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Pyrite, also known as iron pyrite or fool's gold,[4] was a golden-hued mineral[3][5][6] containing iron.[7]
Description[]
With its yellow-metallic sheen, pyrite resembled gold to the uninitiated eye,[5][6] but was much less valuable than the precious metal.[3] Deposits of fool's gold however did sometimes contain a certain amount of real gold.[1] Pyrite also appeared in small quantities within lapis lazuli, giving the blue ornamental stone its golden flecks.[8][9]
Trade[]
Iron pyrite was commonly available at many towns and markets.[10] It was sold by Aurora's Emporium in the 1360s DR.[3]
Uses[]
Pyrite could be smelted to yield the iron it contained.[7]
Pyrite was one of the reflective materials used by the dao to decorate their capital on the Elemental Plane of Earth, the Sevenfold Mazework, and help with its illumination.[11][12]
Magical Uses[]
Iron pyrite was common stock in a reasonably equipped wizard's laboratory.[10]
It was the material component for the spells Leomund's trap,[13][14][15] and cone of earth.[16]
The conical hat, an Imaskari relic dangerous to the wearer's mind found in Solon around 1360 DR, was made of iron pyrite.[17][18]
Religious Significance[]
The discovery of iron pyrite was sent as a portent by Waukeen to her faithful,[19] as well as a sign of displeasure by either Dumathoin[4] or Vergadain to their dwarven followers.[20]
Trivia[]
- The Iulutiuns used so-called spark stones resembling pyrite to light their fires in the cold of the Great Glacier. These could be found mostly in the Novularond.[21]
- According to some tales, the Gilded Nugget, the founding price of the gnomish nation of Songfarla, was an enormous piece of iron pyrite.[22]
Appendix[]
See Also[]
- Fool's gold, a related spell
Notes[]
- ↑ Player's Option: Spells & Magic gives a value of 2 sp for the amount necessary for one spell.
Appearances[]
- Video Games
- Neverwinter Nights: Darkness over Daggerford
References[]
- ↑ 1.0 1.1 Shlump Da Orc (April 1978). “How Heavy Is My Giant”. In Timothy J. Kask ed. Dragon #13 (TSR, Inc.), pp. 5–7.
- ↑ Michael Dobson (January 1984). “Living in a material world”. In Kim Mohan ed. Dragon #81 (TSR, Inc.), pp. 58–67.
- ↑ 3.0 3.1 3.2 3.3 Jeff Grubb, Julia Martin, Steven E. Schend et al (1992). Aurora's Whole Realms Catalogue. (TSR, Inc), pp. 48–49. ISBN 0-5607-6327-2.
- ↑ 4.0 4.1 Eric L. Boyd (November 1998). Demihuman Deities. Edited by Julia Martin. (TSR, Inc.), p. 61. ISBN 0-7869-1239-1.
- ↑ 5.0 5.1 Ed Greenwood (1991). “Campaign Guide to Undermountain”. In Steven E. Schend ed. The Ruins of Undermountain (TSR, Inc.), p. 49. ISBN 1-5607-6061-3.
- ↑ 6.0 6.1 Skip Williams (2004-08-13). Raiders of the High Citadel (Zipped PDF). Web Enhancement for Races of Stone. Wizards of the Coast. p. 5. Archived from the original on 2016-11-01. Retrieved on 2018-09-10.
- ↑ 7.0 7.1 Thomas M. Kane (December 1989). “In a Cavern, In a Canyon...”. In Roger E. Moore ed. Dragon #152 (TSR, Inc.), pp. 18–27.
- ↑ Michael Lowrey (March 1984). “The many facets of gems”. In Kim Mohan ed. Dragon #83 (TSR, Inc.), pp. 10–19.
- ↑ Holly Ingraham (June 1998). “Crystal Confusion”. In Dave Gross ed. Dragon #248 (TSR, Inc.), pp. 40–49.
- ↑ 10.0 10.1 Richard Baker (1996). Player's Option: Spells & Magic. (TSR, Inc), p. 74. ISBN 0-7869-0394-5.
- ↑ Wolfgang Baur, Steve Kurtz (1992). Monstrous Compendium Al-Qadim Appendix. (TSR, Inc), pp. Genie, Noble Dao. ISBN l-56076-370-1.
- ↑ Wolfgang Baur (November 1993). Secrets of the Lamp. Genie Lore. (TSR, Inc.), p. 15. ISBN 978-1560766476.
- ↑ Gary Gygax (1978). Players Handbook 1st edition. (TSR, Inc.), p. 70. ISBN 0-9356-9601-6.
- ↑ David "Zeb" Cook (August 1989). Player's Handbook (2nd edition). (TSR, Inc.), p. 143. ISBN 0-88038-716-5.
- ↑ Jonathan Tweet, Monte Cook, Skip Williams (July 2003). Player's Handbook v.3.5. (Wizards of the Coast), pp. 247–248. ISBN 0-7869-2886-7.
- ↑ Paul Fraser (August 1998). “Arcane Lore: Secrets of the Arch-Geomancer”. In Dave Gross ed. Dragon #250 (TSR, Inc.), pp. 92–94.
- ↑ Troy Denning (May 1991). Blood Charge. (TSR, Inc.), pp. 53–54. ISBN 0880388897.
- ↑ slade et al. (February 1995). Encyclopedia Magica Volume II. (TSR, Inc.), p. 569.
- ↑ Julia Martin, Eric L. Boyd (March 1996). Faiths & Avatars. (TSR, Inc.), p. 177. ISBN 978-0786903849.
- ↑ Eric L. Boyd (November 1998). Demihuman Deities. Edited by Julia Martin. (TSR, Inc.), p. 89. ISBN 0-7869-1239-1.
- ↑ Rick Swan (1992). The Great Glacier. (TSR, Inc), pp. 37–38. ISBN 1-56076-324-8.
- ↑ Eric L. Boyd (November 1998). Demihuman Deities. Edited by Julia Martin. (TSR, Inc.), p. 153. ISBN 0-7869-1239-1.