A potion of levitation was a potion that allowed its imbiber to levitate.
Description[]
These potions allowed levitation of the imbiber only, up to a maximum weight of 6,000 gp equivalent. Thus, it was possible that the imbiber could carry another being or items, given that their combined weight was less than the cap.[2]
Ingredients[]
Suggested special ingredients for such potions were eyes of beholders or will-o'-wisp essence.[3] The lower tentacles of a haundar were a potent ingredient.[4] The brain of a flumph could also be employed as an ingredient, when ground and liquefied. Each flumph brain yielded three potions.[5]
History[]
In the 14th century DR, whenever the Wizards Guild of Ravens Bluff was coerced into surrendering magical potions or gravely suspected that an adventurer requesting them would put them to misuse, they would instead gift faulty potions of levitation or potions of delusion.[6]
Notable Owners[]
Appendix[]
Appearances[]
Adventures
Video Games
Organized Play & Licensed Adventures
Hunting Party
References[]
- ↑ Gary Gygax (1979). Dungeon Masters Guide 1st edition. (TSR, Inc.), p. 121. ISBN 0-9356-9602-4.
- ↑ Gary Gygax (1979). Dungeon Masters Guide 1st edition. (TSR, Inc.), p. 126. ISBN 0-9356-9602-4.
- ↑ Gary Gygax (1979). Dungeon Masters Guide 1st edition. (TSR, Inc.), p. 117. ISBN 0-9356-9602-4.
- ↑ David Cook (1991). Monstrous Compendium Forgotten Realms Appendix (MC11). (TSR, Inc), p. 34. ISBN l-56076-111-3.
- ↑ Johnathan M. Richards (April 1998). “The Ecology of the Flumph”. In Dave Gross ed. Dragon #246 (TSR, Inc.), p. 78.
- ↑ Ed Greenwood (October 1998). The City of Ravens Bluff. Edited by John D. Rateliff. (TSR, Inc.), p. 22. ISBN 0-7869-1195-6.
- ↑ Hand-outs included in David Cook (August 1990). The Horde. Edited by Steve Winter. (TSR, Inc.), p. Cannot cite page numbers from this product. ISBN 0-88038-868-4.