The Retribution domain was a deity domain that granted divine spellcasters like clerics with spells and powers based around the concept of retribution.[1][2]
Deities[]
Powers[]
A priest that was harmed by someone else in battle was able to make a vengeful strike against them immediately after, once a day. If it hit, it inflicted the maximum possible injury.[1][2]
Spells[]
Priests with this domain could protect an ally with shield of faith and later bolster their constitution with bear's endurance. As they advanced, they could question corpses with speak with dead, bestow a mark of justice to curse wrongdoers, and dismiss creatures from the planes with banishment. They could retaliated against those who attacked them with fire shield and spell turning. Finally, very powerful priests could use discern location to find someone or something, and cast even the mighty storm of vengeance spell.[1][2]
Appendix[]
References[]
- ↑ 1.0 1.1 1.2 Ed Greenwood, Sean K. Reynolds, Skip Williams, Rob Heinsoo (June 2001). Forgotten Realms Campaign Setting 3rd edition. (Wizards of the Coast), p. 65. ISBN 0-7869-1836-5.
- ↑ 2.0 2.1 2.2 Richard Baker, James Wyatt (March 2004). Player's Guide to Faerûn. (Wizards of the Coast), p. 90. ISBN 0-7869-3134-5.