Polar ray was a spell used by sorcerers and wizards.[1]
Effects[]
When cast, a ray of freezing cold air and ice was released from the caster's hands towards a target. The caster could attack an opponent up to 25 ft (7.6 m) distant. The range and damage caused by the spell was determined by the caster's skill level.[1]
Components[]
In addition to verbal and somatic components, the spell required a divine focus, either a small cone made from ceramic that was painted white or a prism.[1]
Appendix[]
See Also[]
Appearances[]
- Video Games
- Neverwinter Nights 2
External links[]
References[]
- ↑ 1.0 1.1 1.2 1.3 Jonathan Tweet, Monte Cook, Skip Williams (July 2003). Player's Handbook v.3.5. (Wizards of the Coast), pp. 262–263. ISBN 0-7869-2886-7.
- ↑ Obsidian Entertainment (October 2006). Designed by Ferret Baudoin, J.E. Sawyer. Neverwinter Nights 2. Atari.
- ↑ James Wyatt (April 2004). “Oriental Adventures Update: Eastern Flavor”. In Matthew Sernett ed. Dragon #318 (Paizo Publishing, LLC), p. 41.