Rotting Roots is an adventure module set in the Forgotten Realms using the Dungeons & Dragons 5th edition ruleset. It is part of the Tomb of Annihilation series of adventures published for the Tomb of Annihilation. It focuses on Chult, and is an adventure designed for three to seven 5th- to 10th-level characters. It is the second part of the The Rot from Within trilogy.

The sudden appearance of the undead within Port Nyanzaru doesn’t appear to be the only thing on the horizon. A vast horde of skeletons and zombies is moving towards the city and while those of means are safe within the city’s walls, those in the Old City and Malar’s Throat are forced to contend with the problem. Where did they come from? More importantly, what are you going to do to find out?[1]

Index[edit | edit source]

Characters[edit | edit source]

Hawkdriver MazugulakIkkiUllal

Creatures[edit | edit source]

aarakocrabeholder zombiebone nagaflying monkey mummyhumanogre zombieorcskeletontyrannosaurus zombiezombie
Referenced only
merfolkpufferfishtortle

Locations[edit | edit source]

Mountains
Mistcliff Mountains
Region
Chult
Settlements
Port Nyanzaru
Referenced only
Matolo

Magic[edit | edit source]

Items
rope of entanglement
Spells
bestow curseblurcalm emotionscharm personcommandhold personlightning boltmage handmendingray of frostsacred flameshield of faithshocking graspsleepthaumaturgy

Organizations[edit | edit source]

Tribe of the Fallen Feather
Player Factions
Emerald EnclaveHarpersLords' AllianceOrder of the GauntletZhentarim

Religions[edit | edit source]

Ubtao

Miscellaneous[edit | edit source]

Food & Drinks
banana
Gemstones
coralpearl

Appendix[edit | edit source]

Credits[edit | edit source]

External links[edit | edit source]

References[edit | edit source]

  1. 1.0 1.1 1.2 Lysa Chen (2017). Rotting Roots (DDAL07-07) (PDF). D&D Adventurers League: Tomb of Annihilation (Wizards of the Coast), p. 1.

Connections[edit | edit source]









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