Adult male sand giants were about 12 feet tall and weighed 2,000 lbs, with female giants generally being slightly taller and heavier. Their skin ranged from dark brown to beige in color and their hair ranged from black to blond. Their eyes were usually the same color as their hair. Sand giants wore garments made of light cloth colored to camouflage them while out in the desert. They rarely wore bulky or metal armor as it was inconvenient in the heat.
Sand giants were immune to fire and could in fact manipulate heat to create a shimmer that they used to blur their forms in combat. They were, however, vulnerable to extreme cold. They had additional innate magic that gave them the ability to meld into stone, as well as allowing them to turn creatures into living statues. Sand giants had a moderate ability to burrow through sand and stone.
Sand giants preferred to dig into the sand and ambush opponents. They would first attack with a weapon known as a sand blaster, a long tube which they could use their powerful lungs to blow a cone of sand through at opponents, partially disabling them. When in melee combat they often used a scimitar. Their champions were tactical masters and served as personal guards for the monarchy.
Sand giants lived in ordered societies, prioritizing caution, discipline, and honor. Their settlements were carefully organized with an emphasis on defense, often being built in an isolated location sheltered by geographical features such as mesas. A settlement had 13-45 inhabitants ruled by a monarch. Monarchs were hereditary, with the primary heir being the first-born child of the current ruler. The succession beyond that is determined by a complex system of blood relation and birth order.
Sand giants previously ranged across the full extent of southern Faerûn, from the Calim Desert in the west to the Plains of Purple Dust in the east. They were most commonly found in Raurin, and their largest settlements could be found there, near the Giant's Belt Mountains.
Despite building their communities away from other people, they were well-respected by many of their neighbors and welcome travelers and trade. They did occasionally have to deal with incursions from eldritch giants and their goblinoid slaves.