSpeak with deadSpeak with monstersSpeak with plantsSpectral forceSpider climbSpiritual hammerSpiritwrackStatueSticks to snakesStinking cloudStone shapeStone tellStone to fleshStrengthSuggestionSummon insectsSummon shadowSymbolTelekinesisTeleportTemporal stasisTenser's floating discTenser's transformationTime stopTonguesTrans metal to woodTrans rock to mudTransmute rock to mudTransport via plantsTrap the soulTreeTripTrue seeingTrue sightTurn woodUnseen servantVanishVeilVentriloquismVisionWall of fireWall of fogWall of forceWall of iceWall of ironWall of stoneWall of thornsWarp woodWater breathingWeather summoningWebWind walkWishWizard eyeWizard lockWord of recallWrite

Gallery[]

Appendix[]

See Also[]

External links[]

Disclaimer: The views expressed in the following links do not necessarily represent the views of the editors of this wiki, nor does any lore presented necessarily adhere to established canon.

References[]

  1. 1.0 1.1 1.2 1.3 1.4 1.5 Gary Gygax (1978). Players Handbook 1st edition. (TSR, Inc.), p. 1. ISBN 0-9356-9601-6.
  2. 2.0 2.1 Gary Gygax (1978). Players Handbook 1st edition. (TSR, Inc.). ISBN 0-9356-9601-6.

Connections[]


Core Sourcebooks
5th edition
Player's HandbookPlayer's Handbook (revised)Dungeon Master's GuideDungeon Master's Guide (revised)Monster ManualMonster Manual (revised)
4th edition
Player's HandbookDungeon Master's GuideMonster Manual
v.3.5
Player's HandbookDungeon Master's GuideMonster Manual
3rd edition
Player's HandbookDungeon Master's GuideMonster Manual
2nd edition
Player's HandbookPlayer's Handbook (revised)Dungeon Master's GuideDungeon Master Guide (revised)Monstrous Manual
1st edition
Player's HandbookDungeon Masters GuideMonster Manual
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