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The Sea of Fallen Stars, also known as the Inner Sea, was the largest inland body of water in Faerûn.[1] Its major areas included the Dragonmere, also known as the Lake of Dragons, on the west, the Dragon and Easting Reaches on the north, the Alamber Sea on the east and the Vilhon Reach on the south.[2]

The sea served as crucial trade way for the powers of central and northern Faerûn and beyond.[3] From Cormyr's Imperial Navy[4] and Sembia's 15,000 sailors and corsairs in the west,[5] to the small but hardy fleet of dozen Impilturan warships in the east,[6] and the militia-navy of Turmish in the south,[7] the waters if the Inner Sea were well-traveled by ships that flew the flags of coastal nations in central Faerûn.[3]

DescriptionEdit

The sea floor was covered with hundreds of shipwrecks.[8][9]

InhabitantsEdit

The Inner Sea was home to many types of aquatic life, and included kingdoms of dragon turtles,[8] aquatic elves, merfolk and sahuagin. With the exception of a notable violent excursion in 1369 DR, they races rarely interacted with the coastal land folk.[1]

Territorial watersEdit

There was a recognized territorial limit of ten miles (16.1km) offshore among all the nations on the Sea of Fallen Stars. Areas of sea further than ten miles from the nearest land were considered neutral territory. Any attacks on shipping within a country's waters were considered to be acts of war. For most areas these boundaries were clear, but they became more ambiguous in Mulhorand, Thay, and Unther due to continual border disputes.[10]

MythsEdit

Over the millennia that followed different creation myths regarding the sea would be spread across the Realms According to one tale, which explained how the sea earned its name, was detailed in the book: History of the Last March of the Giants. the gods above sent a star crashing down to Abeir-Toril as a punishment for the arrogance of the titans. Entire continents were lost in the ensuing earthquakes, fires, and windstorms and the four centrally-located seas of Faerûn merged together, forming the Sea of Fallen Stars.[11]

Other theories maintained the cataclysmic change of landscape was actually the eggs of the first dragons raining down onto Toril.[citation needed]

HistoryEdit

CreationEdit

The true creation of the sea occurred ages ago, in the final years of the Days of Thunder, when the primordial Asgoroth the World Shaper, along with the first dragons, were released from their imprisonment by the creator race known as the Batrachi. In an event known as the Tearfall, the deity hurled an ice moon down to the surface of Abeir-Toril which wiped out the Batrachi and formed the sea.[12][13][14]

Sarrukh accounts dated around -31000 DR mentioned a "changing of the stars" in relation to this event. Few knew what this really signified, but the fact was Ao created a duplicate of the planet, Abeir and sent the new world to another realm, with different stellar cartography.[citation needed]

Pirate WarsEdit

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Time of TroublesEdit

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SpellplagueEdit

On Tarsakh 29 1385 DR, the Spellplague hit Toril greatly changed the landscape of the planet. Large openings erupted within the Underdark and large portions of the sea drained out beneath Toril's surface greatly lowering the sea level over the next ten years. Coastal cities that once rested on the banks of the sea were made land-locked, and formerly submerged ruins and wrecks were subsequently exposed.[3]

Notable LocationsEdit

IslandsEdit

There were numerous islands in the Sea of Fallen Stars:

UnderseaEdit

CoastalEdit

The Sea of Fallen Stars had coastlines in many different lands, including Aglarond, Altumbel, Cormyr, Chessenta, Chondath, the Dalelands, Impiltur, Sembia, Mulhorand, Priador, Thay, Thesk, Turmish and Unther.[2]

AppendixEdit

Further ReadingEdit

ReferencesEdit

  1. 1.0 1.1 1.2 Ed Greenwood, Sean K. Reynolds, Skip Williams, Rob Heinsoo (June 2001). Forgotten Realms Campaign Setting 3rd edition. (Wizards of the Coast), p. 142. ISBN 0-7869-1836-5.
  2. 2.0 2.1 Forgotten Realms Poster Map (3rd edition) (7MB JPG). Forgotten Realms Campaign Setting 3rd edition. Wizards of the Coast. Retrieved on 2008-03-17.
  3. 3.0 3.1 3.2 3.3 3.4 Bruce R. Cordell, Ed Greenwood, Chris Sims (August 2008). Forgotten Realms Campaign Guide. (Wizards of the Coast), p. 172. ISBN 978-0-7869-4924-3.
  4. Curtis Scott (March 1992). Pirates of the Fallen Stars. (TSR, Inc), p. 34. ISBN 978-1560763208.
  5. Curtis Scott (March 1992). Pirates of the Fallen Stars. (TSR, Inc), p. 37. ISBN 978-1560763208.
  6. Curtis Scott (March 1992). Pirates of the Fallen Stars. (TSR, Inc), p. 42. ISBN 978-1560763208.
  7. Curtis Scott (March 1992). Pirates of the Fallen Stars. (TSR, Inc), p. 48. ISBN 978-1560763208.
  8. 8.0 8.1 Steven E. Schend (1999). Sea of Fallen Stars. (TSR, Inc), p. 14. ISBN 0-7869-1393-2.
  9. Robert Wiese (2004-08-04). Adventure Locales: Ship From the Past. Wizards of the Coast. Archived from the original on 2016-11-01. Retrieved on 2018-11-06.
  10. Steven E. Schend (1999). Sea of Fallen Stars. (TSR, Inc), p. 15. ISBN 0-7869-1393-2.
  11. BioWare (1998). James Ohlen, Ray Muzyka. Baldur's GateBlack Isle Studios.
  12. Bruce R. Cordell, Ed Greenwood, Chris Sims (August 2008). Forgotten Realms Campaign Guide. (Wizards of the Coast), p. 41. ISBN 978-0-7869-4924-3.
  13. Brian R. James and Ed Greenwood (September, 2007). The Grand History of the Realms. (Wizards of the Coast), p. 8. ISBN 978-0-7869-4731-7.
  14. Nigel Findley, et al. (October 1990). Draconomicon. (TSR, Inc), p. 4. ISBN 0-8803-8876-5.
  15. 15.0 15.1 15.2 Steven E. Schend (1999). Sea of Fallen Stars. (TSR, Inc), p. 13. ISBN 0-7869-1393-2.
  16. Steven E. Schend (1999). Sea of Fallen Stars. (TSR, Inc), p. 11. ISBN 0-7869-1393-2.
  17. Steven E. Schend (1999). Sea of Fallen Stars. (TSR, Inc), p. 153. ISBN 0-7869-1393-2.
  18. Steven E. Schend (1999). Sea of Fallen Stars. (TSR, Inc), pp. 114–115. ISBN 0-7869-1393-2.