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Poltergeists were invisible undead creatures.[3]

Description[]

Poltergeists were invisible to all creatures except those who had the ability to see invisible creatures and objects. When visible, a poltergeist looks like a human clothed in tattered rags and wrapped with heavy chains, upon which were attached items that represented the evil actions the poltergeist committed when alive.[3]

Personality[]

Poltergeists were malicious and wicked. Their sole purpose was to inflict suffering on the living.[3] This undying, destructive rage was fueled by their confusion over having no sense of how they had died.[1]

Abilities[]

Poltergeists projected an aura of fear around them.[3] Unlike most undead, poltergeists were immune to holy water.[5]

Combat[]

Poltergeists harassed the living by throwing objects at them. If a person was hit with such an object, they were not harmed. A poltergeist could only be hurt or killed by magical weapons or a weapon made from silver. Holy symbols of good-aligned clerics temporarily drove a poltergeist from the area.[3]

Society[]

Poltergeists were the restless souls of beings who committed evil deeds when alive, deeds for which they were never brought to justice for. There were two types of poltergeist, those who were forced to wander about and those who were tied to a specific area. Poltergeists who were bonded to an area lived there when alive, while those who were wanderers were killed away from their home, and were forced to wander endlessly, unable to return to their home. Poltergeists who were bonded to an area were much stronger than the wandering variety, and were thus more difficult to dispel or kill.[3]

They did not require nourishment nor did they hoard treasure from their victims.[3]

Habitats[]

Poltergeists could be found throughout Faerûn. They were encountered in Icewind Dale,[6] Orvaskyte Keep,[7] the Rat Hills,[8] Ravens Bluff,[9] Solon,[10] Undermountain,[11] and Waterdeep.[12]

Beyond the Prime Material plane, poltergeists could be found in the Domains of Dread.[13]

Relationships[]

Poltergeists were one of many types of undead known to act as servants of Velsharoon.[14]

Appendix[]

See Also[]

Appearances[]

Adventures
Blood ChargeThe Ruins of Undermountain II: The Deep LevelsDungeon #67, "Witches' Brew"The Accursed TowerFour from CormyrOut of the AbyssCurse of StrahdWaterdeep: Dragon Heist
Organized Play & Licensed Adventures
Dark Pyramid of Sorcerer's IslePools of CeruleanInto the Dark
Gamebooks
Knight of the Living Dead
Video Games
Baldur's Gate III

External links[]

Disclaimer: The views expressed in the following links do not necessarily represent the views of the editors of this wiki, nor does any lore presented necessarily adhere to established canon.

References[]

  1. 1.0 1.1 Mike Mearls, Jeremy Crawford, Christopher Perkins (2014-09-30). Monster Manual 5th edition. Edited by Scott Fitzgerald Gray. (Wizards of the Coast), p. 279. ISBN 978-0786965614.
  2. Bruce R. Cordell, Eytan Bernstein, Brian R. James (January 2009). Open Grave: Secrets of the Undead. (Wizards of the Coast), p. 150. ISBN 0786950692.
  3. 3.00 3.01 3.02 3.03 3.04 3.05 3.06 3.07 3.08 3.09 3.10 Doug Stewart (June 1993). Monstrous Manual. (TSR, Inc), p. 299. ISBN 1-5607-6619-0.
  4. Don Turnbull (1981). Fiend Folio. (TSR Hobbies), p. 73. ISBN 0-9356-9621-0.
  5. Jason Carl, Sean K. Reynolds (October 2001). Lords of Darkness. Edited by Michele Carter. (Wizards of the Coast), p. 89. ISBN 07-8691-989-2.
  6. R.A. Salvatore, The Seven Swords (March 1999). The Accursed Tower. Edited by Dale Donovan. (TSR, Inc.), p. 25. ISBN 0-7869-1337-1.
  7. John Terra (November 1997). Four from Cormyr. Edited by Kim Mohan. (TSR, Inc.), p. 86. ISBN 0-7869-0646-4.
  8. Ed Greenwood (1991). “Undermountain Adventures”. In Steven E. Schend ed. The Ruins of Undermountain (TSR, Inc.), p. 30. ISBN 1-5607-6061-3.
  9. Jason Carl, Sean K. Reynolds (October 2001). Lords of Darkness. Edited by Michele Carter. (Wizards of the Coast), p. 51. ISBN 07-8691-989-2.
  10. Troy Denning (May 1991). Blood Charge. (TSR, Inc.), p. 59. ISBN 0880388897.
  11. Ed Greenwood (1991). “Trap Cards”. In Steven E. Schend ed. The Ruins of Undermountain (TSR, Inc.). ISBN 1-5607-6061-3.
  12. Christopher Perkins, James Haeck, James Introcaso, Adam Lee, Matthew Sernett (September 2018). Waterdeep: Dragon Heist. Edited by Jeremy Crawford. (Wizards of the Coast), p. 6. ISBN 978-0-7869-6625-7.
  13. William W. Connors (1996). Monstrous Compendium - Ravenloft Appendices I & II. (TSR, Inc.), p. 70. ISBN 0786903929.
  14. Eric L. Boyd (September 1997). Powers & Pantheons. Edited by Julia Martin. (TSR, Inc.), p. 77. ISBN 978-0786906574.
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