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A potion of sweet water, also known as simply sweet water, was a liquid solution that could purify any liquid into a drinkable state.[6][7]

Sweet water and light laughter until next
— A common farewell saying among elves[8]

Description[]

Though not intended for consumption, those who had drank a potion of sweet water noted that it had a refreshing taste.[6][7]

Powers[]

Sweet water would neutralize any poisons within a liquid it was poured into,[6][9] even drow knockout poison.[10] If poured into a potion, it would ruin its magic. One container of this could transform up to 100,000 cubic feet (2,800 cubic meters) of polluted, salt, or alkaline water into fresh water. It could also turn up to 1,000 cubic feet (28 cubic meters) of acid into purified water. The effects of this potion were permanent.[6][7]

Later versions of sweet water were capable of nullifying both poisons and diseases present on any food that would be considered a light meal.[5]

In addition, ingestion of this potion could halt the progression of a curse of forgetfulness.[11]

Creation[]

The sap of a silverbark was considered to be an essential ingredient for brewing sweet water.[12] Many of the possible ingredients were herbal in nature and could be used as alternatives to the rumored ingredient that was powdered unicorn horn.[13] Overall, the process of creating sweet water took thirty minutes.[5]

When diamond dust was combined with certain substances in a secret process, it could also create a potion of sweet water.[14]

Notable Users[]

Individuals[]

Races & Sentient Creatures[]

  • Sweet water was one of the many types of restorative potions that nymphs commonly owned.[17]

Usages[]

Trivia[]

  • When injured, the avatar of the goddess Chauntea would gush forth sweet water rather than blood.[23]
  • The spell moonveil was capable of nullifying this potion and rendering its taste foul.[24]
  • The water and dew gathered from the glade at the heart of a Moonwell was said to display similar effects to sweet water.[25]

Appendix[]

Notes[]

  1. The Dungeon Master's Guide of 2nd edition and the Encyclopedia Magica Volume III list different prices for this item, so both prices are provided together as a range.

See Also[]

Appearances[]

References[]

  1. Gary Gygax (August, 1985). Unearthed Arcana (1st edition). (TSR, Inc.), p. 84. ISBN 0880380845.
  2. David "Zeb" Cook (1989). Dungeon Master's Guide 2nd edition. (TSR, Inc.), p. 135. ISBN 0-88038-729-7.
  3. David Cook (April 1995). Dungeon Master Guide 2nd edition (revised). (TSR, Inc.), p. 183. ISBN 978-0786903283.
  4. slade et al (June 1995). Encyclopedia Magica Volume III. (TSR, Inc.), p. 892. ISBN 0-7869-0187-X.
  5. 5.0 5.1 5.2 Jeremy Crawford, Stephen Schubert, et al. (September 2011). Mordenkainen's Magnificent Emporium. Edited by Cal Moore, Tanis O'Connor. (Wizards of the Coast), p. 134. ISBN 978-0-7869-5744-6.
  6. 6.0 6.1 6.2 6.3 Gary Gygax (1979). Dungeon Masters Guide 1st edition. (TSR, Inc.), p. 127. ISBN 0-9356-9602-4.
  7. 7.0 7.1 7.2 David Cook (April 1995). Dungeon Master Guide 2nd edition (revised). (TSR, Inc.), p. 195. ISBN 978-0786903283.
  8. Ed Greenwood, Jeff Grubb (August 1987). “Cyclopedia of the Realms”. In Karen S. Martin ed. Forgotten Realms Campaign Set (TSR, Inc.), p. 9. ISBN 0-88038-472-7.
  9. David Cook (April 1995). Dungeon Master Guide 2nd edition (revised). (TSR, Inc.), p. 134. ISBN 978-0786903283.
  10. Ed Greenwood (July 1991). The Drow of the Underdark. (TSR, Inc), pp. 89–90. ISBN 1-56076-132-6.
  11. Ed Greenwood (1991). “Campaign Guide to Undermountain”. In Steven E. Schend ed. The Ruins of Undermountain (TSR, Inc.), p. 123. ISBN 1-5607-6061-3.
  12. Ed Greenwood, Eric L. Boyd (1996). Volo's Guide to All Things Magical. (TSR, Inc), p. 63. ISBN 0-7869-0446-1.
  13. Ed Greenwood, Tim Beach (November 1995). Pages from the Mages. Edited by Jon Pickens. (TSR, Inc.), p. 27. ISBN 0-7869-0183-7.
  14. Ed Greenwood, Eric L. Boyd (1996). Volo's Guide to All Things Magical. (TSR, Inc), p. 39. ISBN 0-7869-0446-1.
  15. Jean Rabe (1989). Cities of Mystery. Edited by Kim Mohan. (TSR, Inc), p. 63. ISBN 0-88038-744-0.
  16. Troy Denning (August 1990). Black Courser. (TSR, Inc.), p. 26. ISBN 0880388587.
  17. Johnathan M. Richards (October 1997). “The Ecology of the Nymph”. In Dave Gross ed. Dragon #240 (TSR, Inc.), p. 74.
  18. Ed Greenwood, Eric L. Boyd (1996). Volo's Guide to All Things Magical. (TSR, Inc), p. 59. ISBN 0-7869-0446-1.
  19. Doug Stewart (June 1993). Monstrous Manual. (TSR, Inc), p. 350. ISBN 1-5607-6619-0.
  20. Ed Greenwood, Eric L. Boyd (1996). Volo's Guide to All Things Magical. (TSR, Inc), p. 86. ISBN 0-7869-0446-1.
  21. David "Zeb" Cook et al. (1989). Monstrous Compendium Volume One. (TSR, Inc), p. 121. ISBN 0-8803-8738-6.
  22. Ed Greenwood, Eric L. Boyd (1996). Volo's Guide to All Things Magical. (TSR, Inc), pp. 11, 21, 24. ISBN 0-7869-0446-1.
  23. Julia Martin, Eric L. Boyd (March 1996). Faiths & Avatars. (TSR, Inc.), p. 48. ISBN 978-0786903849.
  24. Julia Martin, Eric L. Boyd (March 1996). Faiths & Avatars. (TSR, Inc.), pp. 41–42. ISBN 978-0786903849.
  25. Dale Donovan, Paul Culotta (August 1996). Heroes' Lorebook. (TSR, Inc), p. 141. ISBN 0-7869-0412-7.
  26. Christopher Perkins, et al. (September 2016). Storm King's Thunder. Edited by Kim Mohan, Michele Carter. (Wizards of the Coast), p. 84. ISBN 978-0-7869-6600-4.
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