Sardior (pronounced: /ˈsɑːrdiɔːrSAR-dee-or[1]) was the dragon god of night, psionics, and secrets, and he was also the Master of gem dragons.[1]

Description[edit | edit source]

Sardior was said to be a unique ruby dragon. In his natural form, he had a long and sinewy body covered with deep ruby red scales. At a distance, he was often mistaken for an ancient red dragon, but his playful demeanor soon betrayed his true self. He was also reputed to be a great conversationalist, and many who met him were unprepared for his sharp wit.[1]

Realm[edit | edit source]

Sardior's demesne was a huge floating castle named the Ruby Palace,[5][6][3] which orbited the world and always lay in the shadows from the sun. On the nights it was seen, viewers often mistook it for a small red moon.[1]

Periodically, Sardior moved his fortress through the planes, visiting the djinni Citadel of Ice and Steel,[4] and Uroboros, the realm of Jazirian.[3]

Worshipers[edit | edit source]

Sardior was worshiped by neutral dragons, psions, and psychic warriors. He didn't require much from his followers, and didn't try to guide their decisions. Gem dragons, in return, viewed him as an ideal and strove to be more like him.[1]

Sardior was always happy when he granted spells and special abilities to his followers.[1]

Clergy[edit | edit source]

Sardior had very few clerics. They usually dressed in the appropriate fashion for the area in which they resided, and then embellished the look with an abundance of jewelry in their everyday wear.[1]

Many sought out his clerics as sources of knowledge, as most of his followers were considered sages on various subjects. The temples gained their wealth by charging for these services. The prominent members of his temples also had social functions. They were personable, knowledgeable, and great storytellers. They showed little interest in politics, which made those around them less concerned with the information they revealed to the clergy.[1]

Sardior's clergy was welcomed everywhere much as bards were. A small group of his clergy, known as the ruby disciples, trained to be a martial arm of the church, serving not only as a defense but also as a show of force.[1]

Temples[edit | edit source]

As he wasn't as old as the other members of the draconic pantheon, having ascended to the status of lesser deity in relatively modern times, temples to Sardior were fewer than even his clerics. Temples dedicated to the Ruby Dragon were usually located in high areas that allowed clear views of the night sky but were close to a community of some sort.[1]

Most gem dragons kept a ruby on a small pedestal in their lairs as a shrine to him.[1]

Relationships[edit | edit source]

Sardior kept a court of five thanes, one for each of the various breeds of gem dragons. They were Aleithilithos (an amethyst dragon), Hrodel (a crystal dragon), Smargad (an emerald dragon), Charisma (a sapphire dragon), and Tithonnas (a topaz dragon). Sardior once had a sixth thane, Seradess, (an obsidian dragon), but he destroyed her and banished the obsidian dragons from his court. Even his own clergy didn't know the exact reason behind this decision.[1]

Appendix[edit | edit source]

Notes[edit | edit source]

According to Ed Greenwood, Sardior was worshiped as a god in the Realms.[7]

References[edit | edit source]

  1. 1.00 1.01 1.02 1.03 1.04 1.05 1.06 1.07 1.08 1.09 1.10 1.11 1.12 1.13 1.14 Scott Brocius & Mark A. Jindra (2003-01-24). The Legend of Sardior. The Mind's Eye. Wizards of the Coast. Retrieved on 2019-05-07.
  2. 2.0 2.1 2.2 Arthur W. Collins (May 1980). “That's not in the Monster Manual!”. In Jake Jaquet ed. Dragon #37 (TSR, Inc.), pp. 6–7, 35–36.
  3. 3.0 3.1 3.2 Wolfgang Baur (February 1995). “Mount Celestia”. In Michele Carter ed. Planes of Law (TSR, Inc), p. 21. ISBN 0-7869-0093-8.
  4. 4.0 4.1 Wolfgang Baur (November 1993). Secrets of the Lamp. Genie Lore. (TSR, Inc.), p. 21. ISBN 978-1560766476.
  5. 5.0 5.1 Steven Schend (1995). Blood Wars, "Sardior". TSR, Inc..
  6. Steven Schend (1995). Blood Wars, "The Ruby Palace". TSR, Inc..
  7. Ed Greenwood. Ed's Twitter. Retrieved on 2016-12-13.

Connections[edit | edit source]

The Draconic Pantheon
Greater Deities
Intermediate Deities
KereskaNathair SgiathachZorquan
Lesser Deities
Dead powers

Deities of the Post–Second Sundering Era
Ao the Overgod
Faerûnian Pantheon
Akadi | Amaunator | Asmodeus | Auril | Azuth | Bane | Beshaba | Bhaal | Chauntea | Cyric | Deneir | Eldath | Gond | Grumbar | Gwaeron | Helm | Hoar | Ilmater | Istishia | Jergal | Kelemvor | Kossuth | Lathander | Leira | Lliira | Loviatar | Malar | Mask | Mielikki | Milil | Myrkul | Mystra | Oghma | Red Knight | Savras | Selûne | Shar | Silvanus | Sune | Talona | Talos | Tempus | Torm | Tymora | Tyr | Umberlee | Valkur | Waukeen
The Morndinsamman
Abbathor | Berronar Truesilver | Clangeddin Silverbeard | Deep Duerra | Dugmaren Brightmantle | Dumathoin | Gorm Gulthyn | Haela Brightaxe | Laduguer | Marthammor Duin | Moradin | Sharindlar | Vergadain
The Seldarine
Aerdrie Faenya | Angharradh | Corellon | Deep Sashelas | Erevan | Fenmarel Mestarine | Hanali Celanil | Labelas Enoreth | Rillifane Rallathil | Sehanine Moonbow | Shevarash | Solonor Thelandira
The Dark Seldarine
Eilistraee | Kiaransalee | Lolth | Selvetarm | Vhaeraun
Yondalla's Children
Arvoreen | Brandobaris | Cyrrollalee | Sheela Peryroyl | Urogalan | Yondalla
Lords of the Golden Hills
Baervan Wildwanderer | Baravar Cloakshadow | Callarduran Smoothhands | Flandal Steelskin | Gaerdal Ironhand | Garl Glittergold | Nebelun | Segojan Earthcaller | Urdlen
Orc Pantheon
Bahgtru | Gruumsh | Ilneval | Luthic | Shargaas | Yurtrus
Mulhorandi pantheon
Anhur | Bast | Geb | Hathor | Horus | Isis | Nephthys | Osiris | Re | Sebek | Set | Thoth
Other gods of Faerûn
Bahamut | Enlil | Finder Wyvernspur | Ghaunadaur | Gilgeam | Lurue | Moander | Nobanion | Raven Queen | Tiamat

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