The scimitar (pronounced: /ˈsɪmɪtɑːr/ SIM-i-tar[6]) was a one-handed, martial melee weapon of the sword family.[1]
Description[]
The scimitar was similar to the falchion in that it was a "backsword", sharpened on one edge and the other edge was thicker to give it strength. Scimitar blades were 2 to 3 feet (0.61 to 0.91 meters) long and almost always curved, though a few were angled like a khopesh.[7] Starting at the hilt, the blade might taper gradually to a point or might increase in width and then rapidly come to a point. The hilt was one-handed and had quillons.[8]
Weaponology[]

Drizzt Do'Urden wielding his legendary pair of scimitars, Icingdeath and Twinkle.
Scimitars did not have the damaging power of longswords or other heavier swords, but with skill they could hit vital areas better than most. Using the one-sided, curved scimitar required special training and was therefore classified as a martial weapon.[1][2]
History[]
Scimitars first became available in the Netheril Empire in 1800 NY (−2059 DR). They had developed from the khopesh, which were created a thousand years prior. During this time scimitars were primarily utilized by drow.[9]
In later centuries, these blades were commonly favored by Calishites[10] and some druids.[11][12]
Notable scimitars[]
- Ashram: An enchanted, bronze scimitar that was forged by the church of Anhur centuries prior to the Dale reckoning.[13]
- Blades of larceny were enchanted scimitars used by the members of Myth Drannor's Thieves' Guild.[14]
- Genie slayer swords, though they could be forged from any type of sword, were typically scimitars.[15]
- Icingdeath, the right handed weapon of the drow Drizzt Do'Urden.[16]
- Twinkle, Left handed weapon of Drizzt Do'Urden.[16]
- Hornblades, the personal weapon of the nature deity Mielikki.[17]
- Silver Scimitar of Amahl the Mad, a strongly enchanted silver scimitar that was commissioned by Amahl Shoon IV early in his reign as qysar of the Shoon Imperium.[18]
- Starzad, a strongly enchanted scimitar forged by a genie in Qudra.[19]
- Scimitar of the fool, an enchanted scimitar that negatively affected the morale of its wielder.[20]
- Scimitar of shame[21]
- Scimitar of Souls, an enchanted scimitar that was the personal weapon of Iyachtu Xvim.[22]
- Whirling scimitar, an enchanted Zakharan scimitar that bestowed upon its wielder the ability to fly.[23]
Notable Users of Scimitars[]

A bloody scimitar depicted on the insignia of House Husteem.
Groups[]
- Scimitars were a commonly used weapon among members of the Anaconda Company.
Individuals[]
- Ali Haqim
- Amahl Shoon IV
- Anwar al-Sifr
- Aziza al-Nayyir
- Bahija bint Tufala
- Boeddu[24]
- Daryth
- Drizzt Do'Urden
- The demon lord Fierna was known to wield a long scimitar.
- Hargun Skullknuckle, the gnoll chief of the Bezantur police in the 14th century DR, typically wielded a scimitar.[25]
- Houndaer Tuin'Tarl
- The Jade Warrior was armed with a magical bamboo scimitar, similar to a +5 sword of sharpness, which could cause wood rot.[26]
- Jalarkh Ohngate
- Jamid abd-Balduro
- Keyfa al-Parid
- Larala Dumian
- Milos Longreach, a eunuch bodyguard of the Red Wizard Naglatha, wielded a scimitar so massive that it was comparable to a bastard sword.[27]
- Osco Salibuck the Elder
- Pizentios
- Saleem ibn Ahogar
- Sirocco
- Sisaspia
- Skoona
- Tannous al-Assad
- Theras
- Turhan al-Ruffik
- Umar bin Farid
- Vhondryl
- Zallara
- Zaroum Al-Saryak
Races & Sentient Creatures[]
- Aratons typically dual-wielded scimitars that were considered evil- and lawful-aligned.[28]
- Bralani often favored the use of scimitars in close-combat.[29]
- Scimitars were among the weapons commonly given to copper automatons.[30]
- D'hin'ni often had a fondness for scimitars.[31]
- Desert centaurs.[30]
- The chieftains of desert giant tribes wielded immense scimitars, handed down through generations as signs of distinguished military service.[30]
- Fire archons were often outfitted with scimitars by their creators.[32]
- Firenewts.[33]
- Jackalweres, whenever they felt fit to wield a weapon, often favored the use of scimitars.[34]
- Ophidians.[35]
- Sand giants.[36]
- Winged kenku often favored the use of scimitars in combat.[37]
- Among the yuan-ti, scimitars could often be found in the hands of yuan-ti abominations,[38] holy guardians,[39] and nightmare speakers.[40]
- Zebranaurs.[41]
Religions[]
- The deities Mielikki and Iyachtu Xvim were known to wield scimitars.
