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Rotbite was a horned devil[2] who terrorized the Volkumburgh Vale in the mid-12th and 14th centuries DR,[2][3][note 1][note 2]

Abilities[]

Rotbite was capable of casting the following spells, even while he was possessing the unique golem Awtawmatawn: charm person, suggestion, infravision, know alignment, animate dead, pyrotechnics, produce flame, ESP, detect magic, and wall of fire.[4]

He was also capable of casting fear in a 30 feet (9.1 meters) radius and slow on any creature within 1 in (0.025 m) of it, though while inside Awtawmatawn he was unable to summon other horned devils to his aid.[4]

Due to Rotbite's natural magic resistance, the spell detect evil could not recognize his presence within Awtawmatawn.[1]

History[]

Sometime in the mid-12th,[note 1] Valmous was hired by King Proster Obarskyr to design a new variant of stone golems to help expedite his ambitious building projects. However, while in the final stages of constructing the first one Valmous misfired a spell,[3] which summoned Rotbite on to the Prime Material plane and he quickly possessed the inert Awtawmatawn.[1]

While possessing the golem he proceeded to slaughter all the residents of the College, who were unprepared for such an attack, except for Valmous who managed to escape to the nearby College of Rune Magics. Sensing that college over the mountains, Rotbite moved towards it. The injured Valmous, with the aid of the college's students, managed to destroy the Awtawmatawn, but not before it had destroyed the other college.[3]

Valmous, now sensing the horned devil's presence trapped within the fragments of the Awtawmatawn, tasked the adepts with scattering his pieces across the Volkumburgh Vale. Then, using a combination of their rune magic and his magic items, the rune adepts placed him into a healing stasis, where he awaited the day someone would attempt to recreate the golem.[3]

In 1358 DR,[note 2] a man named Lychor introduced the wizard Amelior Amanitas to the fragmented legend of this golem,[1] as well as some fragments of it[5] which he managed to merge back together into an arm through use of potions. After doing so they gave off a magical aura. He then became obsessed with the legend, thinking of the fame he would receive,[3] though he would pass it off as being for the betterment of society.[1]

Amelior's efforts to reconstruct the golem[3] attracted the attention of the surviving, devout followers of Valmous and their neanderthal allies, who moved to occupy the ruins and to keep anyone from entering them. With the villagers no longer able to loot the ruins as they pleased, it gradually became taboo to talk about the Awtawmatawn, its arm, the ruins of the magical colleges, and Amelior Amanitas.[6]

Amelior later discovered one of the statue's feet (5 feet (1.5 meters) in length)[3] in a temple in Suzail,[1] which locals mistakenly believed to be a piece of Grumbar. In the month of Uktar, some time before the Feast of the Moon, he arranged for the foot to be shrunken down, stolen, and then delivered to him by a group of adventurers in Suzail. Estimating where the other fragments might be, he then tasked them with seeking out the rest of the fragments.[3] During this quest the adventurers would find themselves ambushed by the followers of Valmous, but they managed to fend them off.[6]

Those adventurers went on to recover one of the golem's lost hands, hidden beneath a fountain in the village of Volkumburgh.[7] Then with the unseen aid of Rotbite they uncovered an eye and arm of the golem within a secret cavern of the College of Rune Magics. And by disturbing those fragments, the adventurers awoke Valmous.[8] Finally, the adventurers retrieved two halves of the golem's leg from the College of Shaping Magic[9] and his head from the Temple of the Dragon Oracle.[10]

A few days after the collected parts were turned in to Amelior, the awakened Valmous and his disciples attacked the village, alongside an army of neanderthals, seeking to destroy the Awtawmatawn. At the same time, Lychor unleashed a counter-force of undead in hopes of both protecting the golem and claiming it for himself. This horde of undead included a hundred skeletons, twenty zombies, and ten wights.[11]

