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Pyrite, also known as iron pyrite or fool's gold,[4] was a golden-hued mineral[3][5][6] containing iron.[7]

Description[]

With its yellow-metallic sheen, pyrite resembled gold to the uninitiated eye,[5][6] but was much less valuable than the precious metal.[3] Deposits of fool's gold however did sometimes contain a certain amount of real gold.[1] Pyrite also appeared in small quantities within lapis lazuli, giving the blue ornamental stone its golden flecks.[8][9]

Trade[]

Iron pyrite was commonly available at many towns and markets.[10] It was sold by Aurora's Emporium in the 1360s DR.[3]

Uses[]

Pyrite could be smelted to yield the iron it contained.[7]

Pyrite was one of the reflective materials used by the dao to decorate their capital on the Elemental Plane of Earth, the Sevenfold Mazework, and help with its illumination.[11][12]

Magical Uses[]

Iron pyrite was common stock in a reasonably equipped wizard's laboratory.[10]

It was the material component for the spells Leomund's trap,[13][14][15] and cone of earth.[16]

The conical hat, an Imaskari relic dangerous to the wearer's mind found in Solon around 1360 DR, was made of iron pyrite.[17][18]

Religious Significance[]

The discovery of iron pyrite was sent as a portent by Waukeen to her faithful,[19] as well as a sign of displeasure by either Dumathoin[4] or Vergadain to their dwarven followers.[20]

Trivia[]

  • The Iulutiuns used so-called spark stones resembling pyrite to light their fires in the cold of the Great Glacier. These could be found mostly in the Novularond.[21]
  • According to some tales, the Gilded Nugget, the founding price of the gnomish nation of Songfarla, was an enormous piece of iron pyrite.[22]

Appendix[]

See Also[]

Notes[]

  1. Player's Option: Spells & Magic gives a value of 2 sp for the amount necessary for one spell.

Appearances[]

Video Games
Neverwinter Nights: Darkness over Daggerford

References[]

  1. 1.0 1.1 Shlump Da Orc (April 1978). “How Heavy Is My Giant”. In Timothy J. Kask ed. Dragon #13 (TSR, Inc.), pp. 5–7.
  2. Michael Dobson (January 1984). “Living in a material world”. In Kim Mohan ed. Dragon #81 (TSR, Inc.), pp. 58–67.
  3. 3.0 3.1 3.2 3.3 Jeff Grubb, Julia Martin, Steven E. Schend et al (1992). Aurora's Whole Realms Catalogue. (TSR, Inc), pp. 48–49. ISBN 0-5607-6327-2.
  4. 4.0 4.1 Eric L. Boyd (November 1998). Demihuman Deities. Edited by Julia Martin. (TSR, Inc.), p. 61. ISBN 0-7869-1239-1.
  5. 5.0 5.1 Ed Greenwood (1991). “Campaign Guide to Undermountain”. In Steven E. Schend ed. The Ruins of Undermountain (TSR, Inc.), p. 49. ISBN 1-5607-6061-3.
  6. 6.0 6.1 Skip Williams (2004-08-13). Raiders of the High Citadel (Zipped PDF). Web Enhancement for Races of Stone. Wizards of the Coast. p. 5. Archived from the original on 2016-11-01. Retrieved on 2018-09-10.
  7. 7.0 7.1 Thomas M. Kane (December 1989). “In a Cavern, In a Canyon...”. In Roger E. Moore ed. Dragon #152 (TSR, Inc.), pp. 18–27.
  8. Michael Lowrey (March 1984). “The many facets of gems”. In Kim Mohan ed. Dragon #83 (TSR, Inc.), pp. 10–19.
  9. Holly Ingraham (June 1998). “Crystal Confusion”. In Dave Gross ed. Dragon #248 (TSR, Inc.), pp. 40–49.
  10. 10.0 10.1 Richard Baker (1996). Player's Option: Spells & Magic. (TSR, Inc), p. 74. ISBN 0-7869-0394-5.
  11. Wolfgang Baur, Steve Kurtz (1992). Monstrous Compendium Al-Qadim Appendix. (TSR, Inc), pp. Genie, Noble Dao. ISBN l-56076-370-1.
  12. Wolfgang Baur (November 1993). Secrets of the Lamp. Genie Lore. (TSR, Inc.), p. 15. ISBN 978-1560766476.
  13. Gary Gygax (1978). Players Handbook 1st edition. (TSR, Inc.), p. 70. ISBN 0-9356-9601-6.
  14. David "Zeb" Cook (August 1989). Player's Handbook (2nd edition). (TSR, Inc.), p. 143. ISBN 0-88038-716-5.
  15. Jonathan Tweet, Monte Cook, Skip Williams (July 2003). Player's Handbook v.3.5. (Wizards of the Coast), pp. 247–248. ISBN 0-7869-2886-7.
  16. Paul Fraser (August 1998). “Arcane Lore: Secrets of the Arch-Geomancer”. In Dave Gross ed. Dragon #250 (TSR, Inc.), pp. 92–94.
  17. Troy Denning (May 1991). Blood Charge. (TSR, Inc.), pp. 53–54. ISBN 0880388897.
  18. slade et al. (February 1995). Encyclopedia Magica Volume II. (TSR, Inc.), p. 569.
  19. Julia Martin, Eric L. Boyd (March 1996). Faiths & Avatars. (TSR, Inc.), p. 177. ISBN 978-0786903849.
  20. Eric L. Boyd (November 1998). Demihuman Deities. Edited by Julia Martin. (TSR, Inc.), p. 89. ISBN 0-7869-1239-1.
  21. Rick Swan (1992). The Great Glacier. (TSR, Inc), pp. 37–38. ISBN 1-56076-324-8.
  22. Eric L. Boyd (November 1998). Demihuman Deities. Edited by Julia Martin. (TSR, Inc.), p. 153. ISBN 0-7869-1239-1.
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