Sages and Specialists is an accessory for AD&D 2nd edition. It is the eigth book in the DMGR series.

In the dangerous, fast-paced world of adventuring, knowledge means survival. In an age of legends, even the greatest heroes need technical advisors. Inside Sages & Specialists you'll find ten new NPC specialist classes-from apothecary to seer, from engineer to scribe- each with his own special talents and insights. In addition, this book contains a host of new rules that directly affect the lives of PCs everywhere. Add depth to your campaign with these unique and three-dimensional NPCs.


  • Chapter 1: The Apothecary
  • Chapter 2: The Appraiser
  • Chapter 3: The Blacksmith
  • Chapter 4: The Cartographer
  • Chapter 5: The Engineer
  • Chapter 6: The Guide
  • Chapter 7: The Healer
  • Chapter 8: The Historian
  • Chapter 9: The Scribe
  • Chapter 10: The Seer
  • Chapter 11: Using Specialists
  • Appendix: Collected Tables and Charts


External linksEdit


  1. Matt Forbeck. Sages and Specialists (2e). Dungeon Masters Guild. Retrieved on 2013-25-06.
Community content is available under CC-BY-SA unless otherwise noted.