Proctiv was a Netherese arcanist, prolific spell inventor, and master of variation.[1][2]
Description[]
Proctiv was an extraordinary mage who developed the second most powerful spell in the Empire of Netheril, Proctiv's breach crystal sphere (which was tied with Mavin's worldweave in terms of power).[1][4]
History[]
Proctiv developed eight spells during his life. Spectacularly, in 1746 NY (−2113 DR), he developed his first spell: the epic move mountain, which became crucial for creating the base of a flying enclave.[1][4] After this, he invented stone shape in 1749 NY (−2110 DR), move earth in 1764 NY (−2095 DR), glassteel in 1769 NY (−2090 DR), transmute rock to mud in 1774 NY (−2085 DR), transmute water to dust in 1796 NY (−2063 DR), and dig in 1799 NY (−2060 DR).[1] In 1808 NY (−2051 DR), Proctiv had an enormous breakthrough and developed the epic Proctiv's breach crystal sphere (and its reverse version).[1][4]
Appendix[]
Notes[]
- ↑ The races of the arcanists in the full table (Netheril: Empire of Magic pp. 23–28) are not explicitly referenced, unlike in the NPCs list (Netheril: Empire of Magic p. 106), which states that they are assumed to be human unless said otherwise. However, the text after the "Spells" heading (Netheril: Empire of Magic p. 22) says that the spells are "Netherese spells", and the text following this is from the perspective of the Netherese (humans): "Other spellcasting races dispute many of the claims made by the Netherese regarding who first created what spell", etc. For this reason, the arcanists provided in this list (and mentioned in other sections of the sourcebook) are assumed to be Netherese humans.
References[]
- ↑ 1.0 1.1 1.2 1.3 1.4 1.5 1.6 slade, Jim Butler (October 1996). “The Winds of Netheril”. In Jim Butler ed. Netheril: Empire of Magic (TSR, Inc.), pp. 23–28. ISBN 0-7869-0437-2.
- ↑ 2.0 2.1 slade, Jim Butler (October 1996). “The Winds of Netheril”. In Jim Butler ed. Netheril: Empire of Magic (TSR, Inc.), pp. 18, 121–123. ISBN 0-7869-0437-2.
- ↑ Clayton Emery (May 1996). Sword Play. (TSR, Inc), chap. 16. ISBN 0-7869-0492-5.
- ↑ 4.0 4.1 4.2 slade, Jim Butler (October 1996). “Encyclopedia Arcana”. In Jim Butler ed. Netheril: Empire of Magic (TSR, Inc.), p. 11. ISBN 0-7869-0437-2.