A ring of wizardry was a type of ring only usable by those with magical abilities.
Description[]
The ring essentially doubled the caster's spell repertoire, i.e., the number of spells they could prepare, of a certain power. Other professions, even those with spellcasting abilities, could not understand the magical workings of such a ring.[1][2][3] In order to forge the ring, one needed to use the limited wish spell.[3]
The trinket came in four varieties, all of which were only usable by arcane spellcasters. The ring was either moderate in power (ring of wizardry I) or strong (ring of wizardry II to IV).[3]
History[]
A type of ring of wizardry, known as Evermemory, was rumored to have been used by a powerful wizard of Amn who apparently defied Mystra's limitations on the magical arts. Legends claimed that this mage could cast spells without the limitation of memorization. It was later found out that his powers stemmed from the magical ring of wizardry he had made. His rings, however, continued to be some of the most sought after items in the Realms.[4]
Another notable ring of wizardry was crafted by a dying Sembian necromancer Edion Caradoc. He never took the ring off the same finger one would wear a wedding ring, symbolizing the necromancer's marriage to the Art. Edion's ring of wizardry was a powerful item that doubled the number of high level spells a mage could memorize. In the necromancer's twilight years, he carried the ring to the Burial Isle on Maer Dualdon circa the Year of the Cold Soul, 1281 DR.[5]
Notable Owners[]
- Alyana al-Azzazi[6]
- Elorfindar Floshin [7]
- Edion Caradoc[5]
- Sammaster[8]
- Vlaakith CLVII[9]
Appendix[]
Gallery[]
Appearances[]
- Adventures
- Storm Riders • Four from Cormyr
- Video Games
- Curse of the Azure Bonds • Secret of the Silver Blades • Pools of Darkness • Eye of the Beholder • Dungeon Hack • Eye of the Beholder III: Assault on Myth Drannor • Menzoberranzan • Descent to Undermountain • Baldur's Gate • Icewind Dale • Baldur's Gate II: Shadows of Amn • Icewind Dale: Heart of Winter
- Card Games
- AD&D Trading Cards
References[]
- ↑ 1.0 1.1 Gary Gygax (1979). Dungeon Masters Guide 1st edition. (TSR, Inc.), p. 132. ISBN 0-9356-9602-4.
- ↑ 2.0 2.1 David "Zeb" Cook (1989). Dungeon Master's Guide 2nd edition. (TSR, Inc.), p. 204. ISBN 0-88038-729-7.
- ↑ 3.0 3.1 3.2 3.3 Monte Cook, Jonathan Tweet, Skip Williams (July 2003). Dungeon Master's Guide v.3.5. (Wizards of the Coast), p. 233. ISBN 0-7869-2889-1.
- ↑ BioWare (December 1998). Designed by James Ohlen. Baldur's Gate. Black Isle Studios.
- ↑ 5.0 5.1 Black Isle Studios (February 2001). Designed by Chris Avellone, Steve Bokkes, John Deiley, J.E. Sawyer. Icewind Dale: Heart of Winter. Interplay.
- ↑ Tim Beach, Tom Prusa and Steve Kurtz (1993). “Golden Huzuz”. City of Delights (TSR, Inc), p. 26. ISBN 1-56076-589-5.
- ↑ slade, et al. (April 1996). “Daggerford”. In James Butler ed. The North: Guide to the Savage Frontier (TSR, Inc.), p. 32. ISBN 0-7869-0391-0.
- ↑ Dale Donovan (January 1998). Cult of the Dragon. Edited by Julia Martin. (TSR, Inc.), p. 18. ISBN 0-7869-0709-6.
- ↑ Bruce R. Cordell, Gwendolyn F.M. Kestrel (July 2004). Planar Handbook. (Wizards of the Coast), p. 150. ISBN 0-7869-3429-8.