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Proctiv's move mountain was a legendary Netherese spell that sheared off a mountaintop, allowing the creation of the famous Netherese enclaves.

Effects[]

The spell was extremely direct in its applications. With the arcanist's guidance, it severed the section of mountain desired, rotated it so that the flat side faced upward, and maintained a levitation effect that kept it aloft until more permanent arrangements could be made.[3]

Components[]

The material components for this spell were a mythallar (which needed to be placed in the new city within two weeks), a magical device that allowed flying or levitation, and a crystal ball.[3]

History[]

The spell was created by the arcanist Proctiv in 1746 NY (−2113 DR), and without it the construction of Netheril's flying enclaves would have been near-impossible.[4] As an epic spell, it could no longer be cast due to the restrictions placed on magic by Mystra after Karsus's Folly in 3520 NY (−339 DR).[5] Later ages remembered the spell simply as move mountain.[1]

References[]

  1. 1.0 1.1 slade, Jim Butler (October 1996). “The Winds of Netheril”. In Jim Butler ed. Netheril: Empire of Magic (TSR, Inc.), pp. 22, 24. ISBN 0-7869-0437-2.
  2. Richard Baker, James Wyatt (March 2004). Player's Guide to Faerûn. (Wizards of the Coast), p. 137. ISBN 0-7869-3134-5.
  3. 3.0 3.1 3.2 slade, Jim Butler (October 1996). “Encyclopedia Arcana”. In Jim Butler ed. Netheril: Empire of Magic (TSR, Inc.), p. 11. ISBN 0-7869-0437-2.
  4. slade, Jim Butler (October 1996). “The Winds of Netheril”. In Jim Butler ed. Netheril: Empire of Magic (TSR, Inc.), pp. 26, 28. ISBN 0-7869-0437-2.
  5. slade, Jim Butler (October 1996). “The Winds of Netheril”. In Jim Butler ed. Netheril: Empire of Magic (TSR, Inc.), p. 12. ISBN 0-7869-0437-2.
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