- Scimitars were the favored weapon of the deity Doresain.[42]
- Scimitars were the favored weapon of the xvart deity Raxivort.[43]
- Scimitars were the favored weapon of the Untheric deity Utu.[44]
Appendix[]
Gallery[]
Appearances[]
Adventures
Icewind Dale: Rime of the Frostmaiden
Novels & Short Stories
The Adversary
Video Games
Warriors of Waterdeep
Board Games
Organized Play & Licensed Adventures
External links[]
Disclaimer: The views expressed in the following links do not necessarily represent the views of the editors of this wiki, nor does any lore presented necessarily adhere to established canon.
Scimitars article at the Baldur's Gate 3 Community Wiki, a community wiki for Baldur's Gate 3.
Scimitar article at Wikipedia, The Free Encyclopedia.
References[]
- ↑ 1.0 1.1 1.2 1.3 Jonathan Tweet, Monte Cook, Skip Williams (July 2003). Player's Handbook v.3.5. (Wizards of the Coast), p. 116. ISBN 0-7869-2886-7.
- ↑ 2.0 2.1 2.2 Mike Mearls, Jeremy Crawford (2014). Player's Handbook 5th edition. (Wizards of the Coast), p. 149. ISBN 978-0-7869-6560-1.
- ↑ Gary Gygax (1978). Players Handbook 1st edition. (TSR, Inc.), pp. 35, 37. ISBN 0-9356-9601-6.
- ↑ Grant Boucher, Troy Christensen, Jon Pickens, John Terra and Scott Davis (1991). Arms and Equipment Guide. (TSR, Inc.), p. 109. ISBN 1-56076-109-1.
- ↑ Rob Heinsoo, Andy Collins, James Wyatt (June 2008). Player's Handbook 4th edition. (Wizards of the Coast), p. 218. ISBN 0-7869-4867-1.
- ↑ Frank Mentzer (January 1985). “Ay pronunseeAYshun gyd”. In Kim Mohan ed. Dragon #93 (TSR, Inc.), p. 28.
- ↑ Gary Gygax (1978). Players Handbook 1st edition. (TSR, Inc.), p. 38. ISBN 0-9356-9601-6.
- ↑ Jonathan Tweet, Monte Cook, Skip Williams (July 2003). Player's Handbook v.3.5. (Wizards of the Coast), p. 120. ISBN 0-7869-2886-7.
- ↑ slade, Jim Butler (October 1996). “The Winds of Netheril”. In Jim Butler ed. Netheril: Empire of Magic (TSR, Inc.), p. 31. ISBN 0-7869-0437-2.
- ↑ Reynolds, Forbeck, Jacobs, Boyd (March 2003). Races of Faerûn. (Wizards of the Coast), p. 84. ISBN 0-7869-2875-1.
- ↑ David "Zeb" Cook (August 1989). Player's Handbook (2nd edition). (TSR, Inc.), p. 35. ISBN 0-88038-716-5.
- ↑ Jonathan Tweet, Monte Cook, Skip Williams (July 2003). Player's Handbook v.3.5. (Wizards of the Coast), p. 34. ISBN 0-7869-2886-7.
- ↑ George Krashos (November 2000). “Bazaar of the Bizarre: Soargar's Legacy”. In Dave Gross ed. Dragon #277 (Wizards of the Coast), p. 87.
- ↑ Stormfront Studios (2001). Designed by Mark Buchignani, Ken Eklund, Sarah W. Stocker. Pool of Radiance: Ruins of Myth Drannor. Ubisoft Entertainment.
- ↑ Jeff Grubb (March 1992). “Wonders of the Land of Fate”. In Roger E. Moore ed. Dragon #179 (TSR, Inc.), pp. 66–77.
- ↑ 16.0 16.1 Ed Greenwood, Sean K. Reynolds, Skip Williams, Rob Heinsoo (June 2001). Forgotten Realms Campaign Setting 3rd edition. (Wizards of the Coast), p. 177. ISBN 0-7869-1836-5.
- ↑ Eric L. Boyd, Erik Mona (May 2002). Faiths and Pantheons. Edited by Gwendolyn F.M. Kestrel, et al. (Wizards of the Coast), p. 49. ISBN 0-7869-2759-3.
- ↑ Steven E. Schend (1999). Sea of Fallen Stars. (TSR, Inc), p. 26. ISBN 0-7869-1393-2.
- ↑ Christopher Perkins (July 1996). “Nemesis”. In Anthony J. Bryant ed. Dungeon #60 (TSR, Inc.) (60)., p. 57.
