A ring of animal influence, also known as a ring of animal friendship,[1] was a magical ring that allowed its wearer to communicate with and influence the behavior of animals.[3]
Appearance[]
Rings of animal influence created by the druids of High Forest were crafted out of magically preserved green brambles and twigs. These rings smelled of edible berries.[4]
Powers[]
Each use of the ring allowed its wearer to cast the animal friendship, fear, or speak with animals spells, any of which could only target beasts. The ring could be used in this way up to three times, after which it gradually recovered its magic over successive dawns.[3] Pre-Spellplague versions only contained animal frienship, which could be used at will.[1]
History[]
It was said that the secret of creating rings of animal influence was kept guarded by the druids of Cormanthor. In mid 14th century DR very few of these rings were seen outside of druidic orders, although some have been sold by exiled and fallen members and looted of the druids' bodies.[2]
By the late 14th century, more ring of animal influence could be seen outside of the druids' circles. The rings that originated from the High Forest could be found across the Sword Coast and were imbued with divine magic of Mielikki and Silvanus.[4]
Notable Owners[]
- Bosco Daggerhand, owner of the Bosco's Bilge tavern in Jahaka Anchorage, owned a ring of animal influence in the late 15th century DR. He used it to control his semi-tame pet deinonychus known as Knuckles.[5]
- Kretnor, female wemic druid circa 1373 DR.[6]
- Laeral Silverhand, a Chosen of Mystra possessed one of the rings of animal influence.[7]
- Nyalee, a worshiper of Bhaal who raised Yaga-Shura.[8]
- Seniyad, the human druid leader from the Cloak Wood circa 1368 DR.[2]
- Sherry Feldstone possessed a unique type of a ring of animal friendship that allowed a greater number and power of beasts to be influenced by the item, passively influencing animals within 10 feet (3 meters). Additionally, Sherry's ring of animal friendship granted the wearer ability to speak with animals under the ring's influence.[9]
Appendix[]
Appearances[]
Adventures
Video Games
Card Games
External Links[]
References[]
- ↑ 1.0 1.1 1.2 1.3 Monte Cook, Jonathan Tweet, Skip Williams (July 2003). Dungeon Master's Guide v.3.5. (Wizards of the Coast), p. 230. ISBN 0-7869-2889-1.
- ↑ 2.0 2.1 2.2 2.3 2.4 BioWare (December 1998). Designed by James Ohlen. Baldur's Gate. Black Isle Studios.
- ↑ 3.0 3.1 3.2 3.3 Jeremy Crawford, Christopher Perkins, James Wyatt (December 2014). Dungeon Master's Guide 5th edition. Edited by Scott Fitzgerald Gray, et al. (Wizards of the Coast), p. 189. ISBN 978-0-7869-6562-5.
- ↑ 4.0 4.1 4.2 4.3 BioWare, Floodgate Entertainment (June 2003). Designed by Brent Knowles, Rick Ernst. Neverwinter Nights: Shadows of Undrentide. Atari.
- ↑ Christopher Perkins, Will Doyle, Steve Winter (September 19, 2017). Tomb of Annihilation. Edited by Michele Carter, Scott Fitzgerald Gray. (Wizards of the Coast), pp. 67–68. ISBN 978-0-7869-6610-3.
- ↑ Penny Williams (2004-10-15). Wemic Camp (Zipped PDF). Web Enhancement for Shining South. Wizards of the Coast. p. 4. Archived from the original on 2016-11-01. Retrieved on 2018-09-11.
- ↑ Dale Donovan, Paul Culotta (August 1996). Heroes' Lorebook. (TSR, Inc), p. 64. ISBN 0-7869-0412-7.
- ↑ BioWare (June 2001). Designed by Kevin Martens. Baldur's Gate II: Throne of Bhaal. Black Isle Studios.
- ↑ David Wise (1992). AD&D Trading Cards 1992 series, #270, "Sherry's Ring of Animal Friendship". TSR, Inc..