The scimitar (pronounced: /ˈsɪmɪtɑːr/ SIM-i-tar[6]) was a one-handed, martial melee weapon of the sword family.[1]
Description[]
The scimitar was similar to the falchion in that it was a "backsword", sharpened on one edge and the other edge was thicker to give it strength. Scimitar blades were 2 to 3 feet (0.61 to 0.91 meters) long and almost always curved, though a few were angled like a khopesh.[7] Starting at the hilt, the blade might taper gradually to a point or might increase in width and then rapidly come to a point. The hilt was one-handed and had quillons.[8]
Weaponology[]
Scimitars did not have the damaging power of longswords or other heavier swords, but with skill they could hit vital areas better than most. Using the one-sided, curved scimitar required special training and was therefore classified as a martial weapon.[1][2]
History[]
Scimitars first became available in the Netheril Empire in 1800 NY (−2059 DR). They had developed from the khopesh, which were created a thousand years prior. During this time scimitars were primarily utilized by drow.[9]
In later centuries, these blades were commonly favored by Calishites[10] and some druids.[11][12]
Notable scimitars[]
- Ashram: An enchanted, bronze scimitar that was forged by the church of Anhur centuries prior to the Dale reckoning.[13]
- Blades of larceny were enchanted scimitars used by the members of Myth Drannor's Thieves' Guild.[14]
- Icingdeath, the right handed weapon of the drow Drizzt Do'Urden.[15]
- Twinkle, Left handed weapon of Drizzt Do'Urden.[15]
- Hornblades, the personal weapon of the nature deity Mielikki.[16]
- Silver Scimitar of Amahl the Mad, a strongly enchanted silver scimitar that was commissioned by Amahl Shoon IV early in his reign as qysar of the Shoon Imperium.[17]
- Starzad, a strongly enchanted scimitar forged by a genie in Qudra.[18]
- Scimitar of the fool, an enchanted scimitar that negatively affected the morale of its wielder.[19]
- Scimitar of shame[20]
- Scimitar of Souls, an enchanted scimitar that was the personal weapon of Iyachtu Xvim.[21]
- Whirling scimitar, an enchanted Zakharan scimitar that bestowed upon its wielder the ability to fly.[22]
Notable Users of Scimitars[]
Groups[]
- Scimitars were a commonly used weapon among members of the Anaconda Company.
Individuals[]
- Ali Haqim
- Amahl Shoon IV
- Anwar al-Sifr
- Aziza al-Nayyir
- Bahija bint Tufala
- Daryth
- Drizzt Do'Urden
- The demon lord Fierna was known to wield a long scimitar.
- Hargun Skullknuckle, the gnoll chief of the Bezantur police in the 14th century DR, typically wielded a scimitar.[23]
- Houndaer Tuin'Tarl
- The Jade Warrior was armed with a magical bamboo scimitar, similar to a +5 sword of sharpness, which could cause wood rot.[24]
- Jalarkh Ohngate
- Jamid abd-Balduro
- Keyfa al-Parid
- Larala Dumian
- Milos Longreach, a eunuch bodyguard of the Red Wizard Naglatha, wielded a scimitar so massive that it was comparable to a bastard sword.[25]
- Osco Salibuck the Elder
- Pizentios
- Saleem ibn Ahogar
- Sisaspia
- Tannous al-Assad
- Theras
- Turhan al-Ruffik
- Umar bin Farid
- Vhondryl
- Zallara
- Zaroum Al-Saryak
Races & Sentient Creatures[]
- Aratons typically dual-wielded scimitars that were considered evil- and lawful-aligned.[26]
- Winged kenku often favored the use of scimitars in combat.[27]
Religions[]
- The deities Mielikki and Iyachtu Xvim were known to wield scimitars.
- Scimitars were the favored weapon of the deity Doresain.[28]
- Scimitars were the favored weapon of the xvart deity Raxivort.[29]
- Scimitars were the favored weapon of the Untheric deity Utu.[30]
Appendix[]
Gallery[]
Appearances[]
Adventures
Icewind Dale: Rime of the Frostmaiden
Novels & Short Stories
The Adversary
Video Games
Warriors of Waterdeep
Board Games
Organized Play & Licensed Adventures
External links[]
Disclaimer: The views expressed in the following links do not necessarily represent the views of the editors of this wiki, nor does any lore presented necessarily adhere to established canon.
- Scimitars article at the Baldur's Gate 3 Community Wiki, a community wiki for Baldur's Gate 3.
- Scimitar article at Wikipedia, The Free Encyclopedia.
References[]
- ↑ 1.0 1.1 1.2 1.3 Jonathan Tweet, Monte Cook, Skip Williams (July 2003). Player's Handbook v.3.5. (Wizards of the Coast), p. 116. ISBN 0-7869-2886-7.
- ↑ 2.0 2.1 2.2 Mike Mearls, Jeremy Crawford (2014). Player's Handbook 5th edition. (Wizards of the Coast), p. 149. ISBN 978-0-7869-6560-1.
- ↑ Gary Gygax (1978). Players Handbook 1st edition. (TSR, Inc.), pp. 35, 37. ISBN 0-9356-9601-6.
