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Quasits (pronounced: /ˈkwɑːzɪtzKWA-zitz[5]) were chaotic evil outsiders.[4]

DescriptionEdit

Standing around 1.5 feet in height and weighing around 8 pounds, they resembled tiny humanoids with spiky horns and bat wings.[4]

RelationsEdit

They could be summoned to become the familiars of wizards and sorcerers who matched their chaotic evil alignment, or were at least not lawful or good.[6] Necromancers of sufficient experience could cast a variant of the find familiar spell and possibly get a quasit.[7]

CombatEdit

The quasit struck from ambush and used shapeshifting and invisibility to enter combat at the best moment to administer its poison.[4]

Notable QuasitsEdit

AppendixEdit

ReferencesEdit

ConnectionsEdit

Loumara
DybbukGuecubuManitou
Tanar'ri
AlkilithArrow demonBabauBalorBar-lguraCerebrilithChasmeGlabrezuGoristroHezrouImmolithKastighurKlurichirManeMarilithMaurezhiMolydeusNalfeshneeSorrowsworn demonSuccubusUridezuVrockYochlol
Miscellaneous Demons
BebilithDretchGhourKazrithQuasitRetrieverShadow demonWastrilithYochlol