The rapier was a slender, sharply pointed sword often with a complex hilt designed to protect the wielding hand. The blade could be sharpened along some or all of the length of the blade or may not have any cutting edge at all. The blade was typically 1 inch (2.5 centimeters) wide or less and 39 inches (99 centimeters) or more in length. A typical rapier cost 20 gp and weighed 2 pounds (910 grams).
Used mainly for thrusting and piercing attacks, it was favored by both fencers and duelists. Rapiers were relatively light blades and quite deadly in the hands of those properly trained, therefore they were classified as martial weapons.
- One of the Baneblades of Demron
- Sembian guardblade
- Expensive magical rapiers usually wielded by Sembite nobles
- War in Tethyr
Behind the ScenesEdit
Real-life rapiers had roughly the same weight as longswords and arming swords of the medieval era, usually between 1 and 1.6 kg and were often so long as to be unwearable at the hip. While optimized for thrusting, the long sharp blade worked well for slashing, making the historical rapier a cut-and-thrust weapon in the same general class as European arming swords (the longsword of D&D), longswords (wielded with two hands, light hilt unless it was a decorative piece, usually lighter than arming swords of a similar balance.), the Chinese jian, common migration-era swords, Celtic leaf-bladed swords, the Roman gladius and spatha and several others.
- Gregory W. Detwiler (August 1996). “A Flurry of Swords”. In Pierce Watters ed. Dragon #232 (TSR, Inc.), pp. 29–32.
- ↑ 1.0 1.1 Mike Mearls, Jeremy Crawford (2014). Player's Handbook 5th edition. (Wizards of the Coast), p. 149. ISBN 978-0-7869-6560-1.
- ↑ Grant Boucher, Troy Christensen, Jon Pickens, John Terra and Scott Davis (1991). Arms and Equipment Guide. (TSR, Inc.), p. 109. ISBN 1-56076-109-1.
- ↑ 3.0 3.1 3.2 Jonathan Tweet, Monte Cook, Skip Williams (July 2003). Player's Handbook v.3.5. (Wizards of the Coast), p. 120. ISBN 0-7869-2886-7.
- ↑ Rob Heinsoo, Andy Collins, James Wyatt (June 2008). Player's Handbook 4th edition. (Wizards of the Coast), p. 218. ISBN 0-7869-4867-1.
- ↑ Richard Baker, James Wyatt (March 2004). Player's Guide to Faerûn. (Wizards of the Coast), p. 121. ISBN 0-7869-3134-5.
- ↑ Sean K. Reynolds, Duane Maxwell, Angel McCoy (August 2001). Magic of Faerûn. (Wizards of the Coast), p. 144. ISBN 0-7869-1964-7.