Forgotten Realms Wiki
Advertisement
Forgotten Realms Wiki

Potions of glibness,[5] also known as philters of glibness,[1][2][4] was a potion that mimicked the effects of the glibness spell.[6][7]

Powers[]

Those who imbibed a potion of glibness had their speech altered to sound smooth and convincing, no matter what lie they told. When put under magical scrutiny, such as by the spell detect lie, they will at the might be perceived as somewhat misrepresenting information.[1][2][4] If put under a magical effect would force them to speak truthfully, such as zone of truth, an imbiber had a chance to resist.[7] The chance of fibbing being detected was even less for charlatan bards that imbibed.[4]

Notable Users[]

History[]

Sometime around 1367 DR, an Al-Badia student at the College of Religion and Science in Qadib by the name of Aziz al Kajam had squandered his study opportunities and abysmally in his courses to the point that he was kicked out. Worried of what his father and tribe would think of him, the young man panicked and before leaving the city stole a philter of glibness from the college laboratory, one of many minor potions that he had been studying in his course on basic magic. When he returned to his tribe's home in the Furrowed Mountains he imbibed this philter of glibness, using its powers to spin an elaborate lie of his natural philosophy teacher Hakim ibn Rashad having it out for him because of him being an Al-Badian. The philter of glibness was so effective that it managed to fool both his father, Diyab al Kaban, and his tribe's hakima.[19][note 1]

Appendix[]

Notes[]

  1. 1.0 1.1 1.2 Canon material does not provide dating for the Al-Qadim campaign setting. For the purposes of this wiki only, the current date for Al-Qadim products is assumed to be 1367 DR.

Appearances[]

Adventures

Card Games

Organized Play & Licensed Adventures

The Dying City • Winter Weather Woes • No Time to Lose • When Ao Comes to Town • Unmasked

References[]

  1. 1.0 1.1 1.2 Gary Gygax (August, 1985). Unearthed Arcana (1st edition). (TSR, Inc.), p. 91. ISBN 0880380845.
  2. 2.0 2.1 2.2 David Cook (April 1995). Dungeon Master Guide 2nd edition (revised). (TSR, Inc.), p. 194. ISBN 978-0786903283.
  3. Gary Gygax (August, 1985). Unearthed Arcana (1st edition). (TSR, Inc.), p. 84. ISBN 0880380845.
  4. 4.0 4.1 4.2 4.3 slade et al. (February 1995). Encyclopedia Magica Volume II. (TSR, Inc.), p. 828.
  5. Monte Cook, Jonathan Tweet, Skip Williams (September 2000). Dungeon Master's Guide 3rd edition. (Wizards of the Coast), p. 114. ISBN 978-0786915514.
  6. Monte Cook, Jonathan Tweet, Skip Williams (September 2000). Dungeon Master's Guide 3rd edition. (Wizards of the Coast), p. 229. ISBN 978-0786915514.
  7. 7.0 7.1 Jonathan Tweet, Monte Cook, Skip Williams (August 2000). Player's Handbook 3rd edition. (Wizards of the Coast), pp. 235–236. ISBN 0-7869-1551-4.
  8. Skip Williams and Ed Greenwood (2003-06-04). Master Harper Prestige Class. Wizards of the Coast. Archived from the original on 2013-05-31. Retrieved on 2015-01-23.
  9. Thomas M. Reid (1993). AD&D Trading Cards 1993 series, #205, "Child of Silver". TSR, Inc..
  10. Nicky Rea (1994). Corsairs of the Great Sea (Campaign Guide). (TSR, Inc), pp. 15–16. ISBN 978-1560768678.
  11. Steve Kurtz (1993). A Dozen and One Adventures (Monstrous Compendium Pages). (TSR, Inc). ISBN 1-56076-622-0.
  12. Tim Beach, Tom Prusa and Steve Kurtz (1993). “Golden Huzuz”. City of Delights (TSR, Inc), p. 63. ISBN 1-56076-589-5.
  13. Template:Cite organized play/LC/When Ao Comes to Town
  14. Eric L. Boyd (2002-05-29). The Leaves of Learning (Zipped PDF). Web Enhancement for Faiths and Pantheons. Wizards of the Coast. p. 8. Archived from the original on 2016-11-01. Retrieved on 2018-09-08.
  15. Steve Kurtz (1993). A Dozen and One Adventures (Muluk, City of Kings). (TSR, Inc), p. 14. ISBN 1-56076-622-0.
  16. Steve Kurtz (1994). Al-Qadim: Cities of Bone: Campaign Guide. (TSR, Inc), p. 17. ISBN 1-56076-847.
  17. Sean K. Reynolds, Duane Maxwell, Angel McCoy (August 2001). Magic of Faerûn. (Wizards of the Coast), p. 66. ISBN 0-7869-1964-7.
  18. Jeff Fairbourn (May/June 1991). “Nymph's Reward”. In Barbara G. Young ed. Dungeon #29 (TSR, Inc.) (29)., p. 21.
  19. Paul Culotta (May/June 1994). “The Assassin Within”. In Barbara G. Young ed. Dungeon #47 (TSR, Inc.) (47)., p. 61.
Advertisement