Safiya's robes were a set of unique Red Wizard robes, enchanted and worn by Safiya, a companion of Kalach-Cha in the late 14th century DR.[1]
Powers[]
Safiya's robes were bright red, proudly announcing her affiliation with the Red Wizards of Thay. The garb had +3 protection enchantment weaved into it, as well as magics that provided improved universal protections from magical and physical effects and hazards. Safiya's robes also dramatically improved the wearer's skills to concentrate. Because of its enchantments, the robe could only be worn by human Red Wizards and none other.[1]
History[]
Safiya appeared wearing her magic Red Wizard robes in the Year of Lightning Storms, 1374 DR, when she found the western hero Kalach-Cha deep within The Bear God's Barrow in Rashemen. She continued wearing the robes while traveling with the new companion, however, Safiya insisted on changing out of the red garb when entering Mulsantir and other Rashemi settlements due to the tense relationship between the Red Wizard and the inhabitants of the land of witches and berserkers.[1]
Appendix[]
Appearances[]
- Video Games
- Neverwinter Nights 2: Mask of the Betrayer
References[]
- ↑ 1.0 1.1 1.2 1.3 1.4 Obsidian Entertainment (September 2007). Designed by Kevin D. Saunders. Neverwinter Nights 2: Mask of the Betrayer. Atari.