The Sailors of the Crimson Sea, or simply the Sailors, were a prominent mercenary company based in Airspur in Chessenta and active in Chondath in the mid–14th century DR. Their name was a complex metaphor: "the crimson sea" referred to a bloody battlefield, upon which soldiers were the "sailors". They didn't actually fight on water.
In the 1350s DR, the Sailors of the Crimson Sea marched to the town of Timindar in Chondath, having been hired by Lord Reland Tymin to confront the dark forces of Yrkhetep at Thurgabanteth. However, while passing the edge of the Chondalwood, they were ambushed by unknown enemies. Sniper archers killed Bendix and the ambushers used oil to burn his body to prevent resurrection. They even destroyed their food supply. Although the Sailors prevailed and killed all the ambushers, they were left with many wounded and dead and were in need of a cleric or priest to heal them, conjure food, and conduct funeral rites.
After sending a messenger to Timindar, acting commander Lhrek Jarsyn, the mage Iurnan Chall, and other veteran members of the company went into the Chondalwood in search of more food. However, after killing a deer, cutting some branches, and starting a fire, they were captured by the druid Variath and his treants, who put them on trial. The treants demanded justice, accepting an apology and a compensation of 1000 gp. However, Lhrek refused, so Variath threatened execution. Adventurers sent from Timindar may have aided their trial; they were not executed and went on to Timindar.
Soon after, the Sailors fought in the Battle of Thurgabanteth.
They were active again in the early 1360s DR.
They had 185 members and were divided into infantry, cavalry, and archers. The infantry comprised sixty veteran fighters and twenty less-experienced fighters, the cavalry comprised sixty less-experienced warriors, and the archers were forty basic warriors.
Their leadership was a standard military hierarchy, with Lhrek Jarsyn as leader and Iurnan Chall as chief advisor and assistant. Iurnan was the company's mage. Beneath them were three lieutenants: Masoth, who led the infantry; Chard, who led the cavalry; and Vidad, who led the archers. The company remained together and traveled as needed.
Base of OperationsEdit
Their tactics were sound once in battle. They were especially cautious in forests after their experiences in the Chondalwood.
They'd made a few enemies, but most were evil groups.
- ↑ 1.0 1.1 1.2 1.3 1.4 1.5 1.6 1.7 1.8 Scott Bennie (1990). Old Empires. (TSR, Inc), p. 63. ISBN 0-8803-8821-8.
- ↑ 2.00 2.01 2.02 2.03 2.04 2.05 2.06 2.07 2.08 2.09 2.10 2.11 2.12 2.13 2.14 2.15 2.16 2.17 2.18 2.19 Tim Beach (1992). Gold & Glory. (TSR, Inc), p. 16. ISBN 1-56076-334-5.
- ↑ 3.0 3.1 3.2 3.3 3.4 Bill Connors, Christopher Mortika, Rick Reid, Scott Bennie, John Terra, Jay Batista, Roy Schelper, Rick Swan (May 1988). Swords of the Iron Legion. (TSR, Inc.), pp. 28–29. ISBN 978-0880385596.
- ↑ Scott Bennie (1990). Old Empires. (TSR, Inc), p. 53. ISBN 0-8803-8821-8.
- ↑ Bill Connors, Christopher Mortika, Rick Reid, Scott Bennie, John Terra, Jay Batista, Roy Schelper, Rick Swan (May 1988). Swords of the Iron Legion. (TSR, Inc.), p. 27. ISBN 978-0880385596.
- ↑ 6.0 6.1 Bill Connors, Christopher Mortika, Rick Reid, Scott Bennie, John Terra, Jay Batista, Roy Schelper, Rick Swan (May 1988). Swords of the Iron Legion. (TSR, Inc.), pp. 30–31. ISBN 978-0880385596.
- ↑ Tim Beach (1992). Gold & Glory. (TSR, Inc), p. 62. ISBN 1-56076-334-5.
- ↑ Tim Beach (1992). Gold & Glory. (TSR, Inc), pp. 5, 64. ISBN 1-56076-334-5.