During this siege Rotbite finally regained full control of the Awtawmatawn and began to rampage around Volkumburg, destroying Amelior's workshop in the process.[2] Ultimately, the golem was destroyed after it fell upon the Crimson Wyrm and down through the cavern that was hidden beneath it.[12]

Appendix[]

Notes[]

  1. 1.0 1.1 Canon material does not provide a year for the events described in The Shattered Statue that take place 200 years prior to the module itself. However, it is stated on page 3 that a "King Proster" commissioned the Awtawmatawn. The only known Proster from this period of publishing was Proster Obarskyr and page 77 of the The Grand History of the Realms dates his reign as lasting from 1122 DR1164 DR.
  2. 2.0 2.1 Canon material does not provide a year for the events described in The Shattered Statue, but through extensive research this wiki has estimated a date. The explanation for this date is divided into three points:
    (1) Page 16 of The Shattered Statue (February, 1988) describes the destruction of Phlan by dragons as having occurred "several years ago." Since the conflict "Dragon Run" did not exist until The Moonsea, this has to be referring to the Flight of Dragons (1356 DR), which was introduced in the Forgotten Realms Campaign Set.
    (2) The Savage Frontier (August, 1988), is set in 1358 DR and has Amelior Amanitas refer to its events in past tense.
    (3) Page 18 of The Shattered Statue describes the Cult of the Dragon as having long had no presence in Volkumburgh Vale, but TSR Jam 1999 has the cult re-establishing themselves there in 1359 DR.
    (4) In conclusion, all together this info suggests that The Shattered Statue takes place in 1358 DR.

Appearances[]

Adventures
The Shattered Statue

References[]

  1. 1.0 1.1 1.2 1.3 1.4 1.5 Jennell Jaquays (February 1988). The Shattered Statue. Edited by Steve Perrin. (TSR, Inc.), p. 9. ISBN 0-88038-498-0.
  2. 2.0 2.1 2.2 Jennell Jaquays (February 1988). The Shattered Statue. Edited by Steve Perrin. (TSR, Inc.), p. 30. ISBN 0-88038-498-0.
  3. 3.0 3.1 3.2 3.3 3.4 3.5 3.6 3.7 Jennell Jaquays (February 1988). The Shattered Statue. Edited by Steve Perrin. (TSR, Inc.), pp. 2–3. ISBN 0-88038-498-0.
  4. 4.0 4.1 Jennell Jaquays (February 1988). The Shattered Statue. Edited by Steve Perrin. (TSR, Inc.), p. 26. ISBN 0-88038-498-0.
  5. Jennell Jaquays (February 1988). The Shattered Statue. Edited by Steve Perrin. (TSR, Inc.), p. 5. ISBN 0-88038-498-0.
  6. 6.0 6.1 Jennell Jaquays (February 1988). The Shattered Statue. Edited by Steve Perrin. (TSR, Inc.), pp. 6–7. ISBN 0-88038-498-0.
  7. Jennell Jaquays (February 1988). The Shattered Statue. Edited by Steve Perrin. (TSR, Inc.), p. 11. ISBN 0-88038-498-0.
  8. Jennell Jaquays (February 1988). The Shattered Statue. Edited by Steve Perrin. (TSR, Inc.), p. 13. ISBN 0-88038-498-0.
  9. Jennell Jaquays (February 1988). The Shattered Statue. Edited by Steve Perrin. (TSR, Inc.), p. 14. ISBN 0-88038-498-0.
  10. Jennell Jaquays (February 1988). The Shattered Statue. Edited by Steve Perrin. (TSR, Inc.), p. 16. ISBN 0-88038-498-0.
  11. Jennell Jaquays (February 1988). The Shattered Statue. Edited by Steve Perrin. (TSR, Inc.), p. 29. ISBN 0-88038-498-0.
  12. Jennell Jaquays (February 1988). The Shattered Statue. Edited by Steve Perrin. (TSR, Inc.), p. 31. ISBN 0-88038-498-0.
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