- ↑ Grant Boucher, Troy Christensen, Jon Pickens, John Terra and Scott Davis (1991). Arms and Equipment Guide. (TSR, Inc.), p. 109. ISBN 1-56076-109-1.
- ↑ Rob Heinsoo, Andy Collins, James Wyatt (June 2008). Player's Handbook 4th edition. (Wizards of the Coast), p. 218. ISBN 0-7869-4867-1.
- ↑ Frank Mentzer (January 1985). “Ay pronunseeAYshun gyd”. In Kim Mohan ed. Dragon #93 (TSR, Inc.), p. 28.
- ↑ Gary Gygax (1978). Players Handbook 1st edition. (TSR, Inc.), p. 38. ISBN 0-9356-9601-6.
- ↑ Jonathan Tweet, Monte Cook, Skip Williams (July 2003). Player's Handbook v.3.5. (Wizards of the Coast), p. 120. ISBN 0-7869-2886-7.
- ↑ slade, Jim Butler (October 1996). “The Winds of Netheril”. In Jim Butler ed. Netheril: Empire of Magic (TSR, Inc.), p. 31. ISBN 0-7869-0437-2.
- ↑ Reynolds, Forbeck, Jacobs, Boyd (March 2003). Races of Faerûn. (Wizards of the Coast), p. 84. ISBN 0-7869-2875-1.
- ↑ David "Zeb" Cook (August 1989). Player's Handbook (2nd edition). (TSR, Inc.), p. 35. ISBN 0-88038-716-5.
- ↑ Jonathan Tweet, Monte Cook, Skip Williams (July 2003). Player's Handbook v.3.5. (Wizards of the Coast), p. 34. ISBN 0-7869-2886-7.
- ↑ George Krashos (November 2000). “Bazaar of the Bizarre: Soargar's Legacy”. In Dave Gross ed. Dragon #277 (Wizards of the Coast), p. 87.
- ↑ Stormfront Studios (2001). Designed by Mark Buchignani, Ken Eklund, Sarah W. Stocker. Pool of Radiance: Ruins of Myth Drannor. Ubisoft Entertainment.
- ↑ 15.0 15.1 Ed Greenwood, Sean K. Reynolds, Skip Williams, Rob Heinsoo (June 2001). Forgotten Realms Campaign Setting 3rd edition. (Wizards of the Coast), p. 177. ISBN 0-7869-1836-5.
- ↑ Eric L. Boyd, Erik Mona (May 2002). Faiths and Pantheons. Edited by Gwendolyn F.M. Kestrel, et al. (Wizards of the Coast), p. 49. ISBN 0-7869-2759-3.
- ↑ Steven E. Schend (1999). Sea of Fallen Stars. (TSR, Inc), p. 26. ISBN 0-7869-1393-2.
- ↑ Christopher Perkins (July 1996). “Nemesis”. In Anthony J. Bryant ed. Dungeon #60 (TSR, Inc.) (60)., p. 57.
- ↑ Sean K. Reynolds, Duane Maxwell, Angel McCoy (August 2001). Magic of Faerûn. (Wizards of the Coast), p. 144. ISBN 0-7869-1964-7.
- ↑ Wolfgang Baur (November 1993). Secrets of the Lamp. Genie Lore. (TSR, Inc.), p. 61. ISBN 978-1560766476.
- ↑ Julia Martin, Eric L. Boyd (March 1996). Faiths & Avatars. (TSR, Inc.), p. 82. ISBN 978-0786903849.
- ↑ James Wyatt and Steve Berman (February 1998). “Bazaar of the Bizarre: Miracles of Flight”. In Dave Gross ed. Dragon #244 (TSR, Inc.), pp. 76–82.
- ↑ Steve Perrin (1988). Dreams of the Red Wizards. (TSR, Inc), p. 57. ISBN 0-88038-615-0.
- ↑ Mike Pondsmith, Jay Batista, Rick Swan, John Nephew, Deborah Christian (1988). Kara-Tur: The Eastern Realms (Volume I). (TSR, Inc), p. 77. ISBN 0-88038-608-8.
- ↑ Steve Perrin (1988). Dreams of the Red Wizards. (TSR, Inc), p. 54. ISBN 0-88038-615-0.
- ↑ Jennifer Clarke-Wilkes, Bruce R. Cordell and JD Wiker (March 2005). Sandstorm. (Wizards of the Coast), p. 147. ISBN 0-7869-3655-X.
- ↑ David "Zeb" Cook, et al. (1989). Monstrous Compendium Volume Two. (TSR, Inc). ISBN 0-8803-8753-X.
- ↑ Andy Collins, Bruce R. Cordell (October 2004). Libris Mortis: The Book of Undead. (Wizards of the Coast), pp. 15, 17. ISBN 0-7869-3433-6.
- ↑ Wesley Schneider (September 2007). “Class Acts: Forgotten Faiths”. In Erik Mona ed. Dragon #359 (Paizo Publishing, LLC), p. 121.
- ↑ Richard Baker, James Wyatt (March 2004). Player's Guide to Faerûn. (Wizards of the Coast), p. 165. ISBN 0-7869-3134-5.