Premonition was a powerful spell that allowed a caster to predict an attack.[1]
Effects[]
This spell allowed the caster to gain a brief glimpse into the immediate future. By doing so the caster was given a reduction in the damage they would take.[1]
Components[]
This spell required only verbal and somatic components.[1]
Appendix[]
Appearances[]
- Video Games
- Neverwinter Nights series
External links[]
- Premonition article at the NWNWiki, a wiki for the Neverwinter Nights games.
References[]
- ↑ 1.0 1.1 1.2 1.3 BioWare (June 2002). Designed by Brent Knowles, James Ohlen. Neverwinter Nights. Atari.