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Sargh'elgg, meaning "valor in slaying", was a fighting style taught among poor drow. It made use of their natural agility and was used in conjunction with light weapons.[1]

Description[]

The style was very simple but required extensive training to become a master.[1]

It focused on striking with a light weapon, for example the rapier, and maximizing a drow's effectiveness with it.[1]

Training[]

The style exploited the natural dexterity of a drow by learning to use a light weapon with finesse,[1] that is, not with muscle strength but with agility.[2]

Reputation[]

"Valor in slaying" was a name given to bolster the confidence of the user, who otherwise had to make do with poor training.[1]

While drow society was famous for the intrigue and strife among its high society, the common majority's life was marked first and foremost by poverty, oppression, desperation,[3] and accompanying lack of education and training opportunities, making this style the only choice for most common and low-ranked guards and soldiers.[1]

Nevertheless, clerics of Kiaransalee, Lolth, and Vhaeraun also used this style because these deities all used light weapons as their favored weapon,[1] namely the dagger for both Kiaransalee[4] and Lolth[5] and the short sword for Vhaeraun.[6] Wizards and sorcerers of martial inclination also practiced the basics of the style.[1]

Appendix[]

Background[]

This style is based on the Improved Critical, Weapon Finesse, and Weapon Focus feats of 3rd-edition Dungeons & Dragons; the latter was generally given to drow warrior NPCs, such as in Monster Manual 3.5.

References[]

  1. 1.0 1.1 1.2 1.3 1.4 1.5 1.6 1.7 Drow Fighting Styles. Wizard of the Coast. (2002-08-05). Archived from the original on 2003-07-03. Retrieved on 2017-01-02.
  2. Cite book/Player's Handbook v.3.5|102}}
  3. Reynolds, Forbeck, Jacobs, Boyd (March 2003). Races of Faerûn. (Wizards of the Coast), p. 36. ISBN 0-7869-2875-1.
  4. Eric L. Boyd, Erik Mona (May 2002). Faiths and Pantheons. Edited by Gwendolyn F.M. Kestrel, et al. (Wizards of the Coast), p. 112. ISBN 0-7869-2759-3.
  5. Eric L. Boyd, Erik Mona (May 2002). Faiths and Pantheons. Edited by Gwendolyn F.M. Kestrel, et al. (Wizards of the Coast), p. 40. ISBN 0-7869-2759-3.
  6. Eric L. Boyd, Erik Mona (May 2002). Faiths and Pantheons. Edited by Gwendolyn F.M. Kestrel, et al. (Wizards of the Coast), p. 113. ISBN 0-7869-2759-3.
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