A rolling pin was a cooking utensil[4][5] used to knead dough.[6] It was considered a common household object[3] and could be used as an improvised weapon.[4]
History[]
Sometime in the 14th century DR, the cargo ship The Gentle Lady was delivering a shipment of farmer and merchant goods to a small coastal community in the Dragon Reach.[7] Among the goods being carried by the ship was a crate full of cookware that included three rolling pins.[8]
Notable rolling pins[]
- Orc rolling pin, a variety of enchanted rolling pins of orcish-make that could be wielded as deadly bludgeoning weapons.[9]
Notable Owners[]
- Frieda Doeskin of Ravens Bluff owned one.[3]
- The crafty tinkerer rock gnomes of Gnomengarde had a special mechanical rolling pin.[6]
- Ymelda of Deepingdale owned one.[1]
Appendix[]
Appearances[]
Adventures
Curse of the Azure Bonds • Dungeon #34, "Euphoria Horrors" • Dungeon #66, "Operation Manta Ray" • Dungeon #75, "Non-Prophet Organization" • Dragon of Icespire Peak
Comics
Video Games
Organized Play & Licensed Adventures
External Links[]
- Rolling pin article at Wikipedia, The Free Encyclopedia.
References[]
- ↑ 1.0 1.1 Alan Grimes (March/April 1992). “Euphoria Horrors”. In Barbara G. Young ed. Dungeon #34 (TSR, Inc.) (34)., p. 11.
- ↑ Jeff Grubb and George MacDonald (April 1989). Curse of the Azure Bonds. (TSR, Inc.), p. 7. ISBN 978-0880386067.
- ↑ 3.0 3.1 3.2 Steve Thearle (January 1988). “The Living City: Tym's Supple Leather Shoppe”. In Skip Williams ed. Polyhedron #39 (TSR, Inc.), p. 9.
- ↑ 4.0 4.1 4.2 4.3 Christopher Perkins, James Haeck, James Introcaso, Adam Lee, Matthew Sernett (September 2018). Waterdeep: Dragon Heist. Edited by Jeremy Crawford. (Wizards of the Coast), p. 55. ISBN 978-0-7869-6625-7.
- ↑ Paul Culotta (January/February 1998). “Operation Manta Ray”. In Christopher Perkins ed. Dungeon #66 (Wizards of the Coast) (66)., p. 53.
- ↑ 6.0 6.1 Christopher Perkins (September 2019). “Dragon of Icespire Peak”. In Scott Fitzgerald Gray ed. Dungeons & Dragons Essentials Kit (Wizards of the Coast), p. 28. ISBN 978-0-7869-6683-7.
- ↑ Dave Schnur (March 1995). How Long Can You Tread Water?. Living City (RPGA), pp. 9–10.
- ↑ Dave Schnur (March 1995). How Long Can You Tread Water?. Living City (RPGA), p. 12.
- ↑ Obsidian Entertainment (October 2006). Designed by Ferret Baudoin, J.E. Sawyer. Neverwinter Nights 2. Atari.