Repel vermin, and another version called repel insects, were abjuration spells that created an invisible barrier to keep out unwanted pests.[1][2][3][5]
Effects[]
The area of effect for these spells was a 10 ft (3 m) radius around the spellcaster.[1][2][3][5] The older version of this spell was only effective against normal- and giant-sized true insects, not arachnids like spiders and scorpions.[2][3][5] The newer version worked on all manner of vermin.[1] These spells were proof against all normal pests and some giant versions, but large, determined creatures could breach the barrier, taking damage as they crossed into the protected area.[1][2][3][5]
Components[]
The newer version of this spell required verbal and somatic components as well as the caster's divine focus or holy symbol.[1] The older version required one of the following: crushed marigold flowers, a crushed leek, crushed stinging nettle leaves, or a small blob of camphor tree resin.[2][3][5]
Appendix[]
See also[]
Appearances[]
Organized Play & Licensed Adventures
References[]
- ↑ 1.0 1.1 1.2 1.3 1.4 1.5 Jonathan Tweet, Monte Cook, Skip Williams (July 2003). Player's Handbook v.3.5. (Wizards of the Coast), p. 271. ISBN 0-7869-2886-7.
- ↑ 2.0 2.1 2.2 2.3 2.4 2.5 David "Zeb" Cook (August 1989). Player's Handbook (2nd edition). (TSR, Inc.), p. 220. ISBN 0-88038-716-5.
- ↑ 3.0 3.1 3.2 3.3 3.4 3.5 David "Zeb" Cook (April 1995). Player's Handbook 2nd edition (revised). (TSR, Inc.), p. 279. ISBN 0-7869-0329-5.
- ↑ Cook, Findley, Herring, Kubasik, Sargent, Swan (1991). Tome of Magic 2nd edition. (TSR, Inc), p. 154. ISBN 1-56076-107-5.
- ↑ 5.0 5.1 5.2 5.3 5.4 5.5 Gary Gygax (1978). Players Handbook 1st edition. (TSR, Inc.), p. 60. ISBN 0-9356-9601-6.