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Rushing waters was a conjuration spell that pushed creatures away with conjured water.[1][2]

Effects[]

On casting rushing waters, the caster designated a point within range of the spell. From this point, water started coming out. This water violently spread in a radius of 15 feet (4,6 meters) around and pushed those who were not strong enough to withstand the wave away and possibly even dragging them off their feet.[1][2]

Components[]

Rushing waters required only somatic and verbal components, but also a divine focus.[1][2]

History[]

Rushing waters was a spell necessary in the creation of a watery grave and a spell that could be cast using the staff.[3]

Appendix[]

Notes[]

  1. The Spell Compendium lists rushing waters as a 4th-level druid spell of the creation-subschool. For the purpose of this wiki, the spell will be listed as a 5th-level druid spell of the summoning-subschool as written in the FR-sourcebook Underdark, as it is per policy.

References[]

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