m (Replacing link with template) |
m (→top: tag cleanup/crunch) |
||
Line 1: | Line 1: | ||
− | {{ |
+ | {{Nocrunch}} |
+ | {{Cleanup|Needs past tense, revision, proper referencing, and/or formatting}}{{nofootnotes}} |
||
The '''Scalykind domain''' was a deity domain that granted divine spellcasters scalykind spell powers. They gained the ability to rebuke and command [[reptile]]s much as an evil cleric rebuked undead. |
The '''Scalykind domain''' was a deity domain that granted divine spellcasters scalykind spell powers. They gained the ability to rebuke and command [[reptile]]s much as an evil cleric rebuked undead. |
||
Revision as of 01:51, 29 August 2019
This article or section contains Dungeons & Dragons gameplay mechanics in violation of the "no crunch" rule. Please help improve this article by removing the relevant information or rewriting it so as to reflect an in-universe perspective. |
This Needs past tense, revision, proper referencing, and/or formatting requires cleanup. Please discuss this issue on the talk page and improve it if you can. |
This article or section includes a list of references or external links, but its sources remain unclear because it lacks in-text citations. You can improve this article by introducing more precise citations. |
The Scalykind domain was a deity domain that granted divine spellcasters scalykind spell powers. They gained the ability to rebuke and command reptiles much as an evil cleric rebuked undead.
Scalykind Domain Deities
Apep • Essylliss • Finder Wyvernspur • Hlal • Ibrandul • Kurtulmak • Merrshaulk • Parrafaire • Sardior • Sebek • Semuanya • Set • Shekinester • Sseth • Task • Tchazzar • Tiamat • Ubtao
Scalykind Domain Spells
- 1st level
- Magic Fang
- 2nd level
- Animal Trance — serpentine and reptilian animals only.
- 3rd level
- Greater Magic Fang
- 4th level
- Poison (spell)
- 5th level
- Animal Growth — serpentine and reptilian animals only.
- 6th level
- Eyebite
- 7th level
- Creeping doom — Composed of tiny snakes.
- replaced with Vipergout[1] in the Player's Guide to Faerûn
- 8th level
- Animal Shapes — serpentine and reptilian animals only.
- 9th level
- Shapechange
References
- ↑ Richard Baker, James Wyatt (March 2004). Player's Guide to Faerûn. (Wizards of the Coast), p. 117. ISBN 0-7869-3134-5.
- Ed Greenwood, Sean K. Reynolds, Skip Williams, Rob Heinsoo (June 2001). Forgotten Realms Campaign Setting 3rd edition. (Wizards of the Coast), pp. 62–66. ISBN 0-7869-1836-5.
- Eric L. Boyd, Erik Mona (May 2002). Faiths and Pantheons. Edited by Gwendolyn F.M. Kestrel, et al. (Wizards of the Coast), p. 222. ISBN 0-7869-2759-3.
- Richard Baker, James Wyatt (March 2004). Player's Guide to Faerûn. (Wizards of the Coast), pp. 84–92. ISBN 0-7869-3134-5.
Deity Domains
3rd, 3.5, and 5th Editions
Air • Animal • Arcana • Avarice • Balance • Bestial • Blightbringer • Cavern • Celestial • Change • Chaos • Charity • Charm • Chastity • Civilization • Cold • Community • Corruption • Craft • Creation • Darkness • Death • Demonic • Destruction • Diabolic • Dream • Drow • Dwarf • Earth • Elf • Endurance • Envy • Evil • Family • Fate • Fey • Fire • Forge • Freedom • Generosity • Glory • Gluttony • Gnome • Good • Grave • Greed • Halfling • Hatred • Healing • Herald • Hope • Humility • Hunt • Illusion • Joy • Justice • Knowledge • Law • Life • Light • Love • Luck • Lust • Madness • Magic • Mentalism • Metal • Mind • Moon • Nature • Nobility • Ocean • Orc • Order • Pain • Patience • Peace • Planning • Plant • Pleasure • Poison • Portal • Pride • Protection • Radiance • Renewal • Repose • Retribution • Rune • Scalykind • Sea • Selûne • Skill • Slime • Sloth • Spell • Spider • Storm • Strength • Strife • Suffering • Sun • Temperance • Tempest • Time • Torm • Torment • Trade • Travel • Trickery • Twilight • Tyranny • Undeath • Vengeance • War • Water • Watery death • Wilderness • Winter • Wrath • Zeal