Reveal was a divine divination spell used by priests devoted to Tempus, enabling them to clearly see magical writings.[1][2]
Effects[]
This spell revealed the locations of symbols, glyphs of warding, and all magically concealed inscriptions. The spell also showed the locations of active and inactive gates.[1]
The reverse of this spell, conceal, had the opposite effect to a target to which the ointment was applied.[1]
Components[]
In addition to verbal and somatic components, this spell required as a material component a special ointment to cast. The ointment was composed of four drops of wine, two drops of water, two drops of giant squid sepia, a pinch of powdered eyebright, and a powdered blue sapphire worth at least 1,000 gold pieces. The ointment for the conceal spell was composed of a pinch of powdered monkshood, six drops of onion juice, a pinch of dust, and seven drops of water.[1]
History[]
Reveal was one of several spells included in the The Red Book of War, a book of spells and prayers dedicated to the Tempus.[3]
Appendix[]
References[]
- ↑ 1.0 1.1 1.2 1.3 1.4 Julia Martin, Eric L. Boyd (March 1996). Faiths & Avatars. (TSR, Inc.), p. 160. ISBN 978-0786903849.
- ↑ 2.0 2.1 Ed Greenwood, Jeff Grubb (August 1987). “Cyclopedia of the Realms”. In Karen S. Martin ed. Forgotten Realms Campaign Set (TSR, Inc.), p. 82. ISBN 0-88038-472-7.
- ↑ Ed Greenwood, Jeff Grubb (August 1987). “Cyclopedia of the Realms”. In Karen S. Martin ed. Forgotten Realms Campaign Set (TSR, Inc.), p. 81. ISBN 0-88038-472-7.