- ↑ Sean K. Reynolds, Duane Maxwell, Angel McCoy (August 2001). Magic of Faerûn. (Wizards of the Coast), p. 144. ISBN 0-7869-1964-7.
- ↑ Wolfgang Baur (November 1993). Secrets of the Lamp. Genie Lore. (TSR, Inc.), p. 61. ISBN 978-1560766476.
- ↑ Julia Martin, Eric L. Boyd (March 1996). Faiths & Avatars. (TSR, Inc.), p. 82. ISBN 978-0786903849.
- ↑ James Wyatt and Steve Berman (February 1998). “Bazaar of the Bizarre: Miracles of Flight”. In Dave Gross ed. Dragon #244 (TSR, Inc.), pp. 76–82.
- ↑ Thomas M. Reid (1993). AD&D Trading Cards 1993 series, #432, "Boeddu". TSR, Inc..
- ↑ Steve Perrin (1988). Dreams of the Red Wizards. (TSR, Inc), p. 57. ISBN 0-88038-615-0.
- ↑ Mike Pondsmith, Jay Batista, Rick Swan, John Nephew, Deborah Christian (1988). Kara-Tur: The Eastern Realms (Volume I). (TSR, Inc), p. 77. ISBN 0-88038-608-8.
- ↑ Steve Perrin (1988). Dreams of the Red Wizards. (TSR, Inc), p. 54. ISBN 0-88038-615-0.
- ↑ Jennifer Clarke-Wilkes, Bruce R. Cordell and JD Wiker (March 2005). Sandstorm. (Wizards of the Coast), p. 147. ISBN 0-7869-3655-X.
- ↑ Richard Baker (October 1995). Monstrous Compendium Planescape Appendix II. Edited by Karen S. Boomgarden. (TSR, Inc.), p. 30. ISBN 0-7869-0173-X.
- ↑ 30.0 30.1 30.2 Wolfgang Baur, Steve Kurtz (1992). Monstrous Compendium Al-Qadim Appendix. (TSR, Inc). ISBN l-56076-370-1.
- ↑ Eric L. Boyd (December 2006). “Legacies of Ancient Empires: Planetouched of Faerûn”. In Erik Mona ed. Dragon #350 (Paizo Publishing, LLC), pp. 50–57.
- ↑ Matthew Sernett (November 2007). “Ecology of the Fire Archon”. In Chris Youngs ed. Dragon #361 (Wizards of the Coast), p. 47.
- ↑ Mike Mearls, et al. (November 2016). Volo's Guide to Monsters. Edited by Jeremy Crawford, et al. (Wizards of the Coast), p. 142. ISBN 978-0786966011.
- ↑ Template:Cite book/Fiend Folio
- ↑ Eric Cagle, Jesse Decker, James Jacobs, Erik Mona, Matthew Sernett, Chris Thomasson, and James Wyatt (April 2003). Fiend Folio. (Wizards of the Coast), pp. 133–134. ISBN 0-7869-2780-1.
- ↑ Andrew Finch, Gwendolyn Kestrel, Chris Perkins (August 2004). Monster Manual III. (Wizards of the Coast), pp. 58–59. ISBN 0-7869-3430-1.
- ↑ David "Zeb" Cook, et al. (1989). Monstrous Compendium Volume Two. (TSR, Inc). ISBN 0-8803-8753-X.
- ↑ Mike Mearls, Stephen Schubert, James Wyatt (June 2008). Monster Manual 4th edition. (Wizards of the Coast), p. 270. ISBN 978-0-7869-4852-9.
- ↑ Ed Greenwood, Eric L. Boyd, Darrin Drader (July 2004). Serpent Kingdoms. (Wizards of the Coast), pp. 88–90. ISBN 0-7869-3277-5.
- ↑ Mike Mearls, et al. (November 2016). Volo's Guide to Monsters. Edited by Jeremy Crawford, et al. (Wizards of the Coast), pp. 204–205. ISBN 978-0786966011.
- ↑ Jon Pickens ed. (1995). Monstrous Compendium Annual Volume Two. (TSR, Inc.), p. 30. ISBN 0-7869-0199-3.
- ↑ Andy Collins, Bruce R. Cordell (October 2004). Libris Mortis: The Book of Undead. (Wizards of the Coast), pp. 15, 17. ISBN 0-7869-3433-6.
- ↑ Wesley Schneider (September 2007). “Class Acts: Forgotten Faiths”. In Erik Mona ed. Dragon #359 (Paizo Publishing, LLC), p. 121.
- ↑ Richard Baker, James Wyatt (March 2004). Player's Guide to Faerûn. (Wizards of the Coast), p. 165. ISBN 0-7869-3